Review by Taz

Posted:
Posted more than 21 years ago
For: Danger Zone
Level rating: 5.8
Rating
6

This level isn’t good. Please, don’t make bad battle, but goos tilesets for us! We Want More Tilesets!

Review by Stijn

Posted:
Posted more than 21 years ago
For: Virtual Headache
Level rating: 8.2
Rating
N/A

For some reason I believe some reviewers are biased but I don’t know why. Weird.

Okay, here goes my review on it. I made only the first (and very small :) part so I won’t rate but review.

The level has some enw ideas with the tiles from the jungle set. Altough it’s sometimes very confusing and irritating (Ahem) it’s easy to play this level. I don’t like the very left side of the level. Just black and empty, that’s so bad! Ahem. I don’t know what to write more… inspirationless today. I would give this 7,5.

Review by Bolt!

Posted:
Posted more than 21 years ago
For: FiShY!
Level rating: 7.3
Rating
7.2

Nice! Those fishies really look realistic :)

Review by Violet CLM

Posted:
Posted more than 21 years ago
For: space battle
Level rating: N/A
Rating
N/A

This pack consists of three battle levels, all using the same tileset. Tip: Instead of three not too good battle levels, make one good one. Or two good ones. Or more.

The first is the best. The layout is like a battle level, if not quite, and some things are placed well.
The second isn’t built like a battle level. It’s a straight line, with small caches of ammo here and there.
The third is probably the worst. It’s mainly a huge open space (you get an airboard) with a few rooms of ammo here and there.
(Unsupported rating removal edit. ~Violet)[This review has been edited by Violet CLM]

Review by Violet CLM

Posted:
Posted more than 21 years ago
For: Danger Zone
Level rating: 5.8
Rating
6

This level isn’t very good. It starts you out in some weird place, that uses sucker tubes as the layer 4 background.
Here you get to warp back and forth, with not so good eyecandy or weapon placement.
If you explore, you find a passage into a large open space, which you fly around in using fly carrots.. which don’t work in multiplayer.
In this open space, there are three spaceships, two of which you can’t get into. The third is just a small place.

Review by SteelTalon

Posted:
Posted more than 21 years ago
For: InGame: Special Edition
Level rating: N/A
Rating
N/A

Fool, you must succumb to the greatness that is XP! ;P

Review by 007

Posted:
Posted more than 21 years ago
For: Danger Zone
Level rating: 5.8
Rating
5.5

this is funny but bad
1 the backround : bckround is bad
than the stars funny bud bad

layer 4 is good/bad space ships is good but some tiles bad all rhe light events
you cant see it by layer 3 :P

and i have a tip make a space lvl with a space tileset thst is better
and why have you use this tileset ??
the lvl again you forget wapons in a battle game and bad eyecandy

!!!!!!!!! TIP MAKE better lvls than this i have seen better lvls by you and tilesets

i give a 5.5

Review by RagE XR

Posted:
Posted more than 21 years ago
For: InGame: Special Edition
Level rating: N/A
Rating
N/A

Make this XP compatible or I’ll bite you

Review by DoubleGJ

Posted:
Posted more than 21 years ago
For: JSZ Jazz's Egypt tileset
Level rating: 4
Rating
N/A

I’m still working on it. One level is in day, one in night. First is completed, but I must finish the second.

EDIT: Ya know what this tileset was supposed to look like? Think about it: Superfrog. But I think there are some tiles to make… I think I make totally new version of this.[This review has been edited by JSZ Jazz]

Review by Krezack

Posted:
Posted more than 21 years ago
For: Wisety's Wonders
Level rating: 9.1
Rating
9.5

Orignal, Well tought out and top quality tilesets! Then again, isn’t that what we have come to expect from Dis?

(We expected a more detailed review. Unsupported rating removal edit. ~Violet)[This review has been edited by Violet CLM]
(Rating RESTORED due to date review was originally posted. ~Violet)[This review has been edited by Violet CLM]

Review by Disguise

Posted:
Posted more than 21 years ago
For: Desperate Cry
Level rating: 8.3
Rating
8

I suppose I should review this, I mean you reviewed mine, so I’ll pass on the favour ;)

Heh, anyways, the quality of the drawn tiles are amazing, the textures used are top notch and the animations are seamless. It contains loads of extra eye candy tiles for layer 4 and extra layers, along with poles and vines that can be used.
Apart from that, the masking is perfect, I can’t see any jaggies to get stuck in, everything is smoothed out (including on that animation, I was impressed with that). Okay, that’s the good points, but there are some flaws I noticed.

Firstly, there are no diagonal tiles, a huge flaw in my opinion, diagonals are just as important as the flat tiles themselves, it does a lot to make a level cooler ;)
Apart from that, the textured background (made in teralogic texture maker, same thing I use, nice) doesn’t work in 8-bit mode. If you had those fixed this would’ve been an extremely high quality tileset, along with the best of the best, good job and carry on with sets! ;)

Review by defalcon

Posted:
Posted more than 21 years ago
For: Wisety's Wonders
Level rating: 9.1
Rating
9

Okay Wisety, thanks for sending me the preview picture, it had me scrambling. Oh, and remind me to kill you for that trick with the 2 minute rush-job ‘Fastacious’ set. Really, I mean it. ;)

Tarzans Treetops:
Okay, this set is really cool and jungly (is that a word?), and it is distinclty different from Agama’s Swamps set, with the trademark 3d-ish look. Plenty of eyecandy, nice custom trigger blocks, the leaves are a bit reminicent of Jungle and Swamps, but they’re of the same thing so that’s to be expected. All in all, a very nice set. And I LOVE the textured background.
Score: 8.5

Unreal Imagination:
A bit dark, and sorta plain at first glance. Although I do like the grainy blue-red tiles, nice look to them. Some nice animated tiles and some eyecandy, quite spiffy, and a coolish textured background.
Score: 8

Space Warbase:
I really like the look to this one, with the cool yellow-black hazardy strips, the rough-looking asteroids and whatnot. And the small asteroids are very cool. To top it off, the textured background is super l33t. Nice set, this one. :)
Score: 8.7

Raging Inferno:
Gawd I love this set. This is one HUGE set, and the detail put in is awesome. Really looks fire-and-brimstoney (is that a word as well?), and is one of the best sets of the pack. Of course they are all good. ;)
The rocks give it a sort of subterranian feel (which I assume they are meant to ;p) and have nice textures on them. Oh, did I mention cool background? ;)
Score: 9

Winter Wonderland:
From the preview pic Wisety showed me, this set grabbed my interest the most. Gawsh, this has to be oe of the coolest sets I’ve seen, ever. The amount of detail; snow (obviously)00tness!), snowmen (ish cuuuuute!), some coolish trees and some wicked looking mountains. Plus, the textured background ruxors, how do you do these things? ;)
Score: 9.2

Finally, Townsville ][:
Oh…my….this set…..gaaaaaaaaa this set is so cool. I love it. it is awesome. Feed me!!!
The ground tiles…..darn they look cool, little pebbles and grass :)
Some nice mountains (gotta figure out how he does that too), some cute cartoony trees….it is cool, and has my vote for the best set in the pack (a close tie between it and Winter Wonderland, but this one won ;p). I do like the house tiles, obviously the town part of Townsville. Just awesome. And is it just me Wisety, or do those bricks look awfully familliar? ;D
Score: 9.2

So that gives an average score of…87 approximately, but overall, I’m giving this set a 9. YOu deserve it. =)
Yes, I am biased. ;)

GO WISETY! =D

Review by Hawkin 87

Posted:
Posted more than 21 years ago
For: Wisety's Wonders
Level rating: 9.1
Rating
N/A

Nice sets, but something interesting – there’s a “hidden” message in the raging inferno tileset – if you put the background and the surrounding tiles anywhere on the level, and then switch the level view to masks (the button in the top-right hand corner) the message is in the masking. Weird.

Review by Spazzyman

Posted:
Posted more than 21 years ago
For: PreSenT PaST
Level rating: 8.1
Rating
8

i guess its kinda ok level. i haven’t played it that much, but the tileset is hard to use. good job.

Review by Violet CLM

Posted:
Posted more than 21 years ago
For: JSZ Jazz's Egypt tileset
Level rating: 4
Rating
N/A

This is TSF. My TSF JCS does not work. There is no example level. I can not see the tileset at all. Make an example level. Now.

Review by Violet CLM

Posted:
Posted more than 21 years ago
For: Desperate Cry
Level rating: 8.3
Rating
8.2

This tileset is really good for your first. However, the tile placement is kind of bad. I know you say you couldn’t help this, but I’m sure you could have.
The basic blocks are black, with a yellow/green gradient sort of thing as the floor. You can put vines and stuff on it, along with eyecandy swords, signs, and… big red monster thingies?
There is also some cool layer 6/7 background, big dangerous looking spikes, a nice textured background, all that stuff.

Review by Violet CLM

Posted:
Posted more than 21 years ago
For: Wisety's Wonders
Level rating: 9.1
Rating
9.2

Space Warbase has a lot of big old brownish blocks. In all shapes of the rainbow, and a lot more, as rainbows don’t offer much variation in shape.
Also, we get some cavish tiles (where instead of built in edges, it’s all insides, with edge tiles you stick on the sides) that look like Spacey Universe with a facelift.
All the required tiles are there, and he’s even (working off of the sucess of that castle tileset I forgot the name of) has huge moving platforms.
Also animated background layers, the original brownish blocks only with the yellow and black lines everyone loves so much on top, a really cool textured background, and such extra stuff as bunkers, crashed rockets (I think?) and rotating gears.

Townsville ][ is right in alphebetical order next to Top Secret 1, ][ and ]|[, so the similarity is obvious. At first glance, Townsville 2 is seriously stunning, and looks like the sort of thing you’d see in screenshots of an actual game. If Disguise had made this some years ago, he could have probably gotten paid for it.
First, we get treated with some seriously nice ground tiles, with gravel paths to walk along that look almost as gravelly as gravel. It’s got most of the tiles to fit together.
Then, like the original Townsville, we see the house tiles. These look kind of hard to put together, but I think that’s just from Disguise wanting to fufill all possibilities. We’ve got windows, open and closed, not to mention doors, though they remain shut.
Also, some trees (just two types, though. Blade’s “Forest” tileset has far more). We see some darkish grey blocks as well, looking straight from that castle tileset.. oh, what WAS it’s name? They don’t quite fit in with the tileset, sadly.
Naturally, this tileset also has the required stuff, like spikes. Word or warning, don’t make the sucker tubes in this tileset transparent. They don’t look good that way.

Next, I come to Unreal Imagination. This tileset RULES. It is incredibly cool. At first, it looks pretty normal. Then you realize exactly what the difference is.
The stuff you walk around in is either black or textured, both of which look cool. The best part, is that all the walls are textured. Not normal textured, they are COMPOSED OF TEXTURED BACKGROUND! Yes, the walls are all invisible!
The tops of the walls are marked with two platforms – red and blue. You walk between them, and there’s a cool illusory effect that makes you think the textured background is actually a three dimensional platform..
To top it off, Disguise put in lots of cool animations (that remind you of Swamps of the Sleeping Jaguar), the required tiles, background eyecandy, etc. Did I mention this tileset was seriously cool?

Raging Inferno is composed almost entirely of ground tiles, as I believe someone else said. No longer can you have worries about having a sloped tile at a 45 degree angle, with a wall on one side and a ceilling above. Ok, maybe that’s not true, but you get the idea.
The floor bits are a nice orange gradient, on top of this bunch of rocky stuff that looks kind of like Spacey Universe and Space Warbase. Ever get the feeling Disguise reuses textures?
After that, we get the wall bits, now without the orange gradient floor, only with caves and big black spaces. The problem is that the caves look too much like the walls, about the only difference being that the caves are probably shrunken versions of the walls.
Then we get down to the required stuff, which is there. Disguise even was nice and put in devillish text signs, and red tridents sticking out of the ground.

Tarzan’s Treetops is just cool. The whole thing takes place in the trees – no ground, roots, or anything. You get to make the trees float, instead, with the handy dandy TREE BOTTOM CORNER tiles! In stores now!
Most of the tiles are for getting the trees to fit together, which although doesn’t look too hard, doesn’t look paticularly easy either. Then we get the same, only in another color. Two colors of trees! Buy one, get one tree.
After that, we get the required tiles. Except.. no spikes. We want spikes. Do you not like Single Player or something? Even Jungle had spikes. Oh, and there’s also some background eyecandy trees which look fine.
Because this is composed of trees, there have to be some leaves.. and Disguise supplies, which rhymes. Two types of leaves at your disposal, though I think one type is for the background eyecandy.

Winterland Wonder, is, well, a winterland wonder. Did I say Townsville 2 looked like it could have made it into a game? This one more so.
This large tileset, though possible the smallest of the lot, starts off with the ground tiles. They are made of snow and the children know that they look hard to fit together. Heh heh.
Actually, just the top is snowy, though there are tiles to change it to ice and back again. The insides are purple, which seems to go well with snow. It looks really familiar, too. Remember the stuff from Spacey Universe, Space Warbase, and Raging Inferno? I think this is the same, only turned purple.
It’s got enough tiles to fit together, too. Then we have these really cool trees, like in Nature’s Ruins, only all frozen over. The green foliage has turned white and looks like icicles now, but the similarity is still striking.
Then we have the required tiles, with spikes this time. The author of the level even saw fit to display them prominently in the example level, to show that they got put in.
This tileset also has background eyecandy of cool mountain ranges, and two different textured backgrounds. Value for your non existant money.

And then, Space Warbase. This one looks familiar. Oh, right. :P

One problem… not a single one of the tilesets has an exit sign. Bad Disguise.[This review has been edited by Violet CLM]

Review by blurredd

Posted:
Posted more than 21 years ago
For: Marble City
Level rating: 7.2
Rating
6.5

Not bad for your 1st CTF level, but it needs a lot of work…

In the level, the eye-candy is decent, the bases are placed a little too close to one another, too much ammo is used, and there are too many powerups at easy access. I would advise not to put powerups so close to the shortest routes from base to base.
The level doesn’t have much good gameplay, so finding good strategies might be hard. The best thing in this level IMO is the carrot placed near the top, since you have to go out of your way to get it. Everything else needs much more work for a higher rating.[This review has been edited by BlurredD]

Review by Mystical

Posted:
Posted more than 21 years ago
For: Wisety's Wonders
Level rating: 9.1
Rating
10

This is the quality I expect from epic;)better than all the offical tileset put together best tilesets I have ever seen! teach me how to do this now;)

(Disguise is going to be more impressed and likely to help you if you review better. Unsupported rating removal edit… ~Violet)[This review has been edited by Violet CLM]
(Rating RESTORED due to date review was originally posted. ~Violet)[This review has been edited by Violet CLM]

Review by White Rabbit

Posted:
Posted more than 21 years ago
For: Marble City
Level rating: 7.2
Rating
N/A

Look Saiyan, if the lvl is crappy, then you shouldn’t have given it an 7.7. :-P Oh, well, maybe it I should be happy about it considering my first CTF lvl got an 5.

EDIT: Alright, I’ve listened to you all. There are too much ammo in some places and the powups are too close together. They’re all fixed. I’ve also put the flag bases further away. Oh, and I’ve put the seeker powerup in a MUCH, MUCH more harder to reach place too. ;-) I hope all of you will raise yer ratings cause a 7?! Blah. :-P[This review has been edited by White Rabbit]

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