Downloads containing RClvl17.j2as

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Name Author Game Mode Rating
TSF with JJ2+ Only: RabbitCity Remastered P4rr0t Single player 7.5 Download file

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#include "MLLE-Include-1.4.asc"
const bool MLLESetupSuccessful = MLLE::Setup();
#pragma require "RClvl17.j2l"
#pragma require "JazzCity2_Airship.j2t"

/*************************************************
Created by Parrot86 - RabbitCity: Remastered
*************************************************/
void onLevelLoad() { 
	jjAlert("||Level Name: |Underwater 1 / 3");
	jjAlert("||RabbitCity : Remastered - Level: |1 7");
	jjAlert("");
	jjAlert("");
	jjAlert("|WARNING: You can't swim in water");
	jjAlert("Player:||||| Uhm... so many enemies in underwater");
	
	jjTexturedBGFadePositionY = 1;
	jjUseLayer8Speeds = true;
}

void onFunction0() {
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("*** Power Of Elevator Room ***");
	jjAlert("Player:||||| Hm");
}
void onFunction1() {
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("|System *** IT'S LOCKED - DATA DISC REQIRED ***");
	jjAlert("");
	jjAlert("Player:||||| It's closed...");
}
void onFunction2() {
	p.showText("@@@@@@@@#YOU FOUND A SECRET AREA!", STRING::MEDIUM);
}
void onFunction3() {
	jjAlert("|System *** IT'S LOCKED - DATA DISC REQIRED ***");
	jjAlert("");
	jjAlert("???:||||| Enemy is here ! HELP MEEE !");
	jjAlert("Player:||||| Sorry, i can't open the door");
	jjAlert("???:||||| Get data disc !!!");
	jjAlert("Player:||||| Data disc ? But where is it ?");
	jjAlert("???:||||| Ew, you just find it ! HELP");
	jjAlert("Player:||||| Okay, i will find it");
}
void onFunction4() {
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("CAMERA Security:| Alert! Player has been spotted - LOCKED");
	jjAlert("Player:||||| What ? !");
}
void onFunction5() {
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("|No Entry");
	jjAlert("");
}
void onFunction6() {
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("SWAT:||||| Hey, But elevator not working. Go back to power of elevator room");
	jjAlert("Player:||||| OK");
}
void onFunction7() {
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("Player:||||| It's not working. because its power off");
}