Downloads containing JC2lvl48.j2as

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Name Author Game Mode Rating
TSF with JJ2+ Only: RabbitCity 2 Remastered P4rr0t Single player N/A Download file

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#include "MLLE-Include-1.4.asc"
const bool MLLESetupSuccessful = MLLE::Setup();
#pragma require "A_CarrFIXday.j2t"
#pragma require "JC2lvl48-MLLE-Data-1.j2l"
#pragma require "JazzCity2_Boat.j2t"
#pragma require "JC2lvl48.j2l"

/*************************************************
Created by Parrot86 - RabbitCity 2: The Secret Room Remastered
*************************************************/
void onLevelLoad() {
	jjAlert("||Level Name: |The Boat 2 / 3");
	jjAlert("||RabbitCity 2: The Secret Room Remastered - Level: |4 8");
	jjAlert("");
	jjAlert("");

	jjTexturedBGFadePositionY = 1;
	jjUseLayer8Speeds = true;
	
}

void onFunction0() { if (p.timerState != TIMER::STARTED) p.timerStart(150*70, false); }
void onFunction1() { p.timerStop(); }
void onPlayerTimerEnd() {
	p.kill();
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("|YOUR BOAT WAS DESTROYED !");
	jjAlert("");
	jjAlert("Player:||||| AAAARRGGHHH!");
}
void onFunction2() {
	p.kill();
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("|You can't swim in water");
	jjAlert("");
	jjAlert("Player:||||| AAAARRGGHHH!");
}
void onFunction3() {
	p.showText("@@@@@@@@#YOU FOUND A SECRET AREA!", STRING::MEDIUM);
}
void onFunction4() {
	p.cameraFreeze(22*32, 243*32, true, true);
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("Fluffy:||||| How are you?");
	jjAlert("Hershey:||||| Fine, and you?");
	jjAlert("Fluffy:||||| Me too");
	jjAlert("Hershey:||||| OK");	
}
void onFunction5() {
	p.cameraFreeze(89*32, 243*32, true, true);
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("Hershey:||||| Huh ?!'");
	jjAlert("Fluffy:||||| What ?");
	jjAlert("Hershey:||||| WATCH OUT !!");
}
void onFunction6() {
	p.cameraFreeze(157*32, 243*32, true, true);
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("Fluffy:||||| WHERE ? !");
	jjAlert("Hershey:||||| LOOK AT ROBOT ATTACK !!! AAHH!");
	jjAlert("Fluffy:||||| Oh !!!");
}
void onFunction7() {
	p.cameraFreeze(275*32, 184*32, true, true);
	jjAlert("");
	jjAlert("Gizmo:||||| Player, are you a cop?");
	jjAlert("Player:||||| Yes");
	jjAlert("Gizmo:||||| Nice man!");
	jjAlert("Gizmo:||||| How old are you?");
	jjAlert("Player:||||| I'm 25 and you");
	jjAlert("Gizmo:||||| 57");
	jjAlert("Player:||||| Wow... old man");	
}
void onFunction8() {
	p.cameraFreeze(390*32, 184*32, true, true);
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("Fluffy:||||| Help !");
	jjAlert("Hershey:||||| Help !");
	jjAlert("Gizmo:||||| What ?");
	jjAlert("Player:||||| ???");	
}
void onFunction9() {
	p.cameraFreeze(452*32, 184*32, true, true);
	jjAlert("Gizmo:||||| What's wrong ?");
	jjAlert("Fluffy:||||| It's robot attack for you !");
	jjAlert("Hershey:||||| ROBOT !!!");
	jjAlert("Gizmo:||||| Robot ?");
	jjAlert("Player:||||| Damn Devan!");
	jjAlert("|ALERT! YOUR BOAT GOT DAMAGED !");
	jjAlert("Gizmo:||||| NOOOO my boat !!!");
	jjAlert("Gizmo:||||| PLAYER, GO DEFEND MY BOAT, PLEASE !");
}
void onFunction10() {
	p.cameraFreeze(253*32, 244*32, true, true);
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("Fluffy:||||| Defend the boat!");
	jjAlert("Player:||||| OK");
	jjAlert("Fluffy:||||| The door are closed now. Quickly kill robot ! ");
	jjAlert("Player:||||| Okay");
}
void onFunction11() {
	p.cameraFreeze(319*32, 244*32, true, true);
}
void onFunction12() {
	p.cameraUnfreeze();
}
void onDrawLayer4(jjPLAYER@ p, jjCANVAS@ canvas) {
	canvas.drawString(89*32, 241*32, "|| !?",STRING::MEDIUM);
}
void onDrawLayer3(jjPLAYER@ p, jjCANVAS@ canvas) {
	canvas.drawString(388*32, 183*32, "| ?",STRING::MEDIUM);
	canvas.drawString(390*32, 183*32, "| ?",STRING::MEDIUM);
	canvas.drawString(392*32, 183*32, "| ?",STRING::MEDIUM);
	canvas.drawString(393*32, 183*32, "| ?",STRING::MEDIUM);
}