Downloads containing JC2lvl71.j2as

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Name Author Game Mode Rating
TSF with JJ2+ Only: RabbitCity 2 Remastered P4rr0t Single player N/A Download file

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#include "MLLE-Include-1.4.asc"
const bool MLLESetupSuccessful = MLLE::Setup();
#pragma require "JC2lvl71-MLLE-Data-1.j2l"
#pragma require "JazzCity2_Airship.j2t"
#pragma require "JC2lvl71.j2l"

/*************************************************
Created by Parrot86 - RabbitCity 2: The Secret Room Remastered
*************************************************/
void onLevelLoad() {
	jjAlert("||Level Name: |Welcome To Airship 8 / 15");
	jjAlert("||RabbitCity 2: The Secret Room Remastered - Level: |7 1");
	jjAlert("");
	jjAlert("");

	jjTexturedBGFadePositionY = -0;

}

void onFunction1() {
	p.cameraFreeze(18*32, 9*32, true, true);
	jjAlert("GreenSpaz:||||| OH! PLAYER !");
	jjAlert("|RedRazz:|||| PLAYER !");
	jjAlert("Player:||||| Whoa.. why did you jail here ?");
	jjAlert("GreenSpaz:||||| Because it is Devan");
	jjAlert("GreenSpaz:||||| Um.. Who is black rabbit ?");
	jjAlert("Charlotte:||||| GreenSpaz, i am Charlotte!");
	jjAlert("GreenSpaz:||||| Oh Charlotte, but Player is a jail free ?");
	jjAlert("Player:||||| RedRazz saved me");
}
void onFunction2() {
	p.cameraFreeze(18*32, 9*32, true, true);
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("GreenSpaz:||||| Damn RedRazz...");
	jjAlert("|RedRazz:|||| Sorry !");
	jjAlert("GreenSpaz:||||| Don't worry !");
	jjAlert("|RedRazz:|||| OK...");
}
void onFunction3() {
	p.cameraFreeze(52*32, 9*32, true, true);
	jjAlert("");
	jjAlert("GreenSpaz:||||| Take explosives crate is here");
	jjAlert("Player:||||| OK");
	jjAlert("GreenSpaz:||||| Before, put bomb timer in engine room, OK?");
	jjAlert("Player:||||| Is that destroy airship ?");
	jjAlert("GreenSpaz:||||| That's why i hate airship will be destroy RabbitVille");
	jjAlert("Charlotte:||||| Wow ");
	jjAlert("Player:||||| Okay");
}
void onFunction4() {
	p.cameraFreeze(77*32, 9*32, true, true);
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("TUF TURT:||||| What the hell ?   Unlock door ?");
}
void onFunction5() {
	p.cameraFreeze(101*32, 9*32, true, true);
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("TUF TURT:||||| DEVAN!!  COME HERE !");
}
void onFunction6() {
	p.cameraFreeze(125*32, 9*32, true, true);
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("Devan:||||| Damn, Who is that ! ?   Rabbit?");
	jjAlert("TUF TURT:||||| I don't know");
}
void onFunction7() {
	p.cameraFreeze(149*32, 9*32, true, true);
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("Devan:||||| Try find rabbit in all rooms, GO !");
	jjAlert("TUF TURT:||||| OK!");
}
void onFunction8() {
	p.cameraFreeze(178*32, 9*32, true, true);
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("Player:||||| I got Bomb Timer !");
	jjAlert("GreenSpaz:||||| OK, go to engine room !");
	jjAlert("Player:||||| But i don't have a silver key !");
	jjAlert("Player:||||| Because it is locked with a silver key");
	jjAlert("GreenSpaz:||||| oh dang !");
}
void onFunction9() {
	p.cameraFreeze(206*32, 9*32, true, true);
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("TUF TURT:||||| HEY YOU!  FOUND A PLAYER!  CALL IN MORE TUF TURTS !");
}
void onFunction10() {
	p.cameraFreeze(178*32, 9*32, true, true);
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("GreenSpaz:||||| OH MY GOD, ENEMIES!");
	jjAlert("Player:||||| Eh");
	jjAlert("GreenSpaz:||||| LOOK AT TUF BOSS! KILL IT !");
	jjAlert("Player:||||| OK!");
}
void onDrawLayer4(jjPLAYER@ p, jjCANVAS@ canvas) {
	canvas.drawString(205*32+20, 11*32-16, "||!",STRING::LARGE);
	canvas.drawString(210*32+10, 11*32-16, "||||?!",STRING::MEDIUM);
	canvas.drawString(212*32+10, 11*32-16, "||||?!",STRING::MEDIUM);
}