Downloads containing JC2lvl90.j2as

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Name Author Game Mode Rating
TSF with JJ2+ Only: RabbitCity 2 Remastered P4rr0t Single player N/A Download file

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#include "MLLE-Include-1.4.asc"
const bool MLLESetupSuccessful = MLLE::Setup();
#pragma require "JazzCity2_Airship.j2t"
#pragma require "JC2lvl90.j2l"

/*************************************************
Created by Parrot86 - RabbitCity 2: The Secret Room Remastered
*************************************************/
void onLevelLoad() {
	jjAlert("||Level Name: |Welcome To RabbitVille - Church");
	jjAlert("||RabbitCity 2: The Secret Room Remastered - Level: |9 0 ");
	jjAlert("");
	jjAlert("");

	jjTexturedBGFadePositionY = 0.85;
	jjUseLayer8Speeds = true;
}
void onFunction0() {
	p.cameraFreeze(38*32, 23*32, true, true); //Black Screen
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
}
void onFunction1() {
	p.cameraFreeze(77*32, 23*32, true, true);
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("SWAT Right:||||| I'm going to the bathroom. You stay here. OK?");
	jjAlert("SWAT Left:||||| OK");
}
void onFunction2() {
	p.cameraFreeze(115*32, 23*32, true, true);
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("SWAT Left:||||| Oh my smartphone is low battery life so bad...");
}
void onFunction3() {
	p.cameraFreeze(117*32, 46*32, true, true);
	p.showText("@@@@@@@@!!! SLAPPED !!!", STRING::LARGE); //black screen
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("SWAT Left:||||| OW !");
}
void onFunction4() {
	p.cameraFreeze(153*32, 23*32, true, true);
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("");
	jjAlert("Devan:||||| HA HA HA !");
	jjAlert("Devan:||||| I will make a fake SWAT !");
}
void onDrawLayer4(jjPLAYER@ p, jjCANVAS@ canvas) {
	canvas.drawString(214*32, 25*32-16, "|Jazz",STRING::MEDIUM);
}
void onDrawLayer3(jjPLAYER@ p, jjCANVAS@ canvas) {
	canvas.drawString(214*32, 23*32-22, "||Spaz",STRING::MEDIUM);
	canvas.drawString(220*32, 23*32-17, "||||Lori",STRING::MEDIUM);
}