Downloads containing ReadThis.txt

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Name Author Game Mode Rating
JJ2 1.23 vanilla: School (V3)Featured Download Username Tileset 8.8 Download file

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                     =   S   c   h   o   o   l   (  v  3  )   =
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[Contents]

I.   General Information
II.  Notes
III. Problems->Solutions
IV.  Contact Information
V.   Pathetic Plea
VI.  Just A Waste Of Space :-p

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               I.   [ G e n e r a l   I n f o r m a t i o n ]
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 After many, many, many, many, hours/days/weeks/months of working on this
tileset(I started 
working on this back in January, for that matter), I have successfully
completed this tileset. 
It took what must have been an eternity to complete this project, due to a
lack of time to 
actually work on this, countless problems, and/or general laziness. I
wanted to submit this 
tileset anywhere last week, but due to few masking problems, and a certain
animation limitation 
in Jazz, I had to...ruefully...adjust the tileset and remove a few(try 30)
tiles... Needless to 
say, I am not happy about that. =(
 It's done!
 Alright. Let's move on.
 This tileset is this third in it's series, following School(the original),
and School(v2) 
(an extention ofthe original). Unlike the 2nd in this series, this tileset
is a total remake 
of the concept. This means it's not importable onto other levels using the
first two tilesets. 
Sorry, heh.
 I have "decided"(actually, I was more like forced to, due to a certain
EVIL animation 
limitation...) that this tileset should be used mainly for multiplayer
levels with 
very few items. You COULD try using this tileset for s/p, but I think
you'll soon see why I had 
become very disoriented after making the two example levels... Most of my
enemies/items had to 
be removed. Oh well...
Tileset Names: "School (v3)", and "School (v3b)"
File Size(s): Both are 130Kb(so says Windows), or even 128Kb(Or so JCS
says)...
Total Tile Count: 990 (1020 was the original... R.I.P little lost tiles.)
Version Built For: 1.23 (It'll probably work with 1.24. Who knows?)
Build Time: (Hahah, too long to keep track of the exact time)
Completion Time: Friday, September 13th, 2002 (Heheh, cool.) 

93.5%(Calculated :-p) All-Natural! (i.e. Hand-drawn. Only the background
was made using effects, 
and not drawn pixel by pixel)

 Please rate only the following files. The rest of them are too shameful to
be rated.
  -SchoolV3.j2t  and   -SchoolV3B.j2t
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                                III.   [ N o t e s ]
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* Try to use only the animations you need. This way, the animation
limitation won't be reached
  so quickly, and you can use more items in your levels.
* The desks and other structures were only designed to face in one
direction. HAD the tile 
  limitation been just a little bigger, I wouldn't have this problem.
* The big blue box shaped things are mats, even though they look like blue
boxes of some sort.
  (I can't draw.)
* "Hoppin' Powers" now looks like a normal teacher, not like his caricature
anymore. Sorry =(
* The two teachers are not unmasked without a reason. (Actually, only one
was needed with a 
  mask, but oh well...)
* The story line for the example levels...really sucks. I came up with it
one fine night last 
  week after becoming quite disturbed from all of my own homework, and
wanted BLOOD! 
  I'm too lazy and uncreative to think of something else to use as a story
line.
* The original school tileset and example level have been included just for
the sake of 
  comparison to see what made it to this version and what didn't.
...Please, don't rate it. I 
  don't think I can handle the critisism. :-p
* I don't like notes. :-p
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                 III.   [ P r o b l e m s - > S o l u t i o n s ]
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 The only two problems that I know of are as follows:
1. Problem: JCS gives two different error messages, both respectively
informing the user of an 
            excess or lack of internal animations and/or animation frames.
   Solution: Cut back on the animation tiles, or events.
2. Problem: The bookshelf masking is weird.
   Solution: Use the "One Way" modifier event.
 The animation limitations on JCS can be countered by me reducing the
amount of tiles in the 
tileset. I refuse to do any more cutbacks on it. Sorry.
 I could fix the masking problem on the bookshelf, but I just don't want
to. :-p I'm sick of 
working on this tileset. Sorry.
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                      IV.   [ C o n t a c t   I n f o r m a t i o n ]
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 If you have any questions, comments, suggestions, or whatever...blah blah
blah -> 
eternal_sulker@hotmail.com is the address to send these misc. subjects
to.(I 
tire of typing :-p )
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                      IV.   [ P a t h e t i c   P l e a ]
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 Does anyone out there have an old tileset called "Bad Manners"? I forgot
what the actual 
filename for it was called, but that was the tileset name. That tileset is
one of my old ones, 
and I'm trying to collect them all again. This is the only one which eludes
my clutches.
 If so, pleasepleasepleasepleasepleasepleaseplease send it to me! I shall
be eternally 
thankful(well, for a few weeks or so anyhow :-p) for it.
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                  V.   [ J u s t   A   W a s t e   O f   S p a c e  : - P]
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[Nothing further of importance shall be typed in here, as I am merely
trying to increase the 
scrolling needed to read this file just to make it look more important!!!]



















































































































































































































































































































































































































































































































































































Sanford And Vinyl were here!
























































































































































































































[The End]