Jazz2Online news for November 2025

Permalink Jazz Twosday: JJ2+ v6.5 November 26th 2025

Source: JJ2+

Version 6.5 of JJ2+ is now available!

Today’s focus is Overtime. It could often come as a surprise whether overtime was enabled in online multiplayer, so now if you press F9 twice, there’s a new blue “OT” line among all the other advanced HUD info. If that line says “On,” you’ll know that the game will enter overtime if the time runs out and there’s a tie among winning players/teams.

Besides that, the rules have changed in Battle, Team Battle, Pestilence, and Team Battle: if there’s a tie for first place when the time runs out, and overtime is enabled, then the max score during overtime will be two points more than the highest current score. For example, if the max score is 10 but the two leading players only have 5 points when the time runs out, then the max score will be reduced to 7 (5+2) for the overtime period, and this reduced max score will be previewed in blue in the HUD.

(Overtime max score rules have not changed for other gamemodes, but we’re open to ideas.)

These visual changes only apply when both clients and servers are running the current version of JJ2+, 6.5, instead of older versions. We’ve also patched several bugs resulting from up-to-date clients joining older servers, but there are still more out there.

You can download 6.5 in-game or in-browser.

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Permalink Jazz Twosday: JJ2+ v6.4 November 18th 2025

Source: JJ2+

Version 6.4 of JJ2+ is now available.

6.4 is focused on helping newer players understand JJ2+‘s vast array of multiplayer gamemodes. First, instead of ambiguous * and S symbols next to players’ names, we’ve added a series of graphical icons to signify different possible player states, such as a padlock for jailed players in Jailbreak. Second, the Esc menu now includes a new “Help” option which explains the current gamemode’s rules and objectives, styled after the official JJ2 manual. Mutators may add to or even overwrite the standard Help manual screens to explain their own gameplay, so players won’t have to constantly ask each other for instructions.

In Single Player or Cooperative, the Help option instead explains normal Jazz 2 gameplay and any pickups, objects, or enemies in the current level, based on language from the JJ2 manual and from the Prima strategy guide.

Finally, we’ve implemented a temporary alternate logo in the menu system to commemorate Burger, who ported Jazz Jackrabbit 2 to Macintosh computers in 1999, who died yesterday.

You can download 6.4 in-game or in-browser.

 

Permalink Rebecca "Burger Becky" Heineman dies of cancer November 18th 2025

Source: bluesky

On February 4th, 1999, Jazz Jackrabbit 2 was released as a native port to Macintosh computers. It ran with remarkable fidelity to the original version of the game, albeit with a few different cheat codes and without .j2b files. This was the work of Burger, a master game porter and developer, who continued to lead numerous important gaming projects in the decades thereafter. (And also write a webcomic.)

Burger is one theory for why we have a few files of the Jazz 2 source code, which has helped both JJ2+ developers and AngelScript coders. She kept the source to all her projects, and would occasionally leak some files to small groups of fans, like for the Myth series.

In early October this year, Becky was diagnosed with cancer. Based on reports from several of her friends on social media, after several days of intense pain and a grim conversation with her doctor, Becky passed away a few hours ago. We thank her for her service to Jazz Jackrabbit 2 and to the broader gaming community.