EYE CANDY: Good, could have been more in places. An 8, though. There are a few places it tricks you. The last level looks, er… odd a little, but I can overlook it, unlike everyone else who must sit 2mm from the screen to see such tiny mistakes.
ENEMY PLACEMENT: OK in some places, but a lot of times it is annoying and not aethestically pleasing. A 6.
WEAPON/ITEM PLACEMENT: Good. There could have been more carrots and save points though. 7.5
GAMEPLAY: This is where it comes together. Not exactly linear, but it’s still cool. There are a lot of nifty switch boxes too.
STORY LINE: Not bad, but really odd. A 6.7
ORIGINALITY: Believe it or not, I had an idea sort of like this one once, a long time ago. Longer than you’ve been working on it, anyway. Well, a 7.7.
OVERALL: How does a 7.5 sound?
But wait, there’s more!
BONUSES:
Version 1.23: +0.2
For being unfortunate enough that I tested it after playing a really cool game: +0.3
For preffering Jazz to Spaz: +5.0
Choosing non-Epic, but awesome tilesets: +0.05
The music: +0.05
Because I’m in the mood for it: +0.2
Because you deserve it: +0.2
TOTAL: 7.5 + 6.0 = 13.5!
EDIT: More realistic bonus for preferring Jazz was needed.
Huh? I was able to download it, all zipped up. Besides, it deserves a 9 anyway.
[This review has been edited by mikeejimbo][This review has been edited by mikeejimbo][This review has been edited by ShadowGpW]
Nasty race
The zip file contains a level, no readme file. It luckily shows up in the Homecooked Levels List, this is essential for a local splitscreen race game.
You can start on two positions, one lower than the other and its placement is fair. I spotted some minor tile bugs, especially the corners and places like (31,15). You can climb over obstacles in different ways. There are also several paths and ways to finish a lap, depending on which basket you take.
Not every basket is handy to take, some paths take a long time to complete, some include very slow sucker tubes.
- CONS:
Not too big, some minor tile bugs and no real eyecandy.
+ PROS:
Several pathways.
VERDICT:
The author thought of strategyful ideas and several pathways are nice. The only thing is that this level is fairly small.
RATING:
5.5. [This review has been edited by Electric Ir]
Interrseting levels! I’ll shall wait with pations on the full version. In the end I thougt: He, a save point and then flup! Then you get text form this is the demo version. The Trigger and the V-pole and H-pole idea was a nice idea… Here is the 7.5, fore a realy good level.
Some levels are boring, but some levels are funny…
I guess you put enough effort in it to deserve a 7.5 if not higher. I like some of the ideas but some tiles are placed poorly and it could ove been done better
Make some levels for 1.23.;()
Rating you won lavals… Very bad.
What are you for wacko? You rate ya own stuff….:\
I finally found my TSF-CD so now I installed the TSF again and it works, but still I would be too tired to begin again to continuing making the episode from the demo. Such because I’m interested about some other episodes and stuff, but also because the design and whole thingy would be reset because I already made some levels for full version with my old computer. And so, I wouldn’t remember what even was the main destination, storyline and all other of this episode. So, this episode will not be still done. But try to enjoy about some other stuff I made or I will make. K, thx.
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Eat your lima beans, Johnny.