This level is a bit underrated so far in my opinion. I like the layout; it’s different than a lot of other levels we see nowadays. The eye candy could be better but with this levelname it’s good enough. I suppose this plays well in Team Battle as well. I can only hope your next levels for XLM will be of the same (or even higher) quality.
First of all, welcome to XLM! Nice level, but some things could be better. At 59,55 I bump into the wall after jumping from the spring. The red spring at 7,23 should be green. If I use Jazz, I first have to step on the left side and then jump onto the right platform if I want to get anywhere. I wouldn’t mind having some gun9 ammo for easier shooting towards the carrot area. It would also be cool to see a copter around 53,35. The ammo placement is well balanced, I can pretty much get any ammo nearby, no matter where I am. The eyecandy gives a good jungle feeling too.
SORRY FOR PREVIOUS review..
but this level it’s really compatible
with Team Battle.
The eyecandy it’s good.
Music: Castle Club!
The best castle remix and ammo placement
wonderful!
[Review changed to quick review. ~cooba]
Umm, a new battle level. :)
Tileset
I liked your choice. Good and creepy tileset. :D And using is good too.
Music
Castle Remix? Cool! 8) I will use it! And tileset and music complied with each other.
Level design
Level not too long, but umm, not too short. Good and creative.
Pickups
Good pickups but I saw some images. (like Cross) I think, especially, battle levels should be universal. But doesn’t matter :)
Powerups
Just 3 powerups? But?
Effects
Storm theme is good, I liked lightining but I didn’t like thunderbolt and rain.
Anyway, I like it and I’m waiting new battle levels :)
7/10
DR? Yes.
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