I usually would only give a very high rating to a level if it were as good as the levels made by ShadowGpw, Martin, Dethman, Bartman, and a few others. After trying it out, I can say, IMHO, it ranks with the single player episodes like Queen of Board by Dethman and Jon Maclelan or Agent Jackrabbit or Rabbits in Time and Space (I was a beta tester). To be fair, I will try to finish it before giving it a rating.
Words cannot describe how beautifully made these levels and tilesets are. A Must!
Sorry, i think i’ve presses submit 2 times.
It’s deleted now.
Best lvl Pack ever seen.
That Zombie rabbit is also a cool thing, and i’ve never seen better puzzles. Also nice tilesets. And the music… Just WOW. But, maybe it’s a bit too hard. I died many times before i’ve finished the first level. jjgod was my only hope :). But it’s sooooooooooooo good… 10. (If there was an 11, i would give an 11 to kejero)
This is defenitly a very censored good levelset.
There are a lot of enemies though and in some levels you can get stuck very easily and there are a lot of spikes around, but the puzzles are good, the tilesets are too and its good that you get out the same way you got in.[This review has been edited by BlackDeath]
I can say Only…
PERFECT!
This is one of my favourites… in fact it’s probably my favourite! :)
Everything about this level was brilliant.
It was put to gether VERY well, and the mummies were amasing!
I enjoyed every minute of playing this.
And what happens when I get to the end? I find I have a special thanks in the credits!
So where did 0.5 marks go? It’s really easy to get stuck in the scenery, and alot of the puzzles had accidental shortcuts.
Awesome!
Challenging, great puzzles, great obstacles/traps, the mummy enemy is cool and the level design simply rocks.
btw, did you animate that mummy yourself? If so, great work![This review has been edited by Ninja Dodo]
yeh its not coz u have a slow computer that its a bad game! thats like saying tomb raider was a bad game coz it didnt go smood on ur system!
and yes i finished it!
Yes I knew that, mr Carrot:) BTW I appreciate your enthousiasm but take it easy on the others! they’re not going to appreciate what you said! And I already made an enemy and that’s enough for now (y’know, the mummy;)
And I’m very glad with the thing Paul said bout that game (which i don’t know btw), but I tried to make TR a bit like the good old sidescrollers I use to play in my old days – seems like it worked:)
BTW, the point of the hard difficulty is the same as with those old games: the satisfaction after passing a difficult part!:)
And I also forgot to mention: sorry to the people with slower machines, but TR indeed requires a rather fast system to work properly.
oooh… I’ve also noticed not many people have downloaded the patch yet… oh well:)
T.K.
I See that ya didn`t check the whole pack.. ;)
wOw! Normally i stopped play jazz but when i saw this i made time 2 download and good that i did coz this is the ***BEST*** i ever seen!
i even think it better then the original game! (maybe coz i love lara 2:)
im not going 2 make a review coz im 2 lazy and paul is right and i think that blade and iceman r only jealous coz if u compare this 2 any other levels this is ***>10!*** and what they say r only details! and difficult levels = good levels!
conclusion: i already found kejero great, now i think Kejero is a GOD! whoever u r: download this masterpiece!
(kejero did u know that lara 5 will come with a level editor?:)
One word and one word only, whow. The only thing I dislike are those Spikes in the first level (And I am still on level 1). And how far these levels are amazing. I would suggest this to people who have nothing much to do. It’ll keep them occupied to the end of their lifes.
Anyways, another small flaw is the levels are so big, that the memory can’t handle saving them sometimes.
So, if you have 64MB RAM like me, don’t try it, usless you’re willing to take the risk of JJ2 crashing.
Anyways, download now!
I’m glad I’m not the only person who thinks it isn’t a high9 / 10..
As Blade mentioned.. there are several downfalls to this otherwise extremely awesome pack. It’s quite hard alright.. but in some cases it’s not really the “fun” type of hard.
Sometimes it gets really frustrating getting stuck in those animating spikes for a couple seconds (that’s why I’m against animating tiles with different maskings)…, etc… Plus it didn’t always look the best with low detail on and other options slow-computer owners like myself have…
Anyhoo… I’ll edit this review and give it a number rating if I ever find the time to finish the entire pack, but untill then… I think it’s around a 8.7-9.2
WoW, great tilesets, mega kewl eyecandy
A few very orginal concepts
but there are a few complains..
- A few irritanting bugs
- after seeing the tilesets over 20 times it really gets to boring to see it
- Impossable to play and complete it..
A well i c a future in this dude if he takes a lil more time in the level design or let it beta test..
it`s also Very.. Very.. overated!
But this download is a must for the eyecandy lover but for the gameplay lover its a lesser download =)
i didnt even past the 1st level now, but i love it already, its so original, so cool, so everything!
Must say I didn’t like this so much that you others. The pack was Large. But there little things to complain…
- Tilesets weren’t so good, copied graphics, etc…
- Music selection, not the best or worsest.
- Level design. Extreme. Spikes everywhere. That’s pretty annoying.
- Transparencies. If I don’t keep hardware acceleration on, the game will almost freeze. And I don’t keep ambient lightings, I won’t see.
- Moving thingies. (Those tubes, knives and zombie rabbits…) It’s annoying to stuck those objects. Gotta use jjk so many times…
Still you did good work. Congratulations, Kejero.
P.S: What? You don’t know who made "Try 17"? Why didn’t you read instrument names? Queek made it.
I’ve played enough to give this a proper rating. Only one word describes this pack, perfect ;)
Kejero, you have certainly gained a position from me as the best single player level maker ever. Good job, Epic should hire people like you ;)
Tomb Rabbit Patch
—- Last updated Nov 20, 2000 —-
In one of the levels, I found another ‘due-to-the-deadline-bug’. I’ll tell you what it’s about,
so you can deside for yourself if you wanna fix it or not.
During creating the levels, I constantly test them. Of course I temporarily replace the Jazz
start position to not have to play the whole level over and over.
You have probably noticed there are a lot of triggers in the level. I discovered that in one level (I’m not saying which,
if you want to know, figure it out yourself ey;) I forgot to erase a ‘testing trigger
zone’. This is simply a temporary trigger zone that I put right next to a temporary start
position. This trigger makes it possible to leave the level immediately (skipping
all the fun, the puzzles…oooh), and that was certainly not the point.
Of course, if you don’t mind that, I think I understand;)
BTW – if you happen to figure out what level it is and where it happens, please
don’t publish it. It’s like cheats: they ruin all the fun :(
If you find any other ‘bugs’, please contact me!
Oh, in the mean time I also fixed the text bug Paul was talkin bout (thx Paul:)
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Tomb Rabbit
—- Last updated Nov 20, 2000 —-
Since re-uploading this game (fixed version) fails all the time, please download the patch anyways.
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T.—[][] EJERO——
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