Review by Odin314

Posted:
14 May 2005, 15:41
For: Frog SP Level-type-sux
Level rating: N/A
Rating
N/A

I meant to place a way to smash the crate at the very beginning, but I forgot how. bleh.

Review by Nat

Posted:
14 May 2005, 05:52
For: Frog SP Level-type-sux
Level rating: N/A
Rating
N/A

The level was nice although it’s small I still like this level bacouse its has a small story in it and that you start with frog.This kind of levels I REALLY LIKE!
(Unsupported rating (7) removal. Make sure, when writing a review, that your audience will be able to understand what you’re saying and get a good idea of what the upload is like. ~Violet)

RecommendedReview by White Rabbit

Posted:
23 Dec 2004, 11:46
For: Noel's Passage
Level rating: 7.3
Rating
7

CHRISTMAS EVE TOMORROW!! YAYAYAYAYAYY! :-DDDDDDDDDDDDDD

CAPS LOCK DAY TODAY! WEEEEEEEEEE!!!!!!!!

(I’M GOING TO KEEP THIS REVIEW SHORT…JUST IGNORE THE CAPS!!!!!!!!)

SORRY I’M LATE WITH THIS, BTW!!!

REVIEW OF NOEL’S PASSAGE:
THE GAMEPLAY IS QUITE GOOD IN MOST OF THE AREAS AND THERE IS A LOT OF SPACE TO JUMP AROUND AND COPTER IN. SPRINGS ARE WELL-PLACED, THERE ARE ALMOST NO JAZZ-UNFRIENDLY AREAS AND THE PLATFORMS ARE ALWAYS WITHIN EASY REACH. THE FLOW IS ALSO GOOD, BUT SOME AREAS ARE A BIT REPETITIVE AND DUE TO BAD MASKING OF THE TILESET, IT CAN BE DIFFICULT TO JUMP AND RUN CONTINUISLY IN SOME AREAS (MAINLY THE UPPER-RIGHT CAVE WHERE YOU HAVE TO JUMP FROM ONE PLATFORM TO THE OTHER UNTIL YOU REACH THE TOP!!!!!!!!!!!!!!!!!!!!!!!)

EYECANDY IS ALSO PRETTY NEAT!!!!!!!! :-) THERE IS SNOW, MOUNTAINS, A LOT OF TREES AND COOL-LOOKING BACKROUND CAVE-STUFF…THINGS…AND OF COURSE SANTA ON HIS REINDEER SLEIGH FLYING ACROSS THE SKY!!! THE LVL USES THE TILESET TO GOOD EFFECT AND ALTHOUGH THERE IS NOTHING ORIGINAL ABOUT THE EYECANDY, NOEL’S PASSAGE IS A PLEASURE TO THE EYE.

WEAPONS PLACEMENT IS ABOUT AS GOOD AS THE GAMEPLAY BECAUSE THE AMMO AND CARROTS FOLLOW THE GENERAL LAYOUT OF THE LVL. AMMO IS NOT VERY SPARSE BUT YOU WILL HAVE TO CONSERVE IT, WHICH WILL LEAD TO A MORETHINKING”-APPROACH TO BATTLE RATHER THAN THE CONVENTIONAL MASSIVE SEEKER STRIKES FOUND IN MOST OTHER BATTLE LVLS. YAY FOR CAPS!!!!!!!!!

TO SUM UP… NOEL’S PASSAGE IS A SMALL, WELL-DESIGNED LVL WITH GOOD EYECANDY, OK AMMO PLACEMENT AND GOOD GAMEPLAY. IT’S DEFINITELY FUN TO PLAY IN THIS LVL BUT THERE REALLY ISN’T ANYTHING NEW OR ORIGINAL ABOUT IT (SOME SECRETS EXIST, HOWEVER). A 7!!!!!!!!!!!!!!!!!!!! HOORAY FOR CAPS LOCK DAY!!!!!!!!!!!!!!!!!!

Review by Spotty

Posted:
19 Dec 2004, 07:36
For: Noel's Passage
Level rating: 7.3
Rating
7.2
When first playing this level I noticed almost immediately the trees =P. Alot of them are tiled incorrect on their “bottoms”. This takes away from the feel of the level because there are indeed many trees used. The eye candy is ok, I might say there are alot of trees but thats generally how it works in forests and such. The cave tiling and backgrounds are both very nice and add to the feel of the level. The snow effect isn’t very good, if you move the snow follows you around, and I think it would have been better to use the snow event in this level or just not have any snow falling. Generally the level is fairly easy to navigate. There are a few spots that are stup and hard to see where to go though. The vines add to the gameplay and are well placed. Ammo placement is fairly good in this level with a good amount of ammo fairly distributed throughout the level. The one powerup that I could access was a well placed secret area. I might have liked to see the fire power up accessible though.. maybe it is and I suck.. but whatever apart from the blaster this is a 5 hit to kill level, which could make it slow at times, considering the rather… extreme amount of carrots. Hmm just found the electro ammo haha… well that helps… so maybe this is sort of balanced. All I can say is it would have been nice to have been able to see a hint of a secret area rather then looking in jcs. Overall this is a fairly good level but it has few to many shortcomings for me to give it above an 8. Anyone looking for a christmas fix though would probably enjoy this level.

7.2/10

Review by Odin314

Posted:
8 Dec 2004, 17:53
For: Noel's Passage
Level rating: 7.3
Rating
N/A

Just as a side note, this isn’t the first Christmas level. Black Ninja released Y-Mas before I did. In fact, Black Ninja, in a way, inspired me to make this level. FireSword said that Y-Mas would be the only Christmas battle. I wanted to prove him wrong and possibly outdo an experienced level maker while I was at it. Maybe I should have put all that in the manual. :P

I’m sorry about the shadows, but I had to place them like that, for anything else would have looked worse. I try to make the levels looks as pleasing to the eye as possible, by trying to offer semi-realism. So if something doesn’t look right with the tileset, Blame Cliffy B. :P

RecommendedReview by wadledee

Posted:
8 Dec 2004, 11:16
For: Noel's Passage
Level rating: 7.3
Rating
7.7

“Jingle Bells, Jingle Bells, Row gots a level for uhhuhuhhhs.”
You’re the first with Christmas levels, and I’m happy the levels from Santa are arriving now =) I hate the old levels cause I’ve played them to much =P.

Review for: “Noel’s Passage”
Eyecandy…<>
You can see that Row did his best for this level, cause the lvl gots lots of eyecandy stuff. There are christmas trees, caves, snow on the front layer, and he even put a Santa Clause on the background. With pressents and his reindeers, of course.
TO BAD: At every tree, you’ll have to look at the ground. You’ll see a big bug! Shadows are wrong.

Gameplay…<>
I like the big level. It’s very big and contains many secret passages and warps. Found the carrots allready? MJAM!
TO BAD: WHEEEEEEE! There is no Coin Warp! BOOHOOHOO!

Placement…<>
Every battle lvl needs ammo, P-ups and carrots, and this one contains it. Row also put food and drinks in the lvl, and he have chosen the places very good. And it’s good Row, that you didnt put RF-up or SEEKER-up in this level. I hate those ups =P Only love them when I have them =D
TO BAD: There is nothing bad or to bad, just okay.

I think those things I told you would tell everybody enough to download this! Isn’t that a pressent of Santa? =)

Download Recommendation
Rating a 7.7

Carrotpie

Review by Trafton

Posted:
Posted more than 21 years ago
For: Boss - The First
Level rating: 5
Rating
N/A

You can either have it one way or the other – no ratings at all or honest ratings. Intentional poorness is not taken into account; if you wanted a high rating, make a quality work out of your concept level. At this point, it’s too late for a full rating wash since a rating has already been provided

Review by Odin314

Posted:
Posted more than 21 years ago
For: Boss - The First
Level rating: 5
Rating
N/A

The level was basically for demostration purposes only. In other words, it was kinda meant to suck, as I didn’t try to make it all that great.

The one sucker tube thing where you simply go around part of the level was designed to make you idle for 3 or 4 seconds, so you’d have a breather.

And the powerups were meant for the ‘boss’, read the readme. :P

-ThO

Review by Lark

Posted:
Posted more than 21 years ago
For: Boss - The First
Level rating: 5
Rating
5

First time reviewing in a while.

Eyecandy – Poor
It’s not all THAT bad… it gets the job done. Layer 4 has very meager eyecandy. Just platforms, basically, and a glowing catwalk thing with glowing portal things under it. Layer 3 has some sucker tubes in it. All of the background layers have various pipes and other eyecandy tiles in them. Not all that original, but I’ve seen worse.

Gameplay – Poor
Very small level with very evil gameplay. It’s very easy to get stuck, and lots of places have no one ways where you would think there would be a one way, and vice versa – some places have one ways and you don’t know why the heck they have them. The sucker tube system is very annoying. It’s way too fast, and some sucker tubes simply take you around part of the level, then spit you back out in the same place (it makes the level look a bit bigger, I’d also have to say =P). As for the flow, it’s pretty non-existant. As for the concept, I don’t 100% understand it, but if I’m correct in my understanding, it’s not bad at all. Kind of confusing, still… there will be lots of misunderstandings when this is hosted.

Ammo placement – N/A
Kind of confusing. But there are lots of powerups and fastfires.

Anyway, review ends here, I have to go.

No big download reccomendation, but the concept is interesting and you might want to take a look at it.[This review has been edited by labratkid]

  1. 1
  2. 2