Ok, here comes a review.
First impressions: A level by Ðx.
Gameplay: Good. The gameplay is nothing special, there is a huge dead end at the bottom-right. There are more dead ends in this level, too. The spring placement seems good, but nothing really special. I dont like the gameplay that much, like I said. There are some hidden things that are made hidden by the waterfalls that are annoying imo. But, that seems original with this tileset. The tileset is overused, too.
Conclusion gameplay: Good, but nothing special.
Eye candy/Tileset use: Good/Very Good. The eye candy here is very nice, but I think it’s overused a lot. Like I said, that waterfalls are very annoying but also very original. Dx used this in another level of him, a SP. The tileset use is very good imo. There is a nice use of plants, pumpkins, carrots, trees and all other things that are in the carrotus tileset.
Conclusion eye candy: Very nice, but overused and annoying with the waterfalls.
Pickup placement: Good. Again, not the best, but it’s decent. I will explain. There isn’t too many ammo in some places of this level. There was alot of ammo in some places, but alot less in others. The groups of ammo were not too original, because there was mostly 3×3 or 3×2 ammo. One group of gun9 looked interesting, though. There are way too many Power-Ups here, there is Bouncer, Ice, Toaster, Seeker, RF and Gun8 I think. That means only no Gun9 and Blaster PU. You already knew proably, but this level is too small for that many PU. Like 3 or 4 would be better. There is also alot of Fast Fire, probably too many. There are also extra lives at the start, and Dx told me that he used them for the fun.
Conclusion pickup placement: Not too good this time.
Originality: Good/Very Good. This is quite original. the tileset is used too many, but the music is only used one time I think. And that was for Dx’s SP level Wasted Time(not Times) That waterfalls looked original, like I said, but it was also very annoying. Also, the background looked interesting. It was looking light in the night.
Conclusion originality: An original level.
Others:
Host this: well, not too often, maybe if you are bored.
Download this: Sure, but not a real recommendation.
Final Rating: 7.2.
- DarkSonic of XSD and CC -
P.S. Ðx: I said that this is Battle and Wasted Time is Single Player, you understand?[This review has been edited by da man]
I hope The Size is Good 90-90
Da Man
Wasted Time was SP
Wasted Times is battle
[This review has been edited by Ðx]
[This review has been edited by Ðx]
[This review has been edited by Ðx]
[This review has been edited by Ðx]
[This review has been edited by Ðx]
[This review has been edited by Ðx]?[This review has been edited by Ðx]
Dx goes on with prudcing Ground Force levels! Another review, this time for a pack:
THE GEMS
The first level of the pack. The eyecandy is good, as known in Dx’levels it’s well belanced and used well. The ammo placemnet is sufficeint, and the level strcuture is really funny, because you get pumped through a sucker tube when the game starts. There are points in the level who aren’t that good actually, I mean the shootable bloks. Some blocks can’t be shot and explode when you run over it. Besides this, this is a good survivor level, although not the best in the pack.
STRANGE BLOCKS
Again, the eyecandy is reasonable, not as good as in the other levels in the pack, I guess. The ammo placement is good, and the level is simpelr then the others. I guess this is the owrst level in the pack, becuase it is a little bit boring, but it’s still definately not bad. It’s smaller than the other Ground Force levels that Dx created, the same thing for the other levels in the pack, they are also smaller then usual.
CRAZY LAVA
The third level in the pack is made with the Carrotus Lava tileset, and the eyecandy surely looks good. The gameplay is decent, probalby a little bit better than the previous two levels in the pack. For now the best level in the pack, because the gamplay and ammo placement are quite good. Now let’s finish this review with the last level in the pack:
SOFT GROUND
How surprising! A jungle Ground Force level in a Dx level pack! =) We all know that Dx prefers the Agma jungle tileset, and he usually makes good levles with it. The same thing goes for this level. The eyecandy is really good, I guess the best eyecandy of all levels in the pack. The ammo placemtn and gameplay are also the best, so I can say that the best level of this pack is this one, the last level.
THE SCARY TEMPLE
OMG LOL SUX! I forgot to review this level in my first review! Well, here it comes: The yecandy is not as good as in the other levels in the pack, it is a little bit bored (maybe because of the tileset use, which is MEX0*, and it foffers not so good eyecandy) so it looks more like Blur’s levels, wherein the eyecandy also isn’t so good. The gameplay is quite good, except in singleplayer, because the destruct sux there. Nevermind this, the gameplay is good, so is the level itself. Not as good as the other levels though. This last level doens;t change the rating anyway.
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RATINGS
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Dx did it again, he made another good Ground Force pack, and I think he is in the top 3 of best Ground Force level creators. Maybe use some of his levels in the next JDC, during a Ground Force event.
Score: A nice 8.0
Download this: Yes!
Host this: Yes, if you like Ground Force than this is a must have and must host.
[This review has been edited by Niels aka ChippieBW]
good eyecandy and lots of FUN
(lots of RATING REMOVAL. Please post a longer review. -Trafton)[This review has been edited by Trafton AT]
Sorry Ðx but i will do a fast review because i am busy.
Eyecandy:
Good!!! The first level uses the Diam1 tileset and Ðx uses it well. I start with the background well clouds. But there is more in all the layers there are eyecandy stuff like trees, caves, ground , flowers and many more. I think that there could be more eyecandy stuff in layer 4 like trees or flowers. I see that layer 1, 2 and 3 are also used that`s also good. The second level uses the 7th lava fall tileset and this tileset is also rightfully used. The background is cool here if you look good in the first part you see something really cool but it`s only a small detail because it`s hard to see if you aren`t focussing at the background. I also see again that the layer 5, 6 and 7 are used again. In those layers there are a lot of things to make the level look better like metal, some sort of vences and many more. layer 2 and tree are also used. Layer 4 is empty with eyecandy but still it looks good. Since i am in a hurry i will not discrive all levels but in all levels the eyecandy is good.
Placement:
Okay!!! There isn`t much to say about it i will tell it about all the levels sorry about that. Well the ammo placement is good in all the levels there are enough ammo to blow all the destruct scenerey`s. Ehm is there more to tell?
Gameplay:
Good!!! I always liked Ground force (gf) or Survivor or whatever and this is a good pack with a lot of funn. in gf you all know what that is or don`t you well if ya don`t you need to ask somebody. Well I think it`s a little bit too easy to stay on those blocks because or there will only fall 1 time TNT`s down or nothing. But there are also in the levels TNT and turtles censored to do a some braking. It`s fun enough to host and play.
Others:
Good!!! I think that the tilesets are well chosen like the music as well. there could be more levels though. I don`t know if it is your fault but in level 5 i get a acces violatin But i looked in JCS to see how the level was like.
Fun a $8.0$ still sorry for the sort review.
-SaTáÑ
[This review has been edited by Satan]
good lvl,very good eyecandy, you are GOOD!!!!!
(Unsupported rating removal edit. ~Violet)[This review has been edited by Violet CLM]
Wrong Category: ``Other´´
My Review will follow in a few…
This just plain sucks in every way imaginable. Play it and you’ll see. On second thought, DON’T.
Bottom line: If I could give it a -100000000000000000000000000, I’d give it that rating, but it only goes down to 1 so…
SUPER!
(Rating removal. Continue to abuse the system and you will no longer be able to do so. -Trafton)[This review has been edited by Trafton AT]
Good level, nice eyecandy, and a nice
background speed,
And it’s a fastly Survival,
There are good blocks too shoot away,
and a few of crates and ammo,
It’s not the best Survival,
but good anough for those guys who want’s playing it online.
I give it a 8, good job Ðx.
[This review has been edited by Knuckles]
Another good survivor of Dx! Let’s see:
EYECANDY:
Truly great! Good tileset use, beautiful graphics. Go on like this in your next levels, Dx! NOTE: A few tiles are misplaced again, but thanks to the speed you won’t notice this.
AMMO:
Only bombs this time? Good. I like the bomb triggers which make you think the whole world is exploding.
LEVEL STRUCTURE:
Very similiar to the last one, but it’s just that little bit better which makes it more funny to play. It’s again big, maybe a little less bigger then the previous (or does that come because i was expecting it to be big this time?)
GAMEPLAY:
It;s lotsa fun to play. It’s really a Ground Force level that can match with blurred’s.
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RATINGS:
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Score: A 7.7 from me.
Download: Yeah, it’s a good Ground Force.
Host: Yes, please.
Theif!
(Incredibly unsupported rating removal edit. Would you believe this was a 10? ~Violet)[This review has been edited by Violet CLM]
Unfortunately, I think this level is overrated. Read my review below to find out why:
The eyecandy? There isn’t really anything special about it. It is perhaps slightly above average, but not really enough to make much of a difference. However, I can tell a lot of effort was put into it.
The gameplay was alright I guess. It was very creative in some spots. But the level is very big for a Ground Force level, perhaps a little too big. I was getting a vast amount of lag playing this level. Nethertheless, it was still alright I guess.
The Placement was fairly average. I know this may sound a little weird, but sometimes, placing things in weird positions doesn’t look very appealing to the eye. I know it doesn’t have anything to do with the eyecandy, but I just thought I would like to state that. The level was kinda confusing at times.
This level wasn’t that original. It still reminds me a lot of BlurredD’s levels. But maybe it’s just me, so I the originality won’t affect this level’s ratings at all.
Overall, this level was a good level, but there is still room for improving. I’m not saying it’s a bad level at all, my review mainly states why I think this level was overrated. Most of the good things about this level are listed in the other reviews for this level. Sorry, Dx.
6.5/10.[This review has been edited by The Programmer]
MY NAME IS WADLEDEE, NOT WADLEDEEEE (E) EEEEEEEE! =P
hehe
-Nice eyecandy
the background is good, and the layer use is also very fine. You can see tree’s on the background and more.
-Nice gameplay
It is very fun. HEHE, if the tnt explodes, you fall down at the beginning=P. It is you can run before someone blows you up(evil laugh) and enough space on some places to walk. Also on the beginning, if(the server) you broken the crate in the server room, the blocks COUNT from 4 to 1, and it’s seems to be ok, and it’s realy beautifull, i would say! Not more to say.
-Great placement
There are only 2 kinds of ammo. TNT and Toaster Powerup. There are 2 Toaster Powerups. The TNT is realy on good places placed.
-Bugs
I haven’t see 1 bug. Great, i would say!
Download Recommedation: YES! SHURE!
Host This More Then 1 Time: YES! SHURE!
Rating For Ðx Level : A 7.5!
This review has been edited by Wadledee
(E Reduction Edit. ~Violet)[This review has been edited by Violet CLM]
Review #7, let’s check this one out…
Level: Strange Jungles
By: Dx
EYECANDY:
Mwa. You used a very nice tileset (personally my favorite) and there is some eyecandy, but a few tiles are misplaced and you didn’t used the backgrounds layers 6,7 like in example Marshland.
AMMO & PICKUPS:
Maybe a little too less weapons in the beginning, but I don’t really know if that’s good or not. The ammo is used well, good TNT triggers.
LEVEL STRUCTURE:
The level is a little bit too big for a decent Ground Force. By the way it’s not easy too hide for other players in the level, because you can see the whole broadness of the level at once. Its a good level if you like long games though, and you can’t get kicked out easily so you don’t have to wait years for the next level.
GAMEPLAY:
I kinda liked the level. It made me wanna play it again when I tested it, and I recommend it to play it online some times. But maybe that is because Ground Force is one of my favorite gametypes.
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RATINGS:
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Score: 7.2 from me
Download: Yes.
Host it: Yes, a few times, because I like Ground Force.[This review has been edited by Niels aka ChippieBW]
That’s because Dx obviously likes BlurredD’s level ideas. Like his J1 Deserto, or his Hot Springs level. They are a lot like BlurredD’s: the music, etc. I’m assuming you are the same person as Dx Dc. If not, please correct me.
No offense to Dx of course. It’s just I’m not too keen on these levels.[This review has been edited by The Programmer]
Buggy, buggy, buggy. In the second level, when I fell off, I ended up hitting the bottom of the level, which has no floor, and therefore I was stuck. These levels are also really plagurizing BlurredD’s work.
These levels are not Survivor levels. Survivor levels are the levels in BlurredD’s pack. The gametype’s name is GROUND FORCE. GROUND FORCE. GROUND FORCE. That is enough. Let me do something.
SURVIVOR = Name of BlurredD’s pack
GROUND FORCE = Name of the gametype used in these levels.
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