Review by Superjazz

Posted:
Posted more than 21 years ago
For: Power Core
Level rating: 5.8
Rating
2.7

Finally time to review.

DESIGN
This seems to have a design. I instantly knew what was the language which was used in this lvl. Swedish. So, son of jazz, you’re swedish, right? Hmmm, or is this danish? I decided at first not to judge this section this time, because I didn’t find out at the start what could have been the design , whatever. So idea is to destroy some kind of an elevator? This idea could have deserved such 6 or something, but it was really confusing and hard to find out what to do, so a 4.
4/10

EYECANDY
It’s really poor. Only layers 8, 5, 4 and 3 seemed to be used. But those 5 and 3 were just for the, erm how could I explain? For that non-eyecandy stuff.
But it’s really poor and there were also lots of tile-placing problems.
2/10

ORIGINALITY
Trying to make a level with a different language, not original and even such a poor idea. Tileset is custom, music is basic, level’s your made. But really, you didn’t use some tiles like they should have been. And the idea of destroying an elevator, I think that’s the design or the destination, and that idea has been used before also.
2/10

GAMEPLAY
This level is also really small, there’s just nothing there. And some weird stuff there, like a hurt event which can’t be dodged. “The whole darkness” is also a bad idea. I’m just confused about that what to do. Well, I think that I just should give this section a 1, but there was something which may affect that I give this a 2. Yes, a 2.
2/10 Doh, still just 2 :/

STUFF PLACEMENT. No food, gems, ammo. There’s a shield, and a few hurt-events. Enemies are placed badly, but it could have been worse.
3/10

+ OR – EXTRA POINTS

-2 because of this alien language, which is a major-mistake.
-1 No readme.
-1 No difficulty settings.
-1 Music doesn’t fit the level very well.

ENDING COMMENTS: So, why did I put ending comments before the point-counts? Well, you really should make some properful levels. I shocked when I saw other’s reviews about this. Even Sun fun dude who gave a smaller number than the others, still overrated in my opinion. But as so many was being rating so high I think this time that I’m rating too low. And also then I noticed that you were saying that this is your first level. I can’t be sure about that. But I’m anyways being fair and giving a total 1 more to the final rating. And this will be called as “exception.” Don’t worry even level rank might be Very bad level. It was your good one anyways. :)

OVERALL: 8:5=1.6=1.7+“Exception=1”=2.7
LEVEL RANK: Very bad level
DOWNLOAD RECOMMENDATION: Not really necessary.

-Superjazz was here

Review by SuckaTube

Posted:
Posted more than 21 years ago
For: Multi
Level rating: 1.5
Rating
1.5

Can you say “error”?!

Graphics: Bad use of the already laughable lost world tileset. So, the worst of the worst, I can say that. It’s sometimes hard to see things. No lighting effects or anything like that.

Music/FX: No new FX. The music was the default .j2m file from the title screen.

Placement: Errors. Hardness errors, one-way errors, sprite-foreground layer errors, the works. Let’s just say that it’s seriously below average stuff we’re talking about here.

Conclusion: Doesn’t even deserve to be played. I am baffled that someone has the gull to use that horrible tileset for yet another level.

“Sucks” -suckatube

Review by sonictth

Posted:
Posted more than 21 years ago
For: The Cola Wars (Episode I)
Level rating: 3.2
Rating
N/A

The Word Episode for this is Nice.

I think, with agreeing to Dx, an episode has to has more about 5 or 6 big Levels.

Review Follow…

Review by Ragnarok!

Posted:
Posted more than 21 years ago
For: Power Core
Level rating: 5.8
Rating
7

if this is your first lvl i can say it is ten times better than my first lvl. it is cool the way the exit is where you start but you have to open the crate at the end. the animations were used well and the way the tilespace was used waell too (you goround in a sort of slanted 8 shape). there were some tile bugs and the signs i didn’t understand.[This review has been edited by sabaspaz]

Review by Niels aka ChippieBW

Posted:
Posted more than 21 years ago
For: The Cola Wars (Episode I)
Level rating: 3.2
Rating
3

A single player level!

EYECANDY:
Not good. This is quite a small tileset you used for this, it has just a few sprites. It has only one background layer and now foreground. Maybe use anotehr tileset next time.

AMMO:
Reasonable. The ammo is most in boxes, sometimes in normal form. There are a few easy enemies in the level, and two lives, next to each other! Bad.

LEVEL STRUCTURE:
Why has none of your levels a decent ending? The previous ended in a loop, and this one too. It’s quite frustrating and sucky. Besides, the level isn’t closed at some places, so you fall down into nothing. This is really not good.

GAMEPLAY:
The level is too short, and some places are hard to reach. The only reason I give this not too low is that it’s quite fun for a few seconds.

————
RATINGS
————
I can conclude that this is a bad level. I liked your previous level more, because it had better eyecandy, it was longer and funnier to play. Oh, and please next time make it ending.

Score: 3.0
Download: No.
Host: No.

Review by Ðx

Posted:
Posted more than 21 years ago
For: The Cola Wars (Episode I)
Level rating: 3.2
Rating
N/A

a episode is 6 levels this is just one =p

Review by Lark

Posted:
Posted more than 21 years ago
For: The Cola Wars (Episode I)
Level rating: 3.2
Rating
3.5

Quick review here, again.

Eyecandy – Very bad
The tileset is not used correctly. Many people try making the ground out of blocks rather than just using one block for everything… that probably confused you. In other words, don’t just use the same block over and over again. ..whatever. Anyway, the background is not good at all. You could’ve put soda bubbles or something… what you have there is just a plain old layer 8 background.

Gameplay – Bad
Buggy and bad. The level is also rather small. It’s possible, at one point, to jump off the edge of the level as Spaz. It also took me a while to figure out how to beat the level. Jazz will have a hard time beating this, unless you know how to use his super speed.

Enemy placement – Bad
Way too easy.

Overall – Bad
This level is fun, but it’s way too small. Make bigger levels and I’ll give you a higher rating. Don’t be discouraged. Keep making levels.

Download reccomendation – No.

Dx: Not neccasarilly (sp?). In Doom, episodes are 9 levels. In Quake, episodes are all different amounts of levels. In JJ2, the episodes are 6 levels, except for Flashback, which has 7. Lots of people call levels episodes (like my dad).[This review has been edited by labratkid]

Review by Sun Fun Dude

Posted:
Posted more than 21 years ago
For: Power Core
Level rating: 5.8
Rating
5.5

Ok I am sorry but this level is a bit over rated first of all.

Eye Candy/Tiling
The tiling was average it was a bit bad in some places. There is not much eye candy or use of layers. Overall I give this aspect a 4 okay but not great.

Enemy/Item Placement
Enemies are placed quite well and are not over or under used. Items such as wepons and pick ups are a bit under used . This aspect gets a 5.6

Overall I give this level a 5.5. I do not feel it is fair to give an extra point just because he’s a noob. I rate everybody fairly. It is quite well designed for a first level although it is poor in eye candy and item place ment! Keep it up though! You can only get better!

Pros
Enemies used well
Good use of many events
Okay Design

Cons
Item placement is poor
A few tile errors
No real eye candy

Review by sonictth

Posted:
Posted more than 21 years ago
For: Power Core
Level rating: 5.8
Rating
7

First: In Many things i agree with RoW_Odin314. So:
Overall it is anice level but many tile bugs. many of them. And then: Another Note: Write the text strings in english please because i don`t know what i have to do…. for this time and because its your first uploadet level a 7.

Review by Odin314

Posted:
Posted more than 21 years ago
For: Power Core
Level rating: 5.8
Rating
7

since your new, you’ll get a 1 point boost from me.

New? Yes. +1

Gameplay? You understand how to use enemys to an extent, as well as triggers. Try learning english, since I couldn’t understand most of it. +5

Graphics? Moderate eyecandy (Here, eyecandy means special effects), use of lightning. Good tileset choice. +5

Music choice? Good choice. +8

5 + 5 + 8 = 18 / 3 = 6 + 1 = 7.

My rating: 7 out of 10. Good job, but a little more practice should be good.

-RoW

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