NOPE
[Rating (1.2) clearance, there is nothing in this quick review that suggests that you downloaded the files. ~cooba]
It is a very nice game!
(Unsupported rating (10) removal. ~Violet)
Ninja, FC IS NOT FANTASTIC CLAN, AND IM NOT A NEWBIE, 3 YEARS ON JJ2 IS NOT A NEWBIE !!!, BTW FC MEANS FLYING CARROT CLAN, BUNNYELMER COPIED FC, AND NAMED IT FANTASTIC CLAN.
I agree with stilleto here. +0.2 Points for using a quality tileset:D
How to make these tilesets:
Copy, paste, repeat.
Copy, paste, repeat.
Copy, paste, repeat…
These have some good graphics, but I assume they are stolen from another game. Also, it passes Blasphemy and goes on to the Death Penalty for copying tiles from Cool Day. All bow down and bash Double U on the head with nice cutey wutey pointed sticks.
There’s a lot of Pokemon in the first one, which you may like, but I had trouble saying the word.
The second one has lots of animations and copied tiles. Not much else, really.
For all of you who can’t access these tilesets, use your TSF JCSs. Too many tilesets have been for TSF and been marked 1.23 lately.
(Borderline unsupported rating removal edit. ~Violet)[This review has been edited by Violet CLM]
Good Level.
You should have kept FC open!
This level has either improved over the last release quite a bit, or I remember the last release wrong.
The amount of ammo has increased to a quite good amount, making there not be an overflow of ammo, but no lack either, the design seems better, (or maybe I looked wrong before) and the tubes are following with a good suggestion.
Still, there is no eyecandy other then layer 4, and Mountain Pass has a wrong next level setting. Very bad for battle servers, and considering the night version leads to it, I would advise modifying before hosting. (Never mind, levels are passworded)
Rating becomes a 5.5, the true average. (It’s true, 5 is closer to 1 then to 10)
ehrm…let’s just call that “reviewers n00biness”…on to the real deal.
Seeing as this level hasn’t improved that much from the original, only some extra springs and stuff (Still not good, too basic, and too much stuff empty. Also, the small, almost invisible, platforms just suck…)
I will stick my old review of this level:
Altough the Diamondus tileset being very basic, you can overdo it…and that is what the creator of this level did. The level is way too lineair, and the whole area seemed to be a one-way ticket. No gap’s ‘n paths, just one way…The eyecandy is very bad, you should improve it by adding more nature to the level, and more of that kind. Weapon placement was bad as well, it was just stuck on various places, like the creator didn’t care. I don’t think people have to download it, but maybe they want to after all, the so called freaks :P. Try again, better luck next time!
People, rate levels FAIR, do you really think it is neccesary to rate lvls like these 9.7 compared to great levels like Martin’s or the like? People like you make me sick…you ruin the fun of a community
i would have given you 9.5 but the music doesnt go with the level sorry
This is an good level for my new server thank you SCIZOR its an battle server
Cool server Tbt Instagib
greetz bunnyelmer
(Rating removal. -Trafton)[This review has been edited by Trafton AT]
Wel done SCIZOR.You make an good level
Hmm, well the level is pretty big. The eye candy could be greatly improve. There is no lighting in any of the caves. Some spots have no weapons, too many dead ends, and Pole speed is too fast, no carrots. Well the level is ok looking but could be improved.
Ugh…
Its Kinda censored <—-joking :p
Altough the Diamondus tileset being very basic, you can overdo it…and that is what the creator of this level did. The level is way too lineair, and the whole area seemed to be a one-way ticket. No gap’s ‘n paths, just one way…The eyecandy is very bad, you should improve it by adding more nature to the level, and more of that kind. Weapon placement was bad as well, it was just stuck on various places, like the creator didn’t care. I don’t think people have to download it, but maybe they want to after all, the so called freaks :P. Try again, better luck next time!
Well, i don’t have much to say about “Mountain Pass”. It uses the well know (and totally overused) Diamondus tileset and is too large in my opinion (about 175*62 tiles). The design is okay, no more no less. Unfortunately there are a few annoying things like too many poles and a lack of openness (not really good for a battle). Regarding the eyecandy, i didn’t find much of it in “Mountain Pass”, sorry.
The background music is the original Diamondus tune from Jazz1 and fits okay.
What else to say? If you REALLY REALLY like large battle arenas AND the Diamondus set, you may want to save this level in your Jazz2 folder. If thats not the case: absolutely no need to check this one out.[This review has been edited by Aiko]
Like VeggieMan says, eyecandy is not too great but ok.
This is not gonna be classisc like Where Warriors Fall (Mystic Legends).
Well that’s it.
Happy fun time battle!
Eye Candy is ok, it’s not magical looking but that really doesn’t matter too much. The tileset was well used.
<—————————Tubes
The tubes weren’t all to easy to get access too. I suggest having a “suck” event outside of the wall so a rabbit can be sucked in without any effort of finding the place in the wall to go into for the tube.
There is a really lack of ammo in this level. But there is no lack of power ups.
There are too many dead ends. But you seem to be able to move around ok too.
And the music fits very well with the level. Hehe.
Anyways, that’s all I have to say about that.
\\\\\\\\
Oops, I meant to give this a 6 not a 7 sorry.
VeggieMan[This review has been edited by VeggieMan]
Nothing special. The lay-out is not to good, pretty boring. And to much poles.
No good eyecandy. Nuff said.
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