Review by JonathanM

Posted:
3 Sep 2007, 15:08
For: JazzandSpazz
Level rating: N/A
Rating
N/A

Ehm, I hope people don’t think all my levels stink, I made all of these along time ago. :p, I should upload some of my better ones..In fact I think I shall :D

Review by JonathanM

Posted:
3 Sep 2007, 15:07
For: Carrotus
Level rating: N/A
Rating
N/A

Redjazz, I haven’t uploaded nearly everything..I made this level along time ago I think, Mine got much better.

Review by SPAZ18

Posted:
21 Jul 2007, 13:33 (edited 21 Jul 07, 19:31)
For: NewLevel
Level rating: N/A
Rating
N/A

Background is cool and original and I like the idea of the level. However, the level is too short and apart from the background there isn’t much eyecandy.
The goal of the level is to get to the Super Gem at the top to finish. Don’t see how this counts as Treasure Hunt though, as there isn’t 100 Gems.

Review by TripleJ

Posted:
20 Jul 2007, 09:57
For: NewLevel
Level rating: N/A
Rating
N/A

Well backround looks cool and idea is kinda cool also, but still there are very poor gameplay in this level and level is too small.

Review by TripleJ

Posted:
18 Jul 2007, 09:41
For: BlackDarkness
Level rating: N/A
Rating
N/A

Uhh… This is just a small battle area with lots of Full NRG and there are blaster PU and gun crate outside of the area. Don’t do levels like this, you have to do bigger levels.

Review by HorvatM

Posted:
3 Jul 2007, 15:17
For: Carrotus
Level rating: N/A
Rating
N/A

Phew. A battle level? Looks like a bad single player level. (no offense meant)

Sorry, being offline for such a long time, I forgot my review rules. So, here we go anyway:

Layers:
I didn’t really make it through the level to see it. It’s really difficult to navigate. And that’s supposed to be battle? Battle levels have to be fast.
The backgrounds are bad, except for layer 8, which is textured. And the whole level is made of stomp-blocks, which makes it very difficult to run on those blocks because there are no slopes. I might be wrong, but this is what I see.

Weapons:
There are: Pepper Spray, Launchers (bouncers in JJ2-speak) and TNT. I didn’t see any other weapons. There are powerups for: Seekers (no ammo, just the powerup), and a Blaster powerup. Nothing more, I think. And the ammo is placed very oddly. When used with the stomp blocks, everything is horrible.

Pickups:
Ammo, nothing else. You don’t really expect anything else in a battle level. There are some coins, perhaps for some bonus warp, but I saw no carrots.

Eyecandy:
Very bad. As I said, the entire level is made out of stomp blocks, and there are so many that they block the background, which is practically the best thing in the level to see.

Gameplay:
No slopes, oddly placed ammo, some coins (not a bad idea, but where’s the warp?), warps (which is really annoying in a battle level) and no carrots. I’m afraid this level has bad gameplay as well as eyecandy.

Other:
The tileset is Carrotus, an Epic tileset (I prefer Epic tilesets over user-made ones, but I don’t have the time to explain). I didn’t hear the music, because my speakers don’t work. But the level itself isn’t really Carrotusy, because there are only stomp blocks, and nothing Carrotus-native (nothing that Carrotus has) like the grass and stuff. The name of the level is really un-creative, it shares the name with the tileset. Very bad.

Final Rating: If I could give one, then 2.5.
Download recommendation: The same as with the rating, if I could rate that, then it would be NO.
Final Comments: As long the author isn’t one of those who just register, upload something, then never come back again, then the author shouldn’t upload everything and try out new things, learn from other levels (I created a few good battle levels, try searching, that’s why we have the search engine for) and stuff like that. There are plenty of good articles on J2O about level making. You can also ask on the forum, there are many resources to help you out.

Wow, I have written quite a long review.

_~RedJazz SLO
(redjazz_slo@yahoo.com)_

Review by sonicnathan 1

Posted:
2 Jul 2007, 21:11 (edited 2 Jul 07, 21:38 by Cooba)
For: Opsticle Jazz Level
Level rating: N/A
Rating
N/A

I think this is a test. It’s (bad) don’t upload tests like this. It’s a wast of bandwith.

[Negativity edit. Also, as a site worker let me tell you that a 1.5KB file is not possibly wasting any bandwidth at all. ~cooba]

Review by SPAZ18

Posted:
1 Jul 2007, 15:18
For: Opsticle Jazz Level
Level rating: N/A
Rating
N/A

This is not a good level. The eyecandy is very poor. Only the “!” blocks have been used for a Layer 8 Background which looks messy.
If this is supposed to be a test level then there needs to be more than 3 tests as that’s all there was. The whole thing was just too short (about 1 minute).

Review by drmooCSW

Posted:
28 Jun 2007, 18:31
For: Survivor Levels
Level rating: N/A
Rating
N/A

Uh Jonathon these levels are ok and all but I would have continued to work on them before you uploaded them to j2o.

Review by TheKax

Posted:
25 Jun 2007, 08:23
For: JazzandSpazz
Level rating: N/A
Rating
N/A

Huh? What is this?
As almost everyone knows Blade, you could still credit him.

But what is this? it says “battle” but is not. If you didn’t know, hurts doesn’t work in mutiplayer!

Bad eyecandy and almost no space to fight, this is not very good level at all. Next time, give more information about the file, so player know how to use it!

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