Shiverz Review
When I first played on this level the eyecandy wasnt brilliant but its much better now. The weapon amount has been lowered and there is a resonable amount. There is also carrots hidden around the level for you to find. Of course this uses the beach tileset which is rarely used to theres another point onto your rating.
Of course there are hidden warps for some suprises and hidden power ups which you should be able to find if you keep firing while running around as the are hidden. So remember when playing to look around for hidden areas.
The CTF bases are in good places and seem to be the same so that Blue doesnt have more than red. I noticed that in one level the red base has a warp to a full energy carrot where as the blue doesnt have a warp. Theres also some water at the bottom because its a beach level for those of you who like water levels theres some water on this one =P.
Lastly I like how you have animated the spikes so it look like they are coiling around the post that is a really good idea which i havnt seen used before.
In conclusion i give you an 8.5 this is a good piece of work so keep it up your levels are very good.
>>Shiverz<<
Shiverz Review
Gameplay
When I first started this level and with my sister we thought maybe Jazz and Spaz had different starting positions but they didn’t. Unfortunetly this was quite easy to get through unless you fell into the water and got stuck then me and my sister were completly lost.
Baddies ‘n Other Events
There wasn’t very many baddies there were a few turtles this was disappointing as it made it easier. There also wasnt any food and some coins there was one secret part we found with toasters in however.
What Would Have Made It Better
More multiplayer things like when you can jump on each others heads to reach high places or wallclimb. I think more puzzling parts should have been added and different start positions like Jazz having to unlock parts for Spaz and then Spaz unlock parts for Jazz
Conclusion
I wouldn’t recommend d/ling this because its easy to complete has no enemies. If it had been a little more puzzling with weapons and food to make it better the rating would be higher.
Rating
5 for a try at making a co-operative only level. [This review has been edited by Shiverz]
Shiverz Reviews
Gameplay :
Well when you are travelling around this level it can be hard as Jazz as he has to take a certain route to get up quicker whoever for Spaz he can race back and forth from the CTF bases which are very close. Also there is some bones to run across which you can run underneath however when you do this you can easily get stuck which is a problem.
Eyecandy :
Well as Blurred said this tileset wasnt used properly. The background is horrible as soon as I saw it all you could see in the background were a whole load of moons ? It didn’t look very good.
Pick-Ups :
Weapons are placed in a few places and there is one full energy carrot. The power-ups are right next to the red base lots of blues were being killed because of this. So I’d say that the placement of weapons were bad and a no 1+ energy carrots.
Conclusion :
Sorry Skull but this gets a 2.5 I didn’t enjoy and I gt stuck many times. When you make your next level spend more time on it and get more people to test it and tell you what needs to be added before you add it to J20. Also work on the background for levels and dont make it look very bad.
>>Shiverz<< – I review sometimes !
I really like this font as I can now use it in my game :) It comes in very handy aswell for anyone else who is making a jazz fangame. Anyways it looks at bit horrible black and white but when it has colour added to it , its great. The only thing I dislike about this font is it doesn’t suit bigger font sizes and looks weird other than that I give it a seven
Because not everyone is a professional computer artist. I find it really hard and I bet there more than one person also find it hard.
Wait a minute (Im WackySpaz). Starsteph and slyash didnt help Catz make this only I did and I didnt rate it. She made most of it I helped her with the crates.
Its looks just like rayman 2. I think its great and it has a 3D look . Good job
This level was weird and the floor blocks werent used instead a tank block
No download recommeneded unless you want to play on a level with loads of tanks. Couldnt find the tilesets for the POKEMONSTERS
This is quite good for your first CTF level mind not much eyecandy and the background really hurts my eyes.
4.5/10
ShIvErZ CC
Why didnt this come out sooner. This tileset is the best.
Download RECOMMENDED DEFINETLY
9.7/10
ShIvErZ CC
I dont know whether you drew this or took it from rayman but this diffently needs more tiles. The tile you included would go good as a background but add more to you tilesets little by little even if it takes a month then upload it if your sure its finished and then you will probably get a better review. So a rayman tileset is a good idea but unfortunety this tileset is not exactly rayman.
No Download Recommendation
1/10
ShIvErZ CC
JJ1 Forever
[This review has been edited by Shiverz]You should spend more time on your tilesets like spazz says . Add more tiles and be patient about uploading things.
Its good. I like the example level to
(Rating removal. The uploader did not make this. Original rating 5.5. -Trafton)[This review has been edited by Trafton AT]
I think it is good. Small and there could have been a bit more eyecandy added[This review has been edited by Shiverz]
Well Done youve made yet another good JJ1 Tilset Conversion . I like the tiles of Eva.
This isnt 1.23 and when i try to load it up it cant find the tileset
This is good and i shall put it into one word “ Nice “ then another word “ Hotel “
(Rating removal. -Trafton)[This review has been edited by Trafton AT]
There ive reviewed
Jazz2Online © 1999-INFINITY (Site Credits). We have a Privacy Policy. Jazz Jackrabbit, Jazz Jackrabbit 2, Jazz Jackrabbit Advance and all related trademarks and media are ™ and © Epic Games. Lori Jackrabbit is © Dean Dodrill. J2O development powered by Loops of Fury and Chemical Beats.
Eat your lima beans, Johnny.