List of enemies in JJ2

This is a list of enemies found in Jazz Jackrabbit 2.

Times to shoot means precisely ‘Non-powered up blaster shots needed to be killed’.

Bat

Bee

  • Name: Bee
  • Appears in: Diamondus
  • Times to shoot: 1
  • Score: 200
  • Speed: Fast
  • Event path: EnemiesBad Guys → Bee
  • Event ID: 105
  • Main article: Bee

Bee Boy

  • Name: Bee Boy
  • Appears in: Nowhere
  • Times to shoot: 1 per bee
  • Score: 200
  • Speed: Fast
  • Event path: EnemiesBad Guys → BeeBoy
  • Event ID: 237
  • Main article: BeeBoy

Blue Ghost

  • Name: Blue Ghost
  • Appears in: Nowhere
  • Times to shoot: 2
  • Score: 100
  • Speed: Fast
  • Event path: Has to be customized
  • Event ID: 253
  • Main article: Blue Ghost

Cat

Caterpillar

  • Name: Caterpillar
  • Appears in: Psych
  • Times to shoot: Invincible
  • Score: N/A
  • Speed: Immobile
  • Event path: EnemiesBad Guys → Caterpillar
  • Event ID: 110
  • Main article: Caterpillar

Crab

  • Name: Crab
  • Appears in: Beach
  • Times to shoot: 3
  • Score: 300
  • Speed: Medium
  • Event path: EnemiesBad Guys → Crab
  • Event ID: 196
  • Main article: Crab

Demon

Doggy Dogg

Dragon

  • Name: Dragon
  • Appears in: Castle
  • Times to shoot: 1
  • Score: 200
  • Speed: Static
  • Event path: EnemiesBad Guys → Dragon
  • Event ID: 103
  • Main article: Dragon

Dragon Fly

Fat Chick

Fencer

  • Name: Fencer
  • Appears in: Colon
  • Times to shoot: 3
  • Score: 400
  • Speed: Slow
  • Event path: EnemiesBad Guys → Fencer
  • Event ID: 126
  • Main article: Fencer

Fish

  • Name: Fish
  • Appears in: Beach
  • Times to shoot: 1
  • Score: 100
  • Speed: Fast
  • Event path: EnemiesBad Guys → Fish
  • Event ID: 127
  • Main article: Fish

Floating Lizard

Floating Sucker

  • Name: Floating Sucker
  • Appears in: Labrat
  • Times to shoot: 2
  • Score: 200
  • Speed: Slow
  • Event path: EnemiesBad Guys → Floating Sucker
  • Event ID: 152
  • Main article: Floating Sucker

Hatter

  • Name: Hatter
  • Appears in: Psych
  • Times to shoot: 3
  • Score: 200
  • Speed: Medium
  • Event path: EnemiesBad Guys → Hatter
  • Event ID: 113
  • Main article: Hatter

Helmut

  • Name: Helmut
  • Appears in: Medivo
  • Times to shoot: 1
  • Score: 100
  • Speed: Medium
  • Event path: EnemiesBad Guys → Helmut
  • Event ID: 118
  • Main article: Helmut

Lab Rat

  • Name: Lab Rat
  • Appears in: Labrat
  • Times to shoot: 1
  • Score: 200
  • Speed: Medium
  • Event path: EnemiesBad Guys → Lab Rat
  • Event ID: 102
  • Main article: Lab Rat

Lizard

Monkey

  • Name: Monkey
  • Appears in: Jungle
  • Times to shoot: 3
  • Score: 200
  • Speed: Medium
  • Event path: EnemiesBad Guys → Monkey
  • Event ID: 124
  • Main article: Monkey

Normal Turtle

Rapier

Raven

Skeleton

Sparks

Standing Monkey

  • Name: Standing Monkey
  • Appears in: Jungle
  • Times to shoot: 3
  • Score: 200
  • Speed: Immobile
  • Event path: EnemiesBad Guys → Stand Monkey
  • Event ID: 184
  • Main article: Standing Monkey

Sucker

  • Name: Sucker
  • Appears in: Labrat
  • Times to shoot: 4
  • Score: 100
  • Speed: Slow
  • Event path: EnemiesBad Guys → Sucker
  • Event ID: 109
  • Main article: Sucker

Tube Turtle

  • Name: Tube Turtle
  • Appears in: Beach
  • Times to shoot: 2
  • Score: 200
  • Speed: Medium
  • Event path: EnemiesBad Guys → Tube Turtle
  • Event ID: 191
  • Main article: Tube Turtle

Tuf Turtle

Witch

Xmas Floating Lizard

Xmas Lizard

Xmas Normal Turtle