Review by et

Posted:
Posted more than 22 years ago
For: Just Another Pack.
Level rating: 8.4
Rating
8.2

Yay, I was the first to review this, anyway, the levels are small, but I find that large battle levels just arn’t good these days, its too hard to find people, and it makes the battles take longer, and people get bored and leave :P

Anyway, about it pack, it uses every tileset by Epic, even the HH tileset ( which you should have included incase some people didn’t have that set :P ) The levels are well made, maybe some more eye candy would be nice, but game play is what really matters. The level that uses the Colony tileset is a bit hard to move around in, because of the bad masking on the stairs ( but thats a bug in the tileset ) you could have avoided it by making smaller stair cases :P

Well, thats about all, I give it an 8.2[This review has been edited by ET]

Review by Violet CLM

Posted:
Posted more than 22 years ago
For: Dino Station
Level rating: 8.9
Rating
7.2

STORY: There IS no story. Apparently the level was originally made for some episode, but nothing ever came of that, and it is left to wander around pointlessly, as players of this level may end up doing.
Pros: A story for this level might just have the feel of being there so there’d be a story.
Cons: There is no story. However, I am still willing to forgive this for a single level.
Rating: N/A

TILESET/TILESET USE: This is the first thing that will strike you about this level. It uses Alienator’s (I think) boring, colorless block tileset “Space Station”, which is all blue and has a few random Bryce objects with nothing better to do then sit in the tileset. The tileset is used fairly well, six layers at speed 1/1 (..which is way too much, and is kind of cheating.. “all eight layers” indeed), one layer used on the huge planet, which isn’t all that helpful, and one layer for the rather annoying looking background. Still, while I can not say I approve of a lot of this, the fact remains that the level IS nice to look at, and manages to have a lot of 1/1 speed eyecandy.
Pros: It is nice to look at.
Cons: Layers 7 and 8, some kind of wasted layers.
Rating: 8.0

WEAPON/ITEM/ENEMY PLACEMENT: There are a few weapons here and there, but who cares? Other then Bubba, there’s really very little in this level to worry about that your gun will have any effect on. And for Bubba, the blaster is probably more effective then anything you can pick up along the way. Still, the author did place the weapons fairly well, I suppose, such as toaster ammo at the boss, after getting a toaster powerup. The items are also placed well.
Pros: Everything’s placed well.
Cons: Few.
Rating: 7.7

ORIGINALITY: I’m not sure if this level is original or not. The tileset use (other then layers 7, 1 and 2) is great, but I’m not sure if the rest of the level is. We’ve all PLAYED places where you run back and forth looking for what opened up when you hit the trigger crate, only longer and more entertaining.
Pros: The tileset use is original.
Cons: I don’t know if this is original or not..
Rating: N/A

DIFFICULTY: The hardest part about this level is seeing through the three foreground layers, and figuring out what is solid. There are a few enemies, but you go back and forth enough, they might be better off generating. As it is, after you’ve gone through the enemies in the main area once, it starts feeling dead. The place where you climb on spikes has the potential to be difficult, but it’s short and you can avoid the spikes. I’ll admit the boss is kind of difficult, but that’s mainly because of the lighting, which makes it so you can’t even see that the floor will fall out from under you.
Pros: Some parts are kind of difficult.
Cons: It’s short. And not paticularly dangerous.
Rating: 6.7

REPLAY VALUE/FUN FACTOR: This is probably the area the author spent the Least amount of time on – giving it an enjoyable gameplay. It starts out fairly well, with a multiple path area, but then quickly you’re in a big room where you search for three trigger crates (in order). There are sucker tubes where you wouldn’t expect them, no sucker tubes where you Would, spikes where they are hard to see, and the foreground getting in the way of gameplay. I don’t know about you, but I did not enjoy playing in this level.
Pros: You may want to play it again to just look at it.. I don’t know.
Cons: Not paticularly enjoyable, too confusing.
Rating: 6.2

OVERALL (not an average): This is a… level. The author appears to have spent quite some time on “small details”, but it would be nice if he had paid more attention to the larger picture.
Pros: Yes, it is nice to look at, though to be honest I would have preferred less foreground and a moving background. And parts of the level are entertaining.
Cons: Sadly, I am unable to really recommend this level. Maybe if the author had spent less time on the graphics I might, but not in this state.
Rating: 7.0[This review has been edited by Violet CLM]

Review by Violet CLM

Posted:
Posted more than 22 years ago
For: Freeze Tag
Level rating: 8.1
Rating
N/A

Well, this is a “new” gametype. Something you haven’t seen before unless you have. All the players get in holes, then the host hits a crate, and everyone goes into the arena. There, in order to win, you must be the Last Rabbit Alive. But not by killing. To get someone out of the arena, you must freeze them, then push them into a hole. Falling into a hole when you are not frozen merely relocates you somewhere else in the arena.
The levels all use the “Freeze Tag” tileset, by Moi. Some of them are freeform, platformy areas. Some are mazes, with secret passages. Some are big temple totem stuff.
And it also includes “Freeze Tag Assault”. Those of you who loved “Space Assult” by URJazzCC, should love this as well. It is a conversion of Space Assault. Only instead of killing the other team to get them in jail, you must freeze them and push them in holes. Or into space. I think. I’m not sure, really. But I believe that’s correct.
I know I’m biased, having made the tileset and several of the levels, but I like this anyway. Of course, I can’t rate this, but if you download this, you can. That makes up for it.

Review by BlackRabite

Posted:
Posted more than 22 years ago
For: Devils Crypt
Level rating: 4.6
Rating
N/A

cough*the walls have it…*cough

Review by Taz

Posted:
Posted more than 22 years ago
For: Technical Dreampipes
Level rating: 8.2
Rating
8.2

Yeah, nice. For this level a 8.
But can you not other levels then CTF (Battle or what!).

Review by Violet CLM

Posted:
Posted more than 22 years ago
For: Devils Crypt
Level rating: 4.6
Rating
N/A

Well, this is too easy, too much ammo, bad enemy placement, bad eyecandy. But there are good things. So I’ll be nice.

Anyway, this has several periods where you get inrabbitan amounts of ammo. Not to mention a secret area with arrows pointing to it. (Excuse me?) I couldn’t find the Secret Level, and considering the very small size of the level, I presume it’s tucked away in the ceilling somewhere. Wheee.
(Unsupported rating removal edit. ~Violet)[This review has been edited by Violet CLM]

Review by >Elrick<

Posted:
Posted more than 22 years ago
For: Shrunken Jazz
Level rating: 8.2
Rating
N/A

Weird…but for me it is something messed up with links..when i click on ,,Download’‘ it shows
,,Not Found
The requested URL was not found on this server.

————————————————————————————————————————

Apache Server at jazz2online.com ‘’

:P
have a g’day!

Review by Super Saiyan

Posted:
Posted more than 22 years ago
For: Technical Dreampipes
Level rating: 8.2
Rating
8

Nice Eyecandy, fine gameplay ( By the way A nasty bug on Pos. 85,46. I would fix that if I was you. ) And great Ammo-Placement. Well thats all, a 8.

Review by Bjarni Cool

Posted:
Posted more than 22 years ago
For: Devils Crypt
Level rating: 4.6
Rating
N/A

Eh.. re..eh.. upload!

..eh.. .-D

Review by STEELIX

Posted:
Posted more than 22 years ago
For: Shrunken Jazz
Level rating: 8.2
Rating
8.5

hey! i’ve seen this one on jj2 before!
very good tileset dropmat

Review by Executor

Posted:
Posted more than 22 years ago
For: The Ice Battle
Level rating: 4.5
Rating
3.2

All right, you can do embellishments and eyecandy. Now make a real level. There should not be flamethrowers in this level because they are utterly useless in the drink. The architecture is second-rate.

Overall, this is nothing to write home about, but it is an improvement.

Review by Charizard

Posted:
Posted more than 22 years ago
For: Color Definer
Level rating: 5.3
Rating
N/A

Will you a 1.5?
ok… :P

Review by SPLASHcc

Posted:
Posted more than 22 years ago
For: Color Definer
Level rating: 5.3
Rating
N/A

And then to think I thought this wasn’t going to get higher than a 1.5…:-)

Review by Super Saiyan

Posted:
Posted more than 22 years ago
For: Color Definer
Level rating: 5.3
Rating
6.2

Nice!

Review by JJ Tublear

Posted:
Posted more than 22 years ago
For: Color Definer
Level rating: 5.3
Rating
6

Cool Program, but i’m having a tab bit of trouble using it.

Review by EvilMike

Posted:
Posted more than 22 years ago
For: Color Definer
Level rating: 5.3
Rating
2

Make it generate a gradent that you can use to base a textured background off of. Right now this is totally useless. 2 points for it actually working.

Review by Taz

Posted:
Posted more than 22 years ago
For: Caves Of Antoya
Level rating: 7.1
Rating
7

Yeah, what ssj and Splash saids

Review by Piccolo aka SoulFirE

Posted:
Posted more than 22 years ago
For: ETs Planet1 v3
Level rating: 8.9
Rating
8.7

A very cool tileset……and….ehm….

yeah, thats it.

Review by Piccolo aka SoulFirE

Posted:
Posted more than 22 years ago
For: Heaven v.1.1
Level rating: 9.6
Rating
10

I’m the latest rabbit to review this, i’ve got this for a looooong time, but just d/l’ed the updated version, cool new tiles :)

(You are no longer the latest. Your punishment will be telling us about the cool new tiles. ~Violet)[This review has been edited by Violet CLM]
(Rating RESTORED due to date review was originally posted. ~Violet)[This review has been edited by Violet CLM]

Review by Taz

Posted:
Posted more than 22 years ago
For: Color Definer
Level rating: 5.3
Rating
6

I think it´s not useless.
You can see how it is in Save and Run! You know!