RecommendedQuick Review by Slaz

Posted:
13 Jan 2008, 19:26
For: Carrotade v1.2
Level rating: 9.3
Rating
10

This is one of the few utilities released for JJ2 that really add some new functions that makes the game interesting to play for many more years. And on the other hand it makes the ‘normal’ game types like CTF much easier to understand and manage. Great job, techie programmers of the community!

RecommendedQuick Review by sonicnathan 1

Posted:
13 Jan 2008, 02:19 (edited 16 Jan 08, 03:08)
For: CrysilisV
Level rating: 9.7
Rating
10

This is great! Love it! 10 all the way.

BTW good job on getting the best rating a tileset has ever gotten. (I’ve yet to see another tileset with a 10 as an average rating XD Agima came close)

RecommendedReview by Aeris

Posted:
13 Jan 2008, 02:16 (edited 13 Jan 08, 18:03)
For: CrysilisV
Level rating: 9.7
Rating
10

If you don’t want to bother reading all of this, here is what it basically says: This tileset is awesome in every way. Download it now.

Practicality:
The most important thing about a tileset: Does it work? And does it work well? Violet CLM’s latest tileset conversion shouts the answer as a resounding “Yes!” The masking is flawless. I encountered no bugs whatsoever, and I believe that none exist. The content is great, especially for a conversion. There are so many types of… things available for use that it is almost staggering. There are (to name a few) belts, hooks, platforms, spikes, vines, poles, and sucker tubes. Everything that should be included is there, and then more so. You can make just about any type of situation you want with this tileset, and that in itself makes it great.
Rating: 10/10

Eyecandy:
The second most important things about a tileset. If the eyecandy is dull or monotonous, any level made with that tileset is likely to be dull and monotonous too, no matter how well it’s made. Thankfully, Violet has provided endless opportunities for eyecandy. There are at least six types of ground for you to just to stand on, depending on the version and how you want to classify it. And it is very possible that I could have missed some. I only have one single problem with the dirt-ish part. The horizontal pieces of ground lack the ‘sheen’ that is present on the slpoed tiles. The lighter color gives the ground a nice feeling of depth, and that it is missing in the hirozontal tiles looks slightly odd. But really I’m just nitpicking. Then, after that, there are three or four types of crystals, and wooden and metal ledges. Various walls, boxes, chalices, crystals, and ostriches (?) are included depending on which version you wish to use.
The animated tiles are plentiful. The water is gorgeous, and Violet even went so far as to animate the arrows on the signs. The walls literally sparkle due to another flawless animation. Even the 4-stage destructing scenery is ingenious. Four small crystal are on the blocks, and each time you shoot it a crystal disappears.
The background possibilities are endless. You can use black interspersed with decorative crystals, or use a slightly different colored ground. Animated waterfalls are also available, along with a very nice diamond-y pattern. You can use the background to set your level in a cave, but there is also and outside-sky for level eight.
There is some foreground in the form of large, transparent crystals, but the possibilities pale in comparison to the background. Yes, this may be the only area that is lacking. But in its defense, no one really likes too much foreground, and the crystals do their job well enough. You could get creative and use different types of vertical crystals as foreground, too, so there is really no need for more. The only reason it seems like there is not much foreground is because there is so much everything else.
Plus all of that, there are tiles only available in each version of the tileset. But I’ll get to that in the next section…
Rating: 10/10

Tileset Versions: I think different versions should be a staple of all good tilesets. Sure, having one is good enough, but is simple to modify the palette slightly in order to change the entire mood of the tileset. And Violet does this not twice but thrice. And what makes this even better is that they are not just simple palette changes. He has changed tiles in each one. The staples are all the same, but it’s the extra eyecandy stuff that gets a slight modification. A dinosaur in CrysilisV gets replaced with yet another background in CrysilisV2, then to a differnet type of wall in V3. The subtle changes are a lot better than what you see in most tilesets, and they still maintain the overall feel of the tileset. CrysilisV is my least favorite of the bunch. The bright yellow has a tendency to burn my retinas, but if it’s used sparingly no big problems should come of it.
Rating: 10/10

Organization: Also needed in a tileset. If you have to search everywhere for a piece you need, no one is going to bother looking and will soon abandon the idea of using your tileset. Not a problem in CrysalisV, because every tile is ordered in a very logical, easy-to-understand way. All the ground is grouped together at the top, followed by eyecandy, a nice section for invisible platforms, then transitioning into background and ending water animations. There are no odds and ends floating around to be overlooked, and everything has it’s own place.
Rating: 10/10

Ease-of-use: No matter how complex I made it sound, there is very little to mess up. Every tile is clear on what it is supposed to be, and are no ambiguous pieces. Once you familiarize yourself with the layout, which takes surprisingly little time, you will find yourself zipping around the tileset at warp speed. This is a great tileset for beginners as well as old pros because you can make it as simple or as intricate as you want. All the tiles fit together wonderfully, and you can blend and mix them in whatever way you wish.
Rating: 10/10

Reusability: This tileset can be used and reused in many different ways, but at its heart, it is still a conversion. The old 8-bit style shows through, and if this is overused, it will become old. (Battleships comes to mind) Mainly I am worried about the bright yellow I mentioned earlier. This is offset, though, by the fact that there is so much to offer. People that know what they are doing should be able to combine backgrounds and level designs to make something new every time, but still, it can only go so far. I think it will be new for a long time to come.
Rating: 9/10

Example Levels:
All three levels, including all three versions of the tileset, are top-notch. Short and sweet, as examples are supposed to be, they demonstrate the possibilities of this tileset and the proper way to utilize it. Layers two through eight are used extensively, and with them comes a clear picture of how this tileset is supposed to be used.
No rating, but if there was one I’d give it a 10.

Conclusion:
Violet CLM comes through with another brilliant conversion. It does everything right and very, very little wrong. In fact, I can’t find anything wrong. I do not own Jazz Jackrabbit 1, so I have absolutely no problem with it not containing every single tile in the original Crysilis. I am looking forward to some amazing levels built with this amazing tileset.
Yes, I know that 10/10 implies perfection, and perfection cannot be achieved. This is as close as it gets, though, so here you go: A ‘perfect’ ten.

Review by FireSworD

Posted:
12 Jan 2008, 21:37 (edited 12 Jan 08, 21:38)
For: CrysilisV
Level rating: 9.7
Rating
N/A

One of the few times I felt like I was playing a totally different game.

Bravo Violet.

RecommendedQuick Review by SPAZ18

Posted:
12 Jan 2008, 16:40 (edited 12 Jan 08, 16:40)
For: CrysilisV
Level rating: 9.7
Rating
10

This has got to be the best tileset conversion EVER. This pack contains 3 different versions each with a bunch of other JJ1 tilesets combined into 3 FANTASTIC sets.
There are one or two minor errors but who cares?
This deserves a big fat juicy 10!
Even the example levels are AWESOME!

Don’t have the inspiration to write a full review yet.

Review by SUPER DRAGON

Posted:
12 Jan 2008, 13:55 (edited 25 Jan 08, 14:53)
For: VERY BAD LEVEL!
Level rating: 2.8
Rating
N/A

What makes it so bad? Tell me pretty please with sugar on top.

RecommendedReview by Jerize aka TripleJ

Posted:
12 Jan 2008, 11:20
For: Sector Probe 68-A (Updated)
Level rating: 8
Rating
8

Battle level that uses Iron Crown tileset.

Gameplay is very unusual, but I like it. Layout is very easy to learn because it’s so simple. Moving between platforms is very easy with Jazz, but with Spaz it’s little bit harder. Ammo placement is good but there are too much food and those 3 carrots are too close eachother. Also it’s a shame that there are no secrets.

Eyecandy is really nice. You have used all layers a bit. There are only 39 tiles in this tileset, but you have created nice eyecandy. And there are no disturbing tilebugs.

Overall this is a good battle level. Not amazing, but it’s worth to try.

RecommendedReview by Odin314

Posted:
12 Jan 2008, 04:23 (edited 15 Jan 08, 22:34 by RoW_Odin314)
For: CrysilisV
Level rating: 9.7
Rating
10

Well, since I’m the reason this tileset conversion more or less exists, I feel obligated to write a review for it. Not that I don’t want to in the first place.

For a long time, now, I’ve been bugging Violet to make a Crysilis conversion, since the original one from a long time ago was subpar (in my opinion, at least) and contained various tile errors, as well as missing key components. Finally, my constant bugging has been answered, and Violet has delivered no doubt his finest work.

CrysilisV is really three tilesets in one: the first one is a straight-up conversion of Crysilis, with many extra tiles from other JJ1 levels thrown in. The second one is a recolor that is reminiscent of Mystic Cave/Hidden Palace Zone from the Sonic games, and the third one is a light blue recolor that mimics Marbelara, complete with lava (even lava-colored water for you 8-bit palette freaks). Each of the tilesets has its own original art, but are organized in such a way as to minimize confusion and allow users to change the tileset on a whim. The tilesets are complete with destruct scenery, tubes, vines, hooks, and everything else you need for your JJ2 level. There’s even extensive invisible platforms.

I know it’s not kosher to review the example levels, but I feel that Violet put an effort into these, and it should be noticed. The example levels themselves do an excellent job of showcasing what the tileset can do, as well as being fun and enjoyable in their own right, chock full of new ideas. If you play them (which you should), honor Violet and play them in 8-bit.

Everything about this conversion, from idea to execution, is flawless. This tileset has literally unlimited possibilities, and sets the standard to which all conversions are measured by. If you play JJ1 or JJ2, you must own this tileset.

Review by Krinya

Posted:
9 Jan 2008, 19:03
For: Tileset Extractor
Level rating: 9.9
Rating
N/A

It looks good utility, but I don’t have time to download and use! XD

I review it later.

P.S.: I will use it for flip a whole tileset! – Making a level, flit the whole tileset, and run backwards on the level! :D

P.S.2: But I hope it works for me! With no errors! :D

P.S.3: Argghh! I can’t make a quick review without a rating! :(

Review by Aegis

Posted:
9 Jan 2008, 17:04
For: Deckstar (Takes It To The Bridge)
Level rating: 8
Rating
N/A

yeah, i didn’t have time for mastering, and my volume was on full

Review by SPAZ18

Posted:
9 Jan 2008, 15:56
For: Deckstar (Takes It To The Bridge)
Level rating: 8
Rating
N/A

The volume is a bit too low. I cannot hear the music unless I turn up the volume on my speakers to nearly full blast.

Review by FreeFull

Posted:
8 Jan 2008, 19:23
For: JJ2 1.23 Mouse support v1.0
Level rating: 8.5
Rating
N/A

Interesting. Too bad it only works when the utility window is focused.

Review by PakoMegaN00b

Posted:
7 Jan 2008, 15:50
For: JJ2 Wallpaper - VERY OFFICIAL!
Level rating: 5.8
Rating
N/A

This, my friends, is a true delight for both of my eyes, thought more on the left one than the right one.

RecommendedQuick Review by master sven

Posted:
7 Jan 2008, 08:19
For: JJ2 Wallpaper - VERY OFFICIAL!
Level rating: 5.8
Rating
10

Quick reviews should really be changed, as you need only one word to have an influence on someone’s grade: VERY GOOD!!

RecommendedQuick Review by Jimbob

Posted:
7 Jan 2008, 03:10 (edited 10 Apr 08, 02:26)
For: Nightfall in Noobland
Level rating: 8.6
Rating
7.8

A really nice CTF level, although the eyecandy can get a little bit repetitive at the top.

RecommendedQuick Review by Grytolle

Posted:
6 Jan 2008, 17:42
For: Nightfall in Noobland
Level rating: 8.6
Rating
8

gg

RecommendedQuick Review by axe

Posted:
5 Jan 2008, 23:08
For: Nightfall in Noobland
Level rating: 8.6
Rating
9.5

yeah unhits best level , i was a Beta tester for it and really its suprising ly small yet again noobish wtf its the best

RecommendedReview by SPAZ18

Posted:
5 Jan 2008, 18:06 (edited 5 Jan 08, 19:40)
For: JJ2 1.23 Mouse support v1.0
Level rating: 8.5
Rating
8.5

This is an interesting utility. I have used it in both SP & MP.
I attempted to complete the first level of TSF using only the mouse. I managed to do that, though it did take about 5-10 minutes longer than usual.

To activate it all you have to do is have JJ2 open and run the mouse.exe file. Press 0 (that’s zero on the number keys) to turn it on. You are then able too control your chosen Rabbit using the mouse.
When you move the mouse in a direction the Rabbit will go in that direction.
To do other moves like buttstomping you jump and move the mouse down. For Jazz’s Uppercut or Side-kick move you move the mouse down the screen and right click.
The mouse I used was an optical type. It was very sensitive. I don’t know what it’s like for regular mice.

When you activate the mouse support in MP a message comes up saying the mouse support is now on. If you want to switch back to keyboard, joypad or whatever control method you use, you only have to press 0 again.

I did have two problems when using this utility:
1. Double jumping and using the copter ears is difficult to do.
2. When running it is hard to control your Rabbit.

Aside from those two problems this is a very good utility, even though I probably wouldn’t use it much I would still recommend downloading this.
It is also good for things like flying or copters.
Ermm… a rating? Have an 8.5! :D

Review by ricccardo

Posted:
5 Jan 2008, 16:28 (edited 6 Jan 08, 12:50 by Cooba)
For: Endless Warfare
Level rating: 4
Rating
N/A

lol

[What the heck? Fraudulent rating (10) clearance. ~cooba]

RecommendedQuick Review by Unhit

Posted:
5 Jan 2008, 13:31 (edited 5 Jan 08, 13:32)
For: JJ2 1.23 Mouse support v1.0
Level rating: 8.5
Rating
8.5

Pretty useless I’d say. But super damn cool :DDDD i experienced some minor flaws with controlling but who cares. This rocks :D
another cool hax 4 me

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