Rating Deep City:
Eyecandy:
A beautiful background have decorated the level very good. I was not able to do it.
Rank: Very good
Gameplay:
A good gameplay! You don’t need only to collect gems, but also coins! You need coins to exit the level or warp to secrets. Very orginal.
Rank: Perfect
Gem Placement:
The gems are good placed!
Rank: Very good
Mark: 9,3
Download recommendation: YES!
[Extreme rating (9,3) clearance. This account has got its review privileges revoked. ~Cooba]
My review privileges aren’t revoked! I will make it better now. Maybe I can make this review more clear?
————————————————————
I find the further complete original need not only gems, but also coins to exit the level. But that is not some, you can even travel through Atlantis!
Furthermore I it finds also very good that a Treasure-Hunt-level have been made again, but that I in my review has not typed, because that is not fair.
Moreover I find that being the Hot- and Cold-chambers also complete original. In Cold must you take off a labyrinth and look out that you do not freeze. In Hot you must find a secret route through the walls.
And the Go-To-The-Exit-Secret call I also original. If you are, need you almost always only still but are 20 coins to have for the exit and then you finished.
The only thing that moans, is that there only 1 access Granted exists.
So, again a 9,3 and absolutely a DL!
[Unsupported rating (9.3) removal. You have only given reasons why you find the level original, none convincing, and as this is your sister, this review is therefore on the wrong side of suspicion despite the small clarification. Please cease rating your family member’s and best friend’s, as it does not appears you are impartial. – FQuist]
The Reviewers are right YET!.
I kinda like it yet its not THAT! good.
I give it a 5
[Rating (5) clearance. Please provide more supportive information in your reviews. ~Cooba]
A-hoy hoy, Now for my review of softcake stew.
Eyecandy
This level falls short in the eyecandy category, There is background and a few buildings, but thats it. Indoors away from the empty background we have more eyecandy, at least more eyecandy then outside, Infact it looks rather nice insde, But without good eyecandy everywhere it won’t look all too splended. Some places though it is hard to tell what is solid and what isn’t though, it can get kind of annoying.
You could have probably added another layer of eyecandy outside if you didn’t use layer 6 as a support layer for layer 4.
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| – 7.1/10
Gameplay
The gameplay here is better then the eyecandy. The flow may be abit rough here and there, but it would be rather splendid for a smaller amount of people like 4 or 6. It is too easy to RF spam up at the top, and it is abit hard to get into the base from the top, But I still think its fun at the bottom.
Maybe you should have done more obstacles on the top.
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| – 7.5/10
Event Placement
The carrot placment is pretty good, you can get it from the bottom and top, and its fun to shoot it all the way down, As for power ups, the seeker power up probably generates a camping zone because it is right there in the open, its a seeker power up, but its hard to hit somone standing in a hole, to the contrary the other power ups are semi uncampable, but they are abit hard to find. As for ammo, there isn’t enough.
Try keeping thing easy to find.
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| – 7.3/10
Bonus
-One of my favorate sets +0.1
-No music -0.1
-Not so easy to tell what is solid and what isn’t -0.1
– -0.1/0.5
Overall
Good enough level, although it could use some layout refinement.
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| – 7.2/10
Download recommendation?
Sure, It might not be the best level out there, but it is good for an ocasional play.
=D
OK, I shall change this review.
Here goes:
1. The trigger crate at the start doesn’t work. Because of this the level was unable to be beaten. Possible causes of this could be:
A. The ID in the “Trig Scen” doesn’t match the ID in the “Trig Crate” or vice versa.
B. ID 0 was used.
POSSIBLE SOLUTIONS:
A. Make sure that the ID’s match in both the Trigger events.
B. Don’t use ID 0. It doesn’t work with that.
2. There were a bit too many Hurt events, spikes, spike balls and enemies. Yes, it was the hardest level ever but having too many of these frustrates people. Try to reduce them a bit.
EDIT: I have found the problem with the crate. The Animated Tile was used incorrectly. When you smash the crate the Tile doesn’t disappear but comes up with the next tile which isn’t a BLANK tile. What you need to do is choose the tile you want to use for a Trigger event, then choose the blank tile so that the tile will disappear when the crate is smashed.
3. I had to cheat in order to get through. When I did get past the door there were platforms with enemies, LOADS of spikes and THREE Devans. Hardest level doesn’t always mean it’s gonna be good.
This level is only bad coz the level maker was showing HOW NOT to use JCS. Yes, excessive amounts of enemies are annoying and they can cause Amnesia errors when you save & load. I had to use the Sugar Rush cheat coz there was LOADS of enemies and EVERY boss at the end. Finishing the level made the game crash.
I won’t rate this since this is showing how NOT to use JCS.
This one is MUCH better than the other levels by Jazz Hyper. I couldn’t even finish it. The MEZ01 Tileset rules. Can’t rate this since I haven’t finished it.
But please use WinZip for these files next time.
Yes. this lvl has some LOTS OF reasons that i’m not a .j2l level maker.
It is the worst level I seen. welll what did I do? the level was finished in 30 seconds! Let me expalain:
Background:
Well it was the only good thing in the level. Q:Why? A:Because it was normal.
rating:2.0
Items:
Huh? I didn’t find except ammos , a powerup and one 1-up.rating:1.0
Length:
well its not too long for even beginners. for me, is j…just like, e……EATING A CHOCLATE BAR.rating:1.5
Tricks:
If this is tricky! Then somehow you made it for beginners.
rating: 0.5
Title :
It’s strange rating titles. but it’s title is “test level”.This means that maybe you were testing a small part of the level and the long one was made but you made a mistake while uploading and uploaded the test.
rating: N/A Comment
Rating result: 4.5
Comment: TERRIBLE
Rank: 5/15
Download my new level, Devan’s Tricks by warps and study real tricks and How do you work with short levels to be hard? PLEASE MAKE another level.
—————————————————-
Sorrry- Did I say Download Reconmended?1
Yes. You need actual TRIGGER SCENERY
to be able to end the level without cheating.
I haven’t typed up a large review in a long time, so here’s one now:
EYECANDY: Not a bad start. Looking at SPAZ18s review made me think tha the eyecandy was going to be horrendous, but most of the tiles on the sprite layer were fixed and the backround had no bugs. But there were still bugs. The biggest problem throughout the level was that you could see through the ground and the walls. The wall also looks as if its been dragged. Also, the level would look better with some eyecandy on layers other than 4 or 8.
RATING FOR EYECANDY: 5.3
GAMEPLAY:
The gameplay can be described in one word, boring. The gameplay is really underused. For starters, make the level longer. A longer level means that you can cram more fun puzzles and secrets and stuff in. The highlight of the level was probably jumping over some spikes whilst killing some floating lizards. There were no trigger things used, so prehaps try next time using some crates. In future, making your levels fun helps your rating.
RATING FOR GAMEPLAY: 4.2
ITEMS:
For a small level, you really don’t need that many bonusses. In this small, 30 second level, you could get 9000 points from items, and 5000 came from bonusses. The extra life at the beginning was no challenge to get and was pretty pointless. The warp to the powerup up is just the same, easy and pointless.
RATING FOR ITEMS: 4.3
AVERAGE RATING: 4.6
FINAL RATING: 4.6
RANK: 4 Not Good
DOWNLOAD: N/A
when i try and start it it says:
*The application failed to initialize properly (0xc0000135). Click OK to terminate the application.*
OK, I do have WinRAR. Played the levels. Please use WinZip next time.
OK. Here is the review with the negative comments removed.
STORY:
Just get on the space ship and get to the base. Not very original. 3/10
LEVEL 1 – Untitled (Give it a name please)
EYECANDY:
Not good. Only Layers 4, 5 and 8 were used. The background was just space and nothing else. 2/10
GAMEPLAY:
Only thing to do was to activate a switch and get on the ship. Too easy and too short. 3/10
OBSTACLES/ENEMIES:
Just 1 obstacle! Only obstacle was the wall blocking the ship which could be turned off with the Trigger Zone. No enemies either. 2/10
TOTAL = 5/15
LEVEL 1 SCORE = 5 / 3 = 1.6666666666666666666666666666667
ROUNDED TO 1.7
LEVEL 2 – Untitled 2 (Again, please give it a name)
EYECANDY:
Layers 1, 2, 4, 5 and 8 were used but the Eyecandy is still not good. Background was just space. 3/10
GAMEPLAY:
This was just a cutscene. Nothing to do but watch. N/A since there was no GAMEPLAY.
OBSTACLES/ENEMIES:
N/A coz this was just a cutscene.
TOTAL = 3/10
LEVEL 2 SCORE = 3/10
LEVEL 3 – Untitled 3 (You guessed it no name again)
EYECANDY:
Still not good. Only Layers 3 & 8 were used. Hardly any Eyecandy. Same as Levels 1 & 2. 2/10
GAMEPLAY:
There wasn’t an exit. The level was impossible to finish. All you could see was a Spaceship and nothing else.
1/10
OBSTACLES/ENEMIES:
There isn’t any. 1/10
TOTAL = 4/30
LEVEL 3 SCORE = 4 / 3 = 1.33333333333
ROUNDED TO 1.3
PLUSSES/MINUSES:
PLUSSES
None
MINUSES
No music. -0.1
CALCULATING OVERALL SCORE: 1.7 + 3 + 1.3 + 3 (STORY) = 9/40. 9/4 = 2.25
ROUNDED TO 2.3
OVERALL SCORE = 2.3 – 0.1 = 2.2
Conclusion: Don’t download this level pack. It’s not good. Levels are too short and too easy. No enemies in any of the levels. Eyecandy is not good.
Download Recommendation = No
No = 1.0 to 4.9
N/A = 5.0 to 6.9
Yes = 7.0 to 10.0
Edited to correct some maths errors and to remove negative comments.
I shouldn’t rate these without playing them online, and the review system doesn’t let me give it a download recommendation if I do not rate it. Enjoy your delicious N/A.
As for a real review, I’ll just say that one level has great eyecandy (Cursed Leaves) and one has great gameplay (The Dismal Palace).
LEVEL: Save Carrotus
Not good.
Review:
STORY:
I don’t think there was one, so N/A
EYECANDY:
OK, but not much in the background. 5/10
GAMEPLAY:
Only one level. It was too short and too easy. 5/10
OBSTACLES:
Hardly any. Very few enemies. Only obstacle was the Buttstomp blocks at the end. 4/10
PICKUPS:
There was a pointless 1UP at the beginning. The Flamethrower powerup was useless coz this level was too short. Most of the weapons weren’t needed. There were some gems but I just couldn’t see the point of them. 4/10
PLUSSES/MINUSES:
First text event at the beginning unreadable, goes off the screen. -0.1
Second text event not working. -0.1
No music -0.1
TOTAL = 18/40
CALCULATING 18/4 = 4.5
SCORE = 4.5-0.1-0.1-0.1
OVERALL SCORE = 4.2
Removed all negative comments in review.
DR: No
What the…? If it’s this bad, then why has it got 6600+ downloads?
Tried the site mentioned, doesn’t exist. :(
Why can’t you just upload the full version to J2O?
Ok but the trigger scenery must do something.I think you didn’t search to much .
The compressed (zipped) folder is invalid or corrupted.
[Rating (1.0) removed. You’re not allowed to rate broken downloads. ~Cooba]
Oops, a mistake…
When you download the zip file and look in it there actually are files in the zip.
I’ve played much harder levels in the many years I have played JJ2. The only thing you did was put hurt events and baddies everywhere. It may be the “hardest” level ever, but it was also:
Short
Impossible to beat
Full of bugs (you didn’t animate the falling scenery properly, the trigger crate did nothing)
It had a distinct lack of eyecandy
The text strings wern’t in proper English, so the level lost whatever coolness it might have had
In short, you need to work on levels that are a challenge rather than a frustration. Make them bigger and add more scenery. Test your levels before submitting them, and use proper English.
LOL very very very ugly draw
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