Review by Sacrush

Posted:
Posted more than 21 years ago
For: Oasis v.03
Level rating: 1.7
Rating
N/A

You should credit me 2 because i made the background and fixed many bugs.

Review by simmykrantz

Posted:
Posted more than 21 years ago
For: Hide and Shoot 1
Level rating: N/A
Rating
N/A

ITS GREAT!
(Essentially blank review, rating removal. Yay this sucks whee argh. ~Violet)[This review has been edited by Violet CLM]

Review by Ðx

Posted:
Posted more than 21 years ago
For: HarD Core StatioN
Level rating: 7.7
Rating
N/A

Ther ar hidden warps, they will bring you to the seeker powerup =P

Review by Ðx

Posted:
Posted more than 21 years ago
For: LMC GOLD
Level rating: N/A
Rating
N/A

Mayby you must include the tileset?

=_-

RecommendedReview by PHT

Posted:
Posted more than 21 years ago
For: The Froggy Quest
Level rating: 8.8
Rating
9

I’ve seen this pack got a major update, so I replayed, now has come the time to re-review it. The new review will probably not be as long as the old one, because I am too lazy to write such a big one again. ;D

When compared to the old version, you can see that it was improved a lot. The levels are now longer, a new one was added, aswell as some other changes.

In the first level you meet Eva, who tells you that her mum has gone crazy, and she decided to catch Eva’s little Froggy and turn him into a moster with a morph machine. Soon after, Jazz gets caught up by Mrs Fat & Ugly and put into the castle dungeon.

From there on, you’ll have to find a way to escape, find the frog and defeat Eva’s mum.

All the levels are very fun to play, with lots of well placed enemies and other obstacles. There are also quiet a few puzzles, but sadly most of them have a text sign next to them which tells you what to do. Each level features an end boss, and every of them is different. I especially liked the Rocket Turtle at the end of the third level. The 4th level, called ‘The Crate Zone’ was almost completely redone, and like I said before, there was a new level added. That new level is not really a new level though, it’s the one you were playing earlier with Froggy. Still, it did add a nice touch.

Another good point of the Froggy Quest is that it is not easy. The enemies are often placed in very strategical locations, sometimes so evilish that it’s hardly possible to dodge attacks, but the many safepoints make up for that. The text signs next to the puzzles I didn’t like, but I can live with it.

A huge amount of work has been spent on this episode, which is easily noticable. There are a lot of inventive ideas, original bosses and every level is different from the one you were in before.

The eyecandy is also good. There are no tilebugs, and all the tilesets were used in a nice way. The ending tileset, which was made by the author himself has a bad palette, but I won’t deduct points for it, as there is an excusion in the readme file.

The story, although being not the best I’ve ever seen, is easily understandable, logical and gives it all a reason.

Overall, this is a very cool episode, the only downfall is that it was a little bit short, I began playing yesterday evening and finished today morning.

Still, a must download, and I hope to see more stuff from the author in the future. ;)

Rating increased from 8.2 to 9.0

Review by fearofdark

Posted:
Posted more than 21 years ago
For: mi first GOOD level please try
Level rating: 2.1
Rating
2

Let’s put this to the test, the last two things I rated were below 1.5. Can you do better?

EYECANDY: Hmmm, I told you to use the other layers, and you didn’t!!!:( You only used layers 4 and 8. Eyecandy: not your strongpoint, but the only good point is the two layers you use are fixed.

ITEMS: Well you used items this time, but you could fit a lot more than that in.

ENEMIES: YOU USED ENEMIES ( YAAAAAAYYY!!!!) but you didn’t use them correctly, you overused them a bit.

RATING: 2.0

FUNOMETER: 6.1

FINAL COMMENT: You finaly reached 2, try to keep on doing your layers fixed and to not overuse enemies. And next time you use a boss, PLEASE PUT IN CARROTS!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Review by PHT

Posted:
Posted more than 21 years ago
For: super_jazz v.01
Level rating: 1.8
Rating
N/A

Well, I would review, but after I killed some guys called “army” (hey, they didn’t move) there was a text sign that said I should hit the crate to get there when I need the crate or something of this sort. Actually, I don’t know what to do here, and ‘cause there’s no way to get outta here I couldn’t finish :(

Simmykrantz, can you help me?

Review by PHT

Posted:
Posted more than 21 years ago
For: 2 Pack
Level rating: 6
Rating
N/A

DON’T MAKE THE SAME FILENAMES AS THE ONES FROM OFFICIAL LEVELS DUDE!
Sorry, but I don’t wanna overwrite the original diamondus level. Please fix that, then I will review. Send me a private message if you have fixed that.

Review by PHT

Posted:
Posted more than 21 years ago
For: Exoticus
Level rating: 8.6
Rating
8.5

Ok, I’m not good in rating tile sets, but I will try :-)

MASKING
The masking is very smoothly done, I didn’t got stuck in the example level and there aren’t any masking bugs.
Also, what looks like it’s masked, IS masked (very good) :-)
SCORE: 9.0

COLORS
The colors are very nice, I didn’t see the original jazz jackrabbit exoticus levels, but I really like the colors here. The winter version is cool.
SCORE: 8.7

GRAPHIC QUALITY
The graphic quality is high, the tiles fit together well and look very smooth.
SCORE: 8.5

THEME
The tileset has a theme of an exotic island, you can build a beach, a cave something that looks like a castle build with lego :), a forest and a black hole or something :)
5 themes in 1 tileset is great, but I don’t like the castle thingy :P
SCORE: 9.5

MISSING TILES
All the tiles I needed are there. The tileset has poles, selfmade blocks which look really cool, tubes, text signs from Jazz Jackrabbit which could work fine with Trigger Zone and more stuff.
SCORE: 9.7

USEFULLNESS
This tileset is very useful, there are 5 different themes, different backgrounds, a textured background, 2 palletes, event stuff and all you need to build a cool level.
SCORE: 9.7

TILE PLACEMENT
The tile placement is good, you fastly get to all you need, I only think those trees could be a bit more up (because I always had to switch up and down).
SCORE: 8.0

So, that’s all, I don’t really know how to rate this, I don’t review tilesets often :-) so I’ll just agree with the others and rate this 8.5

GOOD JOB

NOTES
I’m using your tileset in my episode. KeEp Up ThE gOoD wOrK :)

PHT

EDIT: Sorry, my episode got stopped because I ran outta creativity, so I won’t continue it.[This review has been edited by PHT]

Review by DanYjel

Posted:
Posted more than 21 years ago
For: Oasis v.03
Level rating: 1.7
Rating
1.7

Okay. Just stand in our community and make more levels. Only don’t upload all of them. When I played it with you… I wasn’t bored from bugs like trigger zone in battle or last-tile using… No, that wasn’t that worst. Just look at eyecandy and you will understand. No ammo, stupid leveldesign. Maybe you can get 2.5 for this but only for much much bigger level… It’s something about 128×128 or I don’t know and it’s not good for any type of game. With this level can have fun nobody but you…
Just keep practicing.

Review by PHT

Posted:
Posted more than 21 years ago
For: extremely interesting winds
Level rating: 5.7
Rating
5.7

Hmm..interesting level. Here’s my review:

CHECKLIST
[x] Single player mode
[-] Multiplayer mode
[x] Playable with Jazz
[x] Playable with Spaz
[x] Playable with Lori
[x] Easy/medium/hard setting

STORY
This level doesn’t have a real story, you just have the mission to go “back in time”. I don’t really know what this does mean, but I guessed I’d have to find the exit. Because there is the try of a story I’ll give a 2.5 here.
SCORE: 2.5

LVL DESIGN AND EYECANDY AND…STUFF
The lvl design has two parts, one normal part where you shoot enemies and some mce jazzes (good!) and meet some swearing cars :-)
And one which is called Skydiving. You have to find a coin first, but it isn’t really hard to find (I don’t remember where it was :) )
Then you fall, and fall and fall and grab some diamonds on the way down. At first it’s fun, but then it gets boring. The last part with those gem rings is totally pointless because gem rings don’t give you points and you already (should) have over 100 gems. There could be more variety in gems and some obstacles.
The eyecandy was ok, There was a background layer and a tiny bit in layer 3. What confused me at the start is that all here is pink :-)
Oh, I forgot after skydiving you have to beat a robot. Sadly, this is totally easy if you got the ice powerup (which is easy to get), because once a robot boss is freezed, he doesn’t move and you can easily shoot him with blaster.
After the endboss the game counted about…2300 gems (!!) :-)
SCORE: 5.5

GAMEPLAY
The gameplay was ok, but there could be more items, more variety in the skydiving part and it could be a bit harder.
SCORE: 5.0

LENGTH
The level took me 6 minutes, but I think the skydiving is too long.
SCORE: 6.0

AMMO AND OTHER WEAPONS STUFF
Ammo placement is very bad. There is only one ice powerup, which lets you deactivate the boss. There should have been more ammo + no freezer ammo (if you use the robot boss, be sure the player can’t have ice unless he cheats).
SCORE: 1.5

BADDIES
The enemy placement is ok, those mce jazzes are good. After the skydiving part you get sucked into the boss (oh dear). The boss is too easy because of that ice powerup.
SCORE: 4.5

HURT EVENTS AND OTHER OBSTACLES
There aren’t any other obstacles, I wish there would be some in the skydiving (would make it less boring). Oh, I forgot you need a coin for skydiving, but that’s way too less.
SCORE: 2.0

TILESETS
The author used the megamegatropolis tileset from Disguise. He used a weird pink version and that’s original.
SCORE: 7.5

USE OF TILESETS
The tileset use is neither good nor bad. It’s average. I think there could be more stuff in layer 3 and maybe a second background layer. The skydiving parts should have more eyecandy. And I think layer 8 moves a bit too fast, but that’s only my opinion.
SCORE: 5.0

CONCLUSION
This level is ok, but needs several fixing. Next time make your level more interesting, use ammo and more eyecandy.
DOWNLOAD? Your decision
HOST? I think the skydiving idea could be used very well for a treasure hunt level (hint hint!!) but with less gems :)
LEVEL RANK: Average
——————-
FINAL RATING: 5.2
——————-

KEEP UP THE GOOD WORK AND CONTINUE MAKING JAZZ JACKRABBIT 2 LEVELS!

PHT

NOTES
Oh and please don’t get mad that I rated lower than the other ones :-)
I’m a bad guy muahuahahahaahaaaaaa
joking :-)

See you

[EDIT] + 0.5 Bonus Pointz because Nim helped me out with that MCE thingy
You rule dude :D[This review has been edited by PHT]

Review by Ragnarok!

Posted:
Posted more than 21 years ago
For: (Tileset) J1pezrock
Level rating: 8.7
Rating
9.7

WOWOWOWOWOWOW!!!

Masking: No masking bugs, or were there… i dont remember but this conversion doesnt have one tile missing (that is used in JJ1) and i think i saw some new tiles or am i thinkin of the wrong tileset? Nothing missing here.

Layer possibilities: I dont see a way that layers 6,2 or 1 can be used but more than usual is possible to use. Nice background and like the pezrock original one. There are many ways to use this tileset and this is one of my favourites.

JJ1 pezrock to this: On this one it has better graphics, and i think i recall more tiles or new ones and also like JJ1 Pezrock, this tileset rocks.

Other stuff: This tileset rocks, and it is simple to use. The only thing that brings it down is no music, i really like the Pezrock music, someone else uploaded it later at some point but it took me a while to find.

Overall: this tileset rocks!

Review by fearofdark

Posted:
Posted more than 21 years ago
For: Carrots
Level rating: 6.5
Rating
6.5

Leme rate this:

EYECANDY: Good. Lots of eyecandy!!!!

AMMO: Not too much ammo.

SIZE: A bit too small.

RATING: 6.5

FUNOMETER: 4.8

FINAL COMMENT: Good level.

Review by Ragnarok!

Posted:
Posted more than 21 years ago
For: extremely interesting winds
Level rating: 5.7
Rating
5.7

Very interesting lvl, with cars swearing at u…

EYECANDY: Not too goood but it is using a hard to use tileset which i rate u higher for, though i am currently makin something with it. U used 4 layers which is exactly average… i see quite a few bugs when i play but none are horrible… The eyecandy is reasonably above average, coz it is usin a rlly hard-to-use tileset.

LEVEL: This lvl isnt fantastic, though there are rude cars about… =P. There are a few original ideas here, there are MCEs and trigger zones that get u the freezer PU. which is good… and also the skydiving idea is really cool, and fun unless u get hurt by the dragons in the wall… which is annoyin. Not a straight lvl which is good. and this lvl isnt that short, not much secrets (or maybe none). there are some traps that can be irritating…

Pickups: Yay… not bad placement. it is above average, and the lvl doesnt keep on doin one pickup, (apart from the gems in the skydiving, which is fun). the placement could be better again.

Other Stuff: Music suits lvls, and there are winds (actually conveyor belts) for the MCEs, i’m just wondering: couldnt u put the belt and spring in the wall? The name suits the lvl in this case. again no nxt lvl. and very wierd… it is all pink!

Overall: this is good, not too good, but good

Review by Ragnarok!

Posted:
Posted more than 21 years ago
For: Goody Two Shoes
Level rating: 4.4
Rating
3.2

HAH! Row odin thinks Tiger lily is a new Evilmike… How dumb can u get, comparing Evilmike The Great to tiger lily the FEMALE! lol! 7.7 is also an overrate! Oh well here is my review:

Eyecandy:
Like violet said no glaring bugs…. but not too much of a good eyecandy, disguise’s head makes the lvl’s eyecandy better! No textured background… no layers 7,6,5,2,1, oh well at least u used layer3. The tiles are all the same type, which is bad though this is ur first lvl, i cant make my review all kind for that. so the eyecandy is below average but it can be better in a few ways…

LEVEL:
The lvl is quite short and it can be fun, and actually its better timing urself but this lvl is good in ways, interesting secrets but the coins are in the secret… so u must find the secret to get Seeker PU which coins get u, not many ppl put coins and rabbits that warp u but this lvl did, this is another good thing, this lvl is far tooo short even though u r female, i still think it is short.

Pickups: The placement wasnt great but wasnt bad here it is above average… that ups my rating. but still it can be a lot better, try lvls with good eyecandy and placement for examples to hlp u…

Other stuff: the music doesnt really suit the lvl, and the good part of the music comes a bit near the end even if u collect everthing. Also this is a really wierd lvl name… “Goody Two Shoes”. Also there is no nxt lvl setting, which is kinda annoyin. one good point is that there is lighting effects and average event placement.

overall: not too good, not too bad… try and shape ur lvls nxt time and make it bigger! Odin’s review shouldnt really count, as he is just wierd and he likes crap lvls not that any good lvls are bad, it is just that Odin thinks it deserves 7.7, and voilet thinks 4.2 which is more reasonable. If voilet thinks my orbitus lvl deserves a 7.2, then this deserves a 3.0…

AT J20 WE ARE NOT SEXIST!!! OR ARE WE?[This review has been edited by sabaspaz]

Review by >Agama<

Posted:
Posted more than 21 years ago
For: OLC Battle Pack
Level rating: 8.9
Rating
N/A

(Rating removal. -Trafton)[This review has been edited by Trafton AT]

Clarification: this was an Agama clone and is not the real Agama. [This review has been edited by FQuist]

Review by >Agama<

Posted:
Posted more than 21 years ago
For: Exoticus
Level rating: 8.6
Rating
N/A

(Rating removal. -Trafton)[This review has been edited by Trafton AT]

Review by Violet CLM

Posted:
Posted more than 21 years ago
For: Goody Two Shoes
Level rating: 4.4
Rating
4.2

Alas! I was going to give this the rating it deserved, but then I saw the beautiful entreaty of “I am a female” and my heart was lost. Now I must give this a 10 so that she will go out with me! Because that’s what females do on J2O!
..er. Sorry. Please don’t incite sexism. I’m sexist enough already, and I’m sure other people don’t need the provocation either.

GRAPHIC QUALITY: This is one of those levels which tries to completely sail through the eyecandy category on the strength of a nice looking tileset. Sadly, you have to actually be able to use the tileset, and that factor is not readily apparent. There is very little deviation in the walls or background (layer 8 isn’t textured – this tileset supports textured mode, right? Mirrow, have you been making bad tilesets again?), and there’s not much else to speak of. No ground – the whole thing takes place in what I assume is supposed to be a castle. No background eyecandy. Essentially no layer 4 eyecandy except for Disguise’s head. Disguise is a great guy, but his head is not proper eyecandy for a level.
Pros: No glaring tile bugs.
Cons: Nothing beyond the basics, too much Disguise, a few layer 3 problems.
Rating: 3.7

LEVEL DESIGN: “Run to the right” is a good description of the design fo this level. It is not as bad as that Diamondus race level where you never have to press any keys besides run and right, but it’s pretty bad. I timed myself and beat the entire level (including the boss – been a while since I saw someone make Bilsy difficult… come on, people!) in less than thirty seconds, and I count too fast. This would automatically get a low mark, but it’s somewhat saved by the fact that the main time spent playing this level is spent finding the secrets. Admittedly the secrets are mostly layer 3 hidden holes in the floor, but there are still secrets, which is kind of interesting. I didn’t have nearly enough coins, for example, though I’m not positive there are actually so many coins in the level.
Pros: The secrets are a nice touch – keep that in mind for your next levels and they should become quite enjoyable.
Cons: Still too much of a straight line. Add some curves, corners, whatever strikes your fancy. Fun tricks like moving platforms. Spikes (the one place where there were spikes was cool, I’ll grant).
Rating: 5.0

GAMEPLAY/FUN FACTOR/REPLAY VALUE: It occurs to me a great deal of “Level Design” was actually spent describing the gameplay. Oh well. As I sort of said, the gameplay of this level in itself is not very enjoyable, it’s the many detours that make up the prime interest value. Obviously this is not done so well as it is in levels such as Tomb Rabbit – Central Cave, but that’s a very high standard in the first place. Sadly, despite the secrets, this level doesn’t really become a level you’d have any particular desire to play more than once, unless you’re an insane overrating J2O reviewer (naming NO names).
Pros: Did I mention the secrets? Yes, I did. Oops.
Cons: Just not very interesting.
Rating: 5.0

ORIGINALITY: I liked the part with the spikes. It’s not quite original, but it does look fairly professional (aside from the graphics, but that’s another story). Besides that, this level is pretty much dullsville. The only bit that interested me was the float ups – a few more spikes and a little more room and that could become somewhat interesting.
Pros: N/A
Cons: N/A
Rating: 3.5

EVENT PLACEMENT: There are way too many goodies. Coins, shields, ammo – you name it. There’s a secret at the start of the level containing some ammo which never shows up again in the level and you have no reason to use. There aren’t enough enemies to deserve the ammo, but I suppose that’s a good thing. Too many enemies can be a crippling point for a level. I saw no real event bugs – no destruct scenery on un-animated tiles or stuff like that.
Pros: Decent enemy placement.
Cons: Way too many goodies. Advice: study other levels, particularly the Formerly a Prince episode and anything by Chandie. Avoid anything by Blade or Willie in this regard.
Rating: 3.7

OVERALL (not an average): This is not a bad level, but it is below average. There appears to have been some sort of story to this level, in combination with another level(s?) that was not included in the .zip. Huh. Warn us next time.
Pros: Eyecandy’s not BAD, nor is most anything else.
Cons: Somewhat dull, over too soon.
Rating: 4.2

On a side note, I completely forgot you were a female while reviewing this. ANGST!

Review by Odin314

Posted:
Posted more than 21 years ago
For: Goody Two Shoes
Level rating: 4.4
Rating
7.7

Welcome to the JJ2 community. Please leave your ego, soul, and sanity at the front desk.

Here at J2O we are not racist, nor are we gender-oriented. We have a good amount of men and women in here.

One sec, let me review the level…

[Please hold, your upload is important…]

Ok, review:

Layout:

Not bad, for your first try. 8 of 10.

Eyecandy:

You used lighting! Good for you. Though the background isn’t textured. Oh,well. 7 of 10.

Technical Quality:

Music is there, but the next level setting doesn’t work, because I don’t have the level. Oh, well. 7.5 of 10.

Hype:

Hype is the rating before I rated. There is no rating, so this is void.

Tilt:

Great level, for a newcomer. Try making battle levels. I think we see a new EvilMike here! 9 of 10.

8 + 7 + 7.5 + 9 = 31.5 / 4 = 7.875 = 7.7

Keep making levels! You can only get better!

-ThO

Review by WaterRabbit

Posted:
Posted more than 21 years ago
For: space base 17-D DL and ReView 1.00
Level rating: N/A
Rating
N/A

This is great Acid Psy. It has really good eyecandy. The weapons placement is good. There is lots of room to move in.
This is execellent. I give this an 8.
(Unsupported rating removal. If it’s so good, why not give it a 10? There are obviously some flaws, but you don’t tell us at all what they are. Your description of things is sub-par at best – “good” doesn’t tell us anything. What about the actual gameplay? Is the level original at all? Just a few things to consider. ~Violet)[This review has been edited by Violet CLM]

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