Eyecandy – Good / very good
This tileset is rather limiting, but people all ways seem to whip up original eyecandy in their levels with it. This one, for example, takes all most all the tiles and makes them translucent. The background is moved to layer 7, is made translucent, and there is a blocky background in layer 8. Very original and nice looking. In layer 6, there are just variations of blocks that make up a nice layer of (I forgot what I was going to put here). Layer 5 consists of some pipes, and other stuff. Layer 1 has pipes, also. They’re not overdone, and they look nice overall. Layer 3 has some occasional blocks in front of you to add to the eyecandy. Overall, a limiting tileset using seven out of eight of the layers is very impressive.
I’ve said all that good stuff, and I unfortunately bring you the bad news – just about everything is translucent and will therefore slow down some older computers. I’m not taking off any points, but I’m not guarenteeing some people, such as BlurredD won’t take off any. My computer seems to run just fine.
Pros: Nice eyecandy; uses most of the layers.
Cons: The translucency may cause some older bags of suck computers to run slower.
Gameplay – Good / very good
Very good. There is one big balancing issue… the warp that leads to the blaster powerup and one of the two 1up carrots is much, much closer to the blue base. I didn’t notice this when testing the level, unfortunately… argh. The level flows nicely, and there are some secrets. There isn’t any biasing… the sucker tubes’ speeds are set nicely, too. I’d like to point out that the sucker tube leading from the blue base to the left has to go slow for balancing purposes. Without it, you will be able to reach the carrot from the blue base in three seconds. The red base takes four seconds to get to the carrot, and Magoo had to slow down the sucker tube in order to make both bases be able to reach the carrot in approximately four seconds.
Pros: Good gameplay, nice flow, no biasing, etc.
Cons: The blue base has the warp to the carrot and blaster powerup much closer.
Ammo placement – Good
Let’s see… not bad at all. Magoo explains that for a level of it’s size, it doesn’t need any more than one powerup. I’d like to see more than one powerup… and if not that, maybe a different powerup besides the blaster one. Perhaps a seeker powerup and/or a bouncer one. I usually make bouncer powerups and seeker powerups priorities in my level. The blaster power up is far too close to the blue base, though, especially because it’s the only powerup. On top of that, there is a 1up carrot right next to the blaster powerup. The carrot in the middle that I was talking about earlier is placed nicely, though.
Pros: Good ammo placement overall.
Cons: The blaster powerup and one of the two 1up carrots is too close to the blue base.
Overall: Solid CTF level.
Download: Yes.
Host this often: Sure, but I don’t think I’d ever host it quite as much as Distopia, Moree Mines, and some of the other ones I’m addicted to.
Another tileset of Labratkid. Nothing else
There’s NOT much eyecandy tiles for layer 4, only some mushrooms (next time make anim to Mad Mushroom of CK4), deeeeeadly fire and familiar mountains from Psych reserved to 7th and 6th ones. Chair said that some tiles should be done better, and I agree with he… she… whatever.
“Event” tiles also are in here, type hooks, poles, bustable scenery etc. I didn’t saw any mistakes in stuff, but I place 7.5 since I don’t like youthis tileset is great!
Cooba a.k.a Qba
[This review has been edited by Cooba]
Edit: Okay, it’s reuploaded. Now, download it. =P[This review has been edited by labratkid]
PHT: The textured background is a cloud filter in Photoshop. Since I don’t have Photoshop, I had Spazzyman make it for me with the click of a button, and I edited it. I didn’t take that for Psych. I did, however, take the mountains from Psych. Thank you for reviewing.[This review has been edited by labratkid]
Winner, yes, the waterfall was ripped from JJ1, and, no, it’s not from Diamondus. I don’t know where it’s from, but it’s not Diamondus ;-P I think it’s Crystalis, but I’m too lazy to look.[This review has been edited by labratkid]
Um, no. IMO it’s ripped from Crysilis, not Crystalis
Crystalis doesn’t exist
Only Crysilis
So
:P
Hahaha
A tileset =O
TILES/EYECANDY OF THEM:
I’d like to mention that Labratkid starts to advertise TF with this tileset. And this one has even ripped mountains from Psych 1 (night?). Waterfalls are ripped from Jazz1: Diamondus. The tileset has a text “Waterfall taken from Ancient Riches. Used with permission.” Maybe Ancient Riches has that ripped waterfall too? I never saw ancient riches so I can’t tell if that’s a lie or not. Anyways the waterfall is from Jazz1 diamondus. Layer4 tiles aren’t a so good quality things. The grass isn’t wonderful, but it isn’t bad. Average, maybe.
TILES/EYECANDY OVERALL: 7.7
MASKING:
Woah, mask messages. MASK MESSAGES STRIKE BACK! There are invisible tiles. Yay. Now you don’t need to make an arenastyle level to CTF. Just use these tiles as a border and you don’t need to take care of them again. The masking is just as it must be. Fun…
MASKING OVERALL: 9.4
EASY-TO-USE:
It’s actually easy to use this tileset. So all newbies can download this now. You can make a good level even if you would be new to JCS. You just need to know how JCS works and blabla…
EASY-TO-USE OVERALL: 9.2
PALETTE:
Normal palette… Just like the stencil.
PALETTE RATING: Does not affect.
TILESET INTERESTINGNESS:
or how was it said? ;P
The tileset itself is quite boring. If the colorful one tile is ignored, the whole tileset is brown and blue. If a level with this is made, it should be short. This is boring…
INTERESTINGNESS OVERALL: 5.7
VERDICT:
A quite nice tileset, but it’s boring. I don’t really see anything interesting in it. 7.
For some reason, I don’t like it. hides
To start, the layer 6+7 eyecandy is ripped, something I don’t like. The waterfalls and fire are also ripped, I won’t take points away for the fire because it’s very hard to make a decent fire animation but you could have created the waterfall yourself easily. The ground looks nice, however it’s almost the same color as the background eyecandy and the contrast is too low. Some gradients at the edges would have been nice. The grass is okay, too bad there are no tiles with grass for slopes. Some things that I will add points for altough it’s unfair: The commander keen mushroom (hurray!) and the Total Freaks signs (hehehehaha). I also EXTREMELY LIKE the support act >)
All items that should be in a decent tileset are present, including hooks, poles spikes and text signs. No exit sign, but you can use an “EOL Signpost” event for that.
The textured background is fairly nice, the fog tiles can be useful but overall the tileset looks quite boring. Everything has the same, brown color. A little gradient at the edge of the platforms could have taken this major setback (in my very humble opinion) away.
Make more colorful stuff next time, the graphic quality shows your tilesets have some potential >)
YEAH!!!!!!!!! You have a ton of items!
1 Good eye candy
2 Great arts (you are good arter)
3 Good texture background
4 Great backround
5 Great forground
6 You forgot a lot of stomps
7 Good hook tile
8 Good poles tiles
9 Good leyers
10 Good animated tiles
11 Cool mountains
12 Cool fire
13 You’ve name your tileset, with your rabbit, that’s good!
Overall rating: 8.2, there some problem but few! ;-) Have a nice day!
~Bjarni Haraldur Sigfússon
COOL TILESET!
The tileset is good drawn and not too hard to use. It has also textured bg (stolen from psych tileset by Nick Stadler ;P). There is also some stuff for layer 3 and 5. At the moment I can’t use it because I am working on my Forests Of Dreams episode but it’s really cool tileset. + Bonus for those blue “things” from Comander Keen 4 (I hated those as I played Commander Keen :]). I don’t feel like making the review much longer. All I have to say is: Well Done.
PROS: good drawn, stuff for layers 3 and 5, commander keen thingys.
CONS: like mentioned in chair’s review textured bg isn’t too easy for newbies (like me
;->)
FINAL RATING: 6.5
THE FINAL GRADE: C-
DOWNLOAD RECCOMENDATION: maybe
PHT
EDIT: now I saw Traft’s rating and was shocked. OH MY GOD! I’M AN OVERRATER!!!
Then I looked again and….well, maybe 7.7 is really a bit too high. alltough I think 4.7 is a bit too low for this.
A 6.5 fits it for me
sry labrat.
PS: cause I don’t get mad on you you shouldn’t get mad on me ;-P
[This review has been edited by PHT][This review has been edited by PHT]
I’m not a big fan of CTF levels, but I find this one’s not too bad at all. :)
(Unsupported rating removal edit. Give more detail in your reviews or they’ll just end up being deleted, and you might even get a warning if you do it too much. ~Violet)[This review has been edited by Violet CLM]
Aaaah… the magic of the JCS 1.23 patch. This level is very mediocre.
Perhaps a little long for a race level. I liked the water, but the tileset used wasn’t very nice. :\ And the eyecandy was nothing special. Still, it’s a pretty good level.
Very good race level. Only real drawback is I find it’s a little long to be a race.
Wow! Awesome tileset. Although, I find it’s kinda hard to use. :\
True, true, it is an odd boss, but I doubt anyone would want to use this. :P
Too short and bad selection of enemies. But I suppose it’s not the worst for your first level. Let’s just leave it at that, I’m not in the mood for anymore criticism
Not enough enemies and the level is just way too short, I mean, it’s okay to have a semi-short level but this one is just ridiculous. However, the tileset use wasn’t bad at all, but that barely pulls the rating any higher.
AWESOME tilesets. I’m not into the mood for a review, so I’ll just leave it with that. :P
(Sorry, that sort of behavior is unacceptable. Unsupported rating removal edit. ~Violet)[This review has been edited by Violet CLM]
Whee, Labratkid uploaded new tileset, lets review:
TILES ADDED / EYECANDY TILES:
Wow! This tileset has all tiles what good tileset needs. Waterfall,Ground cave tiles, mushrooms, etc.I also love that mushroom (from commander keen4)
and textured background is good too.
Only bad thing is that background layer eyecandy tiles (two kinds of mountains )can be bit hard to JCS newbies.Nothing else to say. =p
Pros:Good eyecandy tiles, etc.
Cons:can be bit difficult to use by JCS newbies.
Rating:8
EASE OF USE:
This tileset is really to use, when i downloaded this tileset, i went to my JCS to look at it, (almost 8 minutes ago) and i know how to use it.But, there is a bad point, like i said in Eyecandy section, those mountains can be
bit hard to use (by JCS newbies)
Pros:Using this is easy.
Cons:can be bit hard to JCS newbies.
Rating:7.7
DETAIL / QUALITY OF GRAPHICS:
Okay, lets say that detail awesome.
Those mountains, (for layer 4.) look like they would be from Tileset master or something.Hmm, and lets say that this set reminds me of “Rocky Roads” and “Earthworm world” .
But, there are bad things. I think that those mushrooms should have done better, but it is still very good set.
Pros:Graphics are good.
Cons:okay, some tiles should have done better.
Rating:8
MASKING:
masking is very goodly masked, nad i have no complaints.Thigies are rightly masked, and mask message is good.Only bad thig is that those mushrooms are weirdly masked, or at least i think so.
Pros:Good masking mostly.
Cons:mushrooms.
Rating:7.7
COLORS:
the whole tileset uses brownish color.But, luckily diffrent kinds of mushrooms were included, and a waterfall, they will rise my rating number. Anyway, i think there is too many tiles what are brown…
Pros:Good colors…
Cons:Brown,brown…
Rating:8
MY CONCLUSION:
This is very good set, make more tilesets, Labratkid.
DOWNLOAD RECOMMEDATION: YES!
BUILD WITH THIS: YES!
FINAL RATING:8 ( 8 + 7.7 = 7.8 + 8 = 8 + 7.7 = 7.8 + 8 = 8)
EDIT: I decided to take another look to your tileset. i saw some tiles, what i dind’t saw first time. Horever , those tiles rise my rating number. Congrualations.
EDIT2:OMG, i forget masking!
EDIT3:I added new section to my review, Colors.
~ThE ChaiR[This review has been edited by ThE ChAiR]
This is a fairly average tileset. Some parts I liked, others I didn’t. The warp horizon background looked a little odd, and the tileset itself looked a little rushed. But I thought it was a fairly creative and original tileset and it looks fairly easy to use. 5 from me.
Argh, I’m going to reupload in a few minutes, because there is a palette bug that makes poles and the textured background in 8bit work incorrectly. Please download the updated version if you have all ready downloaded the level.
Edit: Okay, it’s reuploaded. Now, download it. =P[This review has been edited by labratkid]
PHT: The textured background is a cloud filter in Photoshop. Since I don’t have Photoshop, I had Spazzyman make it for me with the click of a button, and I edited it. I didn’t take that for Psych. I did, however, take the mountains from Psych. Thank you for reviewing.[This review has been edited by labratkid]
Winner, yes, the waterfall was ripped from JJ1, and, no, it’s not from Diamondus. I don’t know where it’s from, but it’s not Diamondus ;-P I think it’s Crystalis, but I’m too lazy to look.[This review has been edited by labratkid]
Trafton, the hills are not meant to go from 180 degrees to a steep angle. You should usually start out with a slope that’s not steep, and move onto steeper ones.[This review has been edited by labratkid]
Neon, if it’s the same, why is there a 4.0 point difference in your ratings? ;-P[This review has been edited by labratkid]
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