since you assked not to talk about the name, i vont say that it is funny,rood, doesnt fit with this level,banal }:>
The level itself is 4 SPEED . not arriginal, but i like it(mistake in word(arriginal));) The music file is G R E A T. ANIWAY, THE LEVEL IS :),NOT :D
:-x
WHITE IS RIGHT, SPAZ IS BETTER PLAYED IN THIS LEVEL. The level is
COOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOL and
URIIIIIIIIIIIIIIIIIIIIIIGINAL.but the TUBE tileset is overused, and the level is a litle hard(For rookies unpassing)
TIP: for those who press Caps lock, its not a good idea in this level.
GMTA :D
Level1: boring, dull,short :-o
Gemz, food,coins arent good in TH. NO ENEMIES IN TREASURE LEVEL. :-(
LEVEL2:SAME STORY WITH FOOD, ALSO DULL,BORING.I CANT pass the star blocks(what are they for?) :P~~
Level3: Not a long level. The shortest of this 3 levels
+ A nise music
IMNSHO i give you 3.5
What do you think, this levels make me cry :~~( ,or ROTFL? :P
It would be at least a bit better if the logos would be joking from today’s companies like in Industrius tileset. Being like it is now it just isn’t worth downloading.
COOL LEVEL. A LOT OF SPRINGS MAKES IT INTERESTING, CHALENGING, BUT A BIT ANOYNG.THE TILESET IS GOOD, BUT IT IS BETTER USED IN DARK LEVELS(-2)
BTW, GMTA.;)
One of the best battle levels I ever seen.
That waterthing on the background(I forgot the right word because I am dutch) thats running at 70 frames per seconde. Man, thats fast.
I havent seen any – points.
It is very cool and you never get bored.
Shoot your oppents at full speed, there are many fastfires. Oh yeah maybe that is the – point, there are 6 fastfires at one place.
But you also can be happy with a 9.2, can you? Download very reccomend!
I also loking forward to the full version. Only it is a bit difficult. When the full version is ready, you may get a 9.5 or higher from me.
:)The download is not working…
>Man, I hate that water bit.
I have lose 1 life hart.
I think this level is medium.
Make more enemies in it, and no save points, then you have a hard level!
I must say, I never rated the original. But I’ve played it online a couple of times. And I must say, I think this one has a better tileset choice. And besides, it was worked out into details just like the original was. Also I feel that the music fits the level fine. It can’t be a down that the file has been used before, why not use it again when it fits!
Good enof I think.
If you are borded download it. But, the download is not recommend…
Very good for that age.
Here are some things that bother me:
(from Chandie)
1- There’s no eyecandy
2- Bad background and foreground usage
3- Using carrots stuff in the Easter titleset.
But a + point because it has a nice gameplay.
Funny titleset, only it is bad that you just copied levels…
Man… I have realy enyod this episode. A little bit hard but thats adds fun. Very cool titleset, nice story. And the music is cool. Funny you can shoot the demons. Here is the 9 you realy deserf.
Why do you put background stuff on layer 4? I dont have the titleset for the secret level. But it still realy worth a 6. Only thing is the eyecandy, then this level is worth a 8 or higher.
It is not very good. Not very well copied. Next time, spent more time in it.
I agree with Violet, it is bad…
The level was quite good. The tileset use was great, and you have to take in the consideration of what a non-user friendly tileset agama’s egypt tilesets are. The tiles fitted, and the shadows were cool, added more detail. Lots of well placed tiles which made the level more realistic, but it wasnt the best. I felt that some tiles, like the buildings, were underused, and some tiles were a bit overused. Navigation wasnt that good. It was circular and all, but there were several problems. One was that the right side of the level was open, and everyone knows that of you hide in the far right, you’ll become invinsible to shots. This problem could of easily been fixed, and downgraded the rating a bit. Also, near the bottom were the +1 carrot is, it is a complete dead end, which isnt good. There could of been a passage out (other than the one you took in) and i feel the author underlooked this, for you can easily be trapped down there being guarded by another player at the top of the stairway waiting for you to come up so you can take a beating. Some suckerz or warps could of been used instead, or at least make the carrot full energy, because there are powerups in the level which do 2 damage a shot. Bridges could cause divide by zero, but they’re ok. The right side was open at the top, again, and it could of been easily fixed just like the first open side, but it wasnt. The author could pay a bit more attention to these things, so he can get better ratings. The author used vines instead of hooks for better gameplay, and it was easy to get around. The ammo was placed well, but some people may consider it “sparce”. But it was placed in a creative matter, and matched the term “Abit above average” in my eyes. There could of been coins in the level, so you’d have more to explore, but thats my opinion. Springs are nicely placed. I have no idea why the author placed a pole where he did, but he just did. This is because what if you are being chased, and suddenly you run into a pole which takes a few seconds to spin you around, by then your foe will surely catch up and blast you. Anyways, the music fits the level, had an egyptian theme to it. I did find some bugs, but they were tile bugs, so i cant complain to the author i\of this level about that. Instead of a green spring being on the top right near the open space, there could of been a blue spring, which would of fixed the problem completely. Anyways, the cons of this level mainly lie in navigation, and the pros in the tileset use. My overall conclusion is that this is a well structured battle level, a bit on the small side though ^^;;. The author (aka Mr Magoo) overlooked some things which were important and sadly made me change the perfect 8 i was going to give it into a 7.2. I hope that the author keeps making good levels like this, and will learn from my review. That is all.
Does everything but is kinda annoying that you have to shut the program down and restart it to change players…And no autodetect…
9.7…almost there just a few more things.
While I do find this interesting, I have to admit it sucks.
The tileset (apparently) consists of three shades of boring looking bricks (two unsolid), two shades of green, some unmasked poles, a few of those metal stair things from Townhouse, and the rest of it (basically) is logos. I don’t know how many of the logos were actually done by the author, but I’d say it’s a safe bet the cup of Pepsi wasn’t, and I doubt the red and blue circle was either. Michelin might have been.
Overall, unless your teacher wants you to write a long list of companies, there is little reason you should want to see this.
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