Review by spazz

Posted:
Posted more than 22 years ago
For: The Red Diamond
Level rating: 8.3
Rating
7.5

Nice, but short and bad placement of enemies(What a crab does on Diamondus?)

Review by Violet CLM

Posted:
Posted more than 22 years ago
For: JJ1 Nippius
Level rating: 5.7
Rating
N/A

This tileset is completely unusable. Hardly any of the tiles are there, those there are are either poorly colored or not in the grid squares, and the text telling you Catz made the tileset (for some reason, Catz WANTS credit for this?) take up more room then the actual tiles.
(Unsupported rating removal edit. ~Violet)[This review has been edited by Violet CLM]

Review by spazz

Posted:
Posted more than 22 years ago
For: Frozen Planets
Level rating: 2
Rating
N/A

Not good, I wont even rate it…

Review by spazz

Posted:
Posted more than 22 years ago
For: Retro Wasteland
Level rating: 7.5
Rating
7.7

Nice, better, oh, yeah nice music!!!:)

Review by Stilettø

Posted:
Posted more than 22 years ago
For: JazzForce 1.0
Level rating: 7.8
Rating
9

Very Nice Program. Nice Layout interface ETC. also handy that it shows the Server’s IP adress.

9.

Review by Blackraptor

Posted:
Posted more than 22 years ago
For: FoDTemple
Level rating: 6.4
Rating
6.2

The level is ok, to short and easy. There couldof been a bigger variety of enemies. The eyecandy, its fine but to confusing at times. I couldnt tell what was solid and what was backround eyecandy which made me get hurt by a skeleton by charging at what i thought was a wall. Anywayz, not enough ammo and food, cut back on the gemz ok plz thnx. Also, level sometimes to bare and had no real point to it. (What where all the coins for, may I ask?)

Other than that, its better than some, worse than others though. Download reccomendation?Maybe, depends on what type of jj2 person you are….

Review by Violet CLM

Posted:
Posted more than 22 years ago
For: Subsurfacia Pack
Level rating: 7.7
Rating
N/A

I love this. I’m not sure of the exact reason, but it’s just cool. Except for maybe the multiplayer levels.
(Unsupported rating removal edit. ~Violet)[This review has been edited by Violet CLM]

Review by Violet CLM

Posted:
Posted more than 22 years ago
For: Battle Pack2
Level rating: 6.7
Rating
6.7

Well, well, well, if it isn’t the 2000th upload. :) Anyway.
Waz seems to be unable to use tilesets other then his own. While this does mean he uses tilesets he knows very well, it does seem a little repetitive. The tilesets are, as you might expect, used well.
The levels feel too cramped. They’re full of small passages and a few deadends. There are places where a spring or two would be more convinient, as well. One interesting thing about these levels is that you are basically unable to see the bottoms of the levels.
While these look cool, not enough attention was given to gameplay. Make sure you’re making levels, and not just example levels.

Edit in response to Waz:
2: I know you meant to make them be normal levels, but they feel too much like you’re just trying to show off all the tiles available, and not enough like more playable levels. (Levels by Craccoboy are often good examples of this)
3: Nothing to do with you, but this is the 2000th file uploaded to the downloads section. And because 2000 is all 0s except for the first number, it’s important.[This review has been edited by Violet CLM]

Review by Blackraptor

Posted:
Posted more than 22 years ago
For: Temple of the Uglies
Level rating: 8.1
Rating
8

Hmmmmm…..I like most SP levels, as long as they are beatable. This one is, ill rate it using my new SP rating method.

STORY: There is no story, but then again, this is just one level. Still, it would ove been nice to have a story…
FLOW: The layout is basic, the level has a logical path. Not the best it could of been, but above average.
PICKUPS: A little on the underused side, it would of been nice to have more food and ammo. Gems, they were ok, but more ammo.
ENEMIES: Sometimes abit overused, but the level is beatable without cheats, so thats good.

BAD POINTS: Well, other than having to few ammo, the bonus warp which i so blindly entered, has no exit, just a vine above a pit of spikes. Therefore, if you go in the warp, you cant get out :/. That wasnt such a good idea, you should of made one way out, it would of been better for the way out to be secret instead of not there at all…Some lack of placement in SOME areas, also some parts which i BELEIVE to be Spaz biased, im not entirely sure though. No wait, they were perfectly unbiased, sorry for the misunderstanding.
GOOD POINTS: Excellent tileset use, not the best but still good. Good enemy flow, having you start out fighting about 3 basic enemies, and then move on by adding another enemy, then another etc. Some well placed secrets there as well. The level also loops back to itself. Nice and difficult puzzles. Im sure there are more good points, but im to lazy to list them all.
MUSIC: Fits the level, nice melody, good choice.
OVERALL: Sure, its a good and long (and annoyingg at times) Single player level which is a good addition to anyones jj2 folder. Anywayz, i cant really rate this, because my rating would be a 7.5 and that would damage the levels overall rating to much, and the level IS a good one, sadly to say it isnt a levelpack, thats why if I would of rated, it wouldnt have been as high….

On second thought…….Ill give this an 8 because of all the puzzles etc.

Review by spazz

Posted:
Posted more than 22 years ago
For: Retro Wasteland
Level rating: 7.4
Rating
7.5

Nice level, only I cant find the secret level…

Review by spazz

Posted:
Posted more than 22 years ago
For: FiveGoldenStar Hotel
Level rating: 8.8
Rating
8.5

This hotel is BIIIIIIIIIIIIIIIIIIIIIIIIIGGGGGGGGGGGGGG!!!!!

Review by spazz

Posted:
Posted more than 22 years ago
For: Hallowe'en Hare 99
Level rating: 7.6
Rating
7

Great level, but to many enemies…

Review by spazz

Posted:
Posted more than 22 years ago
For: CarrotClan Episode 2
Level rating: 7.7
Rating
N/A

The download is not working…

Review by spazz

Posted:
Posted more than 22 years ago
For: Super Jazz Bros. World 1 (FIXED UP!)
Level rating: 8.2
Rating
6

Look, try to make your own levels, all this level are exactly like Mario levels. And one thing… too short and too easy. No secrets in the levels. And you even connot buttsomp the ? markets. But it still worth a 6.0.

Review by spazz

Posted:
Posted more than 22 years ago
For: Temple of the Uglies
Level rating: 8.1
Rating
8.5

It’s a good level, only some trigger crates are driving me crazy!!!

Review by Enigma

Posted:
Posted more than 22 years ago
For: The unforgotten Christmas
Level rating: 6.7
Rating
6.7

Ok, here goes another review. I like the eyecandy in this level much better than in your last. It’s no so plain anymore. However, gameplay and flow kinda kill the level. Really, get those dead ends out of the level. Placing a warp at their ends will not always do, it makes gameplay a bit confusing and annoying. It’s much better to make openings to other areas in the level. I like the ammo and carrot placement, but like blurred said: don’t hide some of the powerups, especially the RF one can be hard to find for those who never played the level before (in fact, i never found it while betatesting, only just now). At least a part of a pu should be visible, people should at least know it’s there.

Conclusion: this level does need some work, especially on the flow, but it’s better than the last one you uploaded. Just keep going, you’re getting there.[This review has been edited by Enigma]

Review by Blackraptor

Posted:
Posted more than 22 years ago
For: Martian Megatropolis
Level rating: 8.7
Rating
8.2

Hmm….Well done

The eyecandy can sometimes be strange but is well done and deserves an 8.5 or so. Good job for that.
The gameplay is smooth, but to small and too much dead ends. About an 8. i also LOVE that ramp idea, it rocks!
The ammo placement is not so good. Just feels like its missing out on a lot of things. 7.5
Music: Was ok, not to good. 7.5

OVERALL: Very spiffy and smooth indeed. Some backfires, but they were small. Deserves a welcoming download reccomendation.

Review by Blackraptor

Posted:
Posted more than 22 years ago
For: Red's Tileset Pack
Level rating: 6.9
Rating
6

Night Sky 5.5
To many ripped tiles etc. also i didnt like some tiles much, they looked kind of ugly. But there were tiles which looked good and upped the mark a bit.
Blue mania 6.5
Twas some good tiles like the buildings, but sometiles which were ripped (I think) and soem which didnt fit in the level at all.
OVERALL: Some ok tilesets, i dont think ill be using them much, but they’re ok. Im not sure if they are worth a download reccomendation though….

Review by Blackraptor

Posted:
Posted more than 22 years ago
For: triple 7 level pack
Level rating: 6.5
Rating
5

Castle level: 4
To much enemies which i had to cheat to get rid off. I also found eyecnady and tile bugs by the dozens. The layout wasnt that good either. Nuff said

Diamondus: 5
The eyecandy was WAY confusing at times, took all the fun out of it when the bees where attacking me, but i was behind some loathesome eyecandy and couldnt see where the bees were therefore almost got killed. To much enemies here as well, and to little ammo and food etc, not really fun to play as well. There were WAYto much bees, took the fun out of playing this level.
Inferno: 6
Had basic eyecandy, i didnt like where i starte this from. There were to mant enemies again, the food might of been a tad bit overused this time.
Tubelectric: 5
OMG WHAT KIND OF A BAKCROUND!?!?!?!!?#! I didnt liek the eyecnady much.

OVERALL: Sorry, but i dont think this gets a 7. The eyecandy is nothing special, the gameplay (on my opinion) is poor because you get hit by enemies every second and the eyecandy just makes it worse. But, there arent many tile bugs (xept in the castle one) and its basically an average pack, nothing special.

Review by Blackraptor

Posted:
Posted more than 22 years ago
For: Epitome
Level rating: 8.3
Rating
7.7

Lets start out with Medivo. The tileset, although its an original that epic made, is not as overused as some others like carrotus and castle etc. The level shows one of the more finer ways to use the medivo tileset, although i still think it could of been used a bit better, but still great. When i first started this (I test all levels in SP mode), i got stuck in the celing. Next time, i reccomend you to put some warps up there so when you quickly test this by dragging the icon and putting it on top of jazz2 therefore making jazz2 run the level inSP mode, you wont have to cheat to get out all the time. Next time, can you please do that, put some warps up there in case if you play the level the way i did, and make the warps lead to somewhere in the level. It wont affect internet play or anything, so dont worry. But thats just a reccomendation, and ill get on with my review. The level is a bit small, and i found very few tile bugs. The oneways were used good, i especially liked those clashing columns, they were cool. The bases were ok placed, a bit to close to each other (it takes like 6 sec to get from one base to the other.) 6 sec is my record btw . Anywayz, there are powerups, each base has one near it, and a good choice of powerups. There is only one carrot in this level (I found only one) and its a full energy which is placed in the middle of the level. I have really no complaint about only one carrot, for the level is so small. Though i do feel the red base is a bit more guarded because of the clashing columns (what i call them, they may be named differently by the author). The weapon placement is still a bit boring, but its an improvment. It could of been more creativly placed, but its good enough for me. Springs are well placed as well. Eyecandy is good, i only managed to find one bug, and the eyecandy is basic and good. I have no idea why the author put the exit sign up there, maybe to signify that it is not a dead end and a way out covered by layer 3? Well, if that is the reason i cannot take any marks off for that, because the author might have feared people will lower their rating thinking its a dead end. There are some very nice eyecandy tricks here and some mini secrets, though there arent any coin warps. My major complaint about this is the size needs to be bigger, but its great for 1vs1 or 2vs2.

OVERALL: A great, but small, Medivo 2 CTF level which is great for 2 vs 2 or 1 vs 1, but i dont think it can handle more than 10 or 12 people. Other than that, i dont see much wrong. Although not an 8, a 7.7 will do. Keep at it, download recc. This will get hosted a few times, in my opinion.

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