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Name Author Game Mode Rating
JJ2 1.23 vanilla: SpamPack - CTF (JYTL,... Captain Spam Capture the flag 6.4 Download file

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Level: Just Your Typical Level
Author: Captain Spam (Nicholas Killewald)
Size: 124 x 64 (Layer 4)
Average life of a deodorant bar: 3 weeks
Level type: Capture the Flag
Tileset: Labratory 1 (Official Epic tileset)
First hosted: June 12, 1998
My reccomended number of players: 6

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(Written September 17, 1998)

Oh, how I remember my early days of JCSing with this little gem of mine. 
After a painstaking
selection process, I chose the lab's tileset because I liked the music. 
Ever since then,
among all the tilesets I've worked with, the lab has been my favorite. 
Close second: Diamondus.

Originally, there was going to be an upper floor to this whole mess, one
made of pipes and such.
Problem was, I found there wasn't that much in the range of pipes that
could reasonably be
used for running and jumping on.  So, the upper 15 or so tiles are kinda
useless, but it adds
that "Open" feel I like in this level.

After I first started testing the final version of this level, I noticed
that Weapon #9 has
some nasty effects with the secret area tucked away there.  Namely, you can
steal the powerup
without getting the coins.  It's not much, though.  It's only a flamer
powerup, not a shield
or anything.  In one of my later levels, the Non-Union Computer Store, I
threw a shield in,
but I didn't put any Weapon #9's in.  I've been reluctant to use Weapon #9
in any of my levels
since this.

I quickly learned that if there's more than one target for a warp, it makes
a cycling selection
whenever you hit one.  So, I jammed warps in all willy-nilly and threw
targets all over the
place.  It makes for a neat effect of suspense, as you really can't just
easily warp around
the place at will.  I exploited this fact later in Carrot Shot.

This was back in the days when I didn't care about anything other than
layers 3-5 and 8.  This
is noticable by the relatively empty background and foreground.

It's a fun level, if you like that sort of thing.  It's a bouncy, springy
sort of fun.

-Captain Spam

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Trivia:

There were originally two Jazz -> Spaz converters in this one, near each
base.  But, my brother
PaSTE wanted the idea first, and since I really stole the idea from him, I
got rid of 'em.

Did you know that this was originally a Battle level?  I forgot who, but
someone came in and
said it was too big to be a battle.  I just chucked a couple flags in, and,
boom!  Instant CTF!

The Weapon #9 powerup does nothing in Party Mode.

I need to do my laundry.

This was a part of the Spamtasia Deluxe CTF pack.

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