New Jazz Jackrabbit GBA Article

Posted:
20 Oct 2002 at 17:17

Source: Planet GameCube
This interview here address many of the fundamental questions we have been having about the Jazz GBA including story and change of characters. I encourage everyone to go read the article and get some facts about Jazz GBA straight.
Here’s a little quote from it:

PGC: Can we expect classic Jazz gameplay, or do you have new tricks in store for fans of the Jazz Jackrabbit PC titles?
Eric: Many aspects definitely crossed over like helicopter ears and such. However the lowest screen resolution of the PC title was 320×240. And even then most people played in 800×600 or 640×480. The highest resolution on the GBA is 240×160. So we could have chronicled the old days of Jazz Jackrabbit and made Jazz’s sprite 8×8 but we instead decided to focus on the new stories that have unfolded in his early adulthood which would give us a greater amount of character detail on the GBA. This is Jazz Jackrabbit years after his PC shareware days. He has evolved and grown up. He now works for R.A.B.T. and is required to dress for protocol. So naturally the Single player mission branches away from the shareware model and are more story driven.

- Bobby aka Dizzy


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