JJ2+ Update (UPDATED)

5 Feb 2013 at 02:06


A quick update about a week after the last one, mainly bug fixes. Sample of changes:
  • Plugged two major memory leaks.
  • Incorporated the various old weapon change patch utilities as a native JJ2+ setting.
  • /ready doesn’t give you fastfire if you don’t want it to.
  • Added some AngelScript properties to know whether the game has started, what the gamemode is, whether you’re playing online, etc.
  • New AngelScript property to make it much easier to set up generating (trigger) crates in JCS.

AngelScript API
NEW: J2O AngelScript Snippets database

UPDATED one day later with a few server-side changes. Sorry about that. Same download URL.

- Violet CLM


Superjazz on 5 Feb 2013 at 11:38

Thanks for dat patch. I have been looking for the integrated weapon-change for long. :)

GLaDOS on 5 Feb 2013 at 12:19

Great update! Thank you very much for the (rapid!) AS improvements.

Slaz on 5 Feb 2013 at 14:14

Weapon change! Another .exe I can remove from my JJ2 folder now! ;)

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