Nice lvls ………
Nice levels, but also difficult, with background and stuff…
Dunno why you cancelled this. It’s great!
Too hard for you or somethin’?
Oh well. At least you help me with Devil Dash. ;)
Wow these are good levels! The gameplay was excellent. the music rocks! the idea was so fine. (another dimension part was interesting) also the tileset choosing was good like jazzed realm, planet.. but one of the bad points was the last level’s enemy was only Hatters. Anyway, for now, this dead episode is obviously the best choice in the latest 20 downloads!
8.5 for this pack :D
Moonblaze, BACKGROUND. Not bagrund.
It’s a nice tileset, but not original and it really hurts your eyes. The textured background that doesn’t work and that doesn’t look too good in “tiled” form. The layer 6 and 7 stuff looks very random, just like if you just wrote some lines and filled them up with a non-smooth shade. The destruct blocks are nice, not ripped but good. The “balls” in the first 10 tiles fo the set look ripped to me, altough I’m not sure from what tileset. Apart from the layer 6 and 7 stuff there is no other eyecandy stuff except the stuff to make caves with.
The basic stuff is there, spikes, arrows etc.
I don’t really like this set, but it has enough tiles to make a big level with. I guess a 6,5 is enough for this.
Here’s a short review:
Positive:
- Pretty big
- Much colors
- Not only blocks, also nice shaded parts
Negative:
- unoriginal theme
- fast boring and/or annoying
- very, very easy to make, for example: I could make this in one day or so. I don’t want say ‘how good I am’, but how simple and easy to make this tileset is.
- shading on everything (except on the horizontal and diagonal platform/ground thingies) could have been done much better, with more shades.
So, next time think of something that has never been done before and add more shades. Aaaand add much EYECANDY!!!
I don’t like this very much, but I try to review it fair, anyway…
This tileset is very easy to use, but you can’t make very nice levels with it. I don’t understand the mask, but maybe it’s just me…
overall A 6.7
Clouds…blocks…colors…is this deja vu or have there been a lot of colored block tilesets with clouds lately? I’ll try to shake off memories of the days when tilesets actually had tiles that didn’t all consist of blocks (like last week) and try to fairly review this tileset. There isn’t really much to say, though. It’s another tileset with colored blocks and clouds. We’ve seen this a million times by now. It is a fairly easy type of tileset to make, so many newcomers make it. I’m not sure if exclaiming that you have an “amazing” total of eight different colors is a very good idea. Most tilesets (excluding these block ones) have many, many more than that. This isn’t a half-bad block tileset, despite the low amount of eyecandy (four of any major thing is not enough.) Still, it’s a nice job, and worth a download recommendation for those who like colored blocks…and clouds…and generic, flavorless rice cakes.
Here comes another of choose “color block” tilesets.
It has a bagrund, in size of a texture bagrund, but it dosen’t work as a texture.
The balls looks a little lame with their coloring, I’d not like to put them in my level very well, but they are okay.
There’s 2 types of ground, and a third type of “belts”.
Both types looks cool, except for the belts is a little lame in their drawed position.
There’s even arrows in 8 different colors, and there is also layer 6 and 7 background.
ScitonFighter wanted to set the funky dot over this tileset and added red and green rain.
Thought the poles looks fun, and there’s mising sucker tubes.
Overall, its a nice tileset, but there aren’t any layer 4 eyecandy (unless you set in the “clouds”?), and I’d say you should download this if you want to make a level with a funky looking block tileset.
This is a good all-around level. It has some eyecandy lack, but it’s very good. The text signs seem out of place, eluding to some unknown story.
Not a bad pack. However, while it’s very good, it’s not very varied. The landscape and enemies is usually the same. Also, it’s a bit short. Other than that, very nice.
Not bad, but the level itself is too short like for a alliance level. If the distance beetween reactors would be bigger, the level would be more fun. And bad enemy choice – hatters on a spaceship???
Try to make a bigger level, with bigger account of reactors and other enemies (maybe helmuts?).
This level, called “FreeSpace”, is some sort of “SP Assault”. You have to destroy some reactors, altough you don’t have a time limit.
The level uses the Mez01 tileset. The creator used almost every tile and made some kinda original stuff.
The level itself is in a big spaceship. You have to escape with a emergency spacepod, but the entrance to the place where the mini-spaceship is is locked. You have to destroy trigger crates and very much lizards to get there. That’s actually kinda easy, with spaz’s sidekick it’s a piece of cake to destroy all those lizards and there are no other enemies so the level gets boring after some time. There are no real puzzles, you just have to destroy the “reactors” and go to the pod.
The level is kinda fun in the beginning, but gets boring because its lack of puzzles or hard enemies. Try to use more events, and include some hard parts of the level where you have to think, and the level would be great!
[EDIT: The usual spelling errors][This review has been edited by Fl@$h aka BlewMeUp]
The level starts out in the dirt area of Spacey Universe, then enters an underground base. That is, you do, while going through the level.
Enemy placement ok, eyecandy kind of low, gameplay good, design good.
The level is obviously part of some storyline, from the text signs in it.
I’m kind of pressed for time, so no bunch of details.
Edit: Forgot the rating..![This review has been edited by Violet CLM]
for those to want to know:
CHAOS CHASERS PROJECT IS NOW ABANDONED AND I WON\‘T DO IT ANYMORE
So, CC R.I.P.[This review has been edited by ScionFighter]
Hmmm, this demo has one level, I wonder how much the full version will have.
Overall you can see these are first tilesets, but you dont get bonus points from me because they are, sorry ;)
Anyways, the major improvement that can be done on quality of the tiles is shading. The tilesets also need some extra layer eye candy. Dont worry too much about tileset size, that just comes automatically ;)
Finally, the one tilesets textured backgrounds doesnt work.
My favourite of the three tilesets is the Castle one (Scion02). Nice textures, shading and perspective for a first tileset and has a decent amount of different tiles, not to mention towers for etxra layers. Improve on that style, I see a bit of potential ;)
P.S. Sorry I took so long, I’m always busy :P
It is good for a hand-drawn tileset, but is not very notable.
Ok these are ok first tilesets. They dont look all to good, but they are pretty good. Here is a fat and juicy 6.
If the tilesets are TSF, please say so. And try to only upload non-tsf things to the rest of the community can enjoy them.
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