Hmm…
this prog was okay. Certainly better than some space invader clones I haveseen floating around, but I’m afraidit’s rather primitive. It is almost completely bug-free, except for theone Lark pointed out. Still, it is a fun little program to play,
even though I was never at all good at Space Invaders. :(:(:(
Oh well.
dl rec, I suppose, and nice work.
Uhh… no… you just have to let it load
Can’t review this. It crashes when I click START.
I’m going to review this, since I’ve lost many JDC assault matches in this ;P.
The zip has two jpgs in addition to the level/set/music. One is a blueprint of…part of the level. Kinda confusing and not very useful either since it in no way tells you where to go, and just names certain areas. The other is a letter giving more backround to the level, I guess. Interesting.
As for the level…
The first area is pretty confusing. There’s lots of places to go and it doesn’t tell you where to go to first, so you either have to memorize the order of around a dozen trigger crates or hope that you or your teammate happen to find an unlocked one. For me in my matches it was pretty much everyone splitting up and running everywhere, with minimal strategy or teamwork involved. The part after that (which was later edited and turned to fans by blur) is pretty pointless imo, and just wastes time. There’s a small area after that resembling a warp test (except with suckers) which kinda screams out desperation for some sort of obstacle. Other notable parts after that include a very narrow airboard maze and climbing vanishing 1×1 blocks. The layout of the level overall, at least after the first part, resemble somewhat of a race level or so, really, instead of an assault. There’s not much teamwork needed for this either as it’s pretty linear and everyone is heading the same way.
Radium pretty much depended on one tile for the tileset use, a 1×1 blue block, with other tiles making very occasional appearances. The tileset use is greately polished up in Blur’s edit of this though, but this is not blur’s edit.
Overall, the level lacks in some areas, especially eyecandy/tileset use, and seems like it might be better off as a race/test level or something. It is nice that someone is making assault levels though =P. Back in 2002 this probably would’ve been a pretty good level, and it still gets the honour (albeit a heavily edited by blur version of it) of being played in various important events today. I’m going to give this a 6.5 in the state it’s in right now, as I don’t want to damage its current rating too much. Undecided download reccomendation, because there’s a better version out there (but it’s not uploaded to j2o).
finds a glitch
Radium used the thing that says that the player only stops moving when no button is pressed. If you are shooting and moving, and stop moving when shooting, you keep moving.
The new ctf mode is great. Now Ctf-battles are longer and funnier. But I don’t know how could I rate. This is an assault level.
And I rate or rewiew battle- race- trhunt- ctf- and assault levels very seldom.
Well, this is a good fangame. IT has multiple levels and its fun to play. It is easy to beat once u get used to it, but it makesu want to get a higher score every time you play. Graphics very well done, sound could of been better, for instance, it could of been different for every level, same with the setting. The black blocks looked a little strange at first and didnt really fit in, but I got used to them.
Anyways, i cant make a good long review on this game, so ill end of saying it was well doen and fun to play, but could of been better. An 7.7 for your effort. Good job!You can rate this if you want. It’s still a little glitched though…
I can’t just say exactly. You should test it online and see for yourself.
BTW, I’m not going to review this since this is assault more than anything and I’m only obligated to review CTF levels.[This review has been edited by BlurredD]
Interesting and fersh idea. Remembering it’s a contest entree, I won’t rate it, but I like the idea.
Graphics = 10/10, excellent graphics but this is a very small area, I don’t care about graphics.
Control = 8/10, there should be more weapons and Jazz moves weirdly.
Gameplay = 5/10, Good but nothing happens when UFOs leave screen, and they can’t even destroy buildings. Plus you should’ve added Lori and Spaz.
Sound = 3/10, good song but only song.
Difficulty = 5/10, It’s easy and it’s hard at times. I only got up to level 3 then the spaceships went off the screen.
Math: 5+3+5+8=31
31/5 = 6.2
Overall: 6.2 for you
very great one radium, though could you
make the sounds 16 bit because my system doesn’t like 8 bit
Nice game though could use better graphics.
I’m not very good at it, though I’ve always liked SI. So, here it goes:
Gameplay: Only one powerup. There should be diffrent types. Also, there are too many UFOs in some levels. -1.0
Pictures: UFOs looking very unreal, copied, and downright bad. A picture of Jazz shooting up was stolen from JJ2, and the powerups and shot look very bad. -1.0
Other: 5.5
Bonuses:
High Score list: 1.5
Sound: 2.5
Overall: 7.5 A fair game, download it if you like.
Well, basically, this is Space Invaders, only your character is Jazz looking up. While Jazz can look up in two directions, only one is used.
The other thing that relates this to Jazz is that in some of the levels, various Jazzish things are spelled out with the black blocks that annoyingly get in your way.
The apparently, only added detail is that there’s a powerup, which when gotten, gives you a few shots that go through everything. You can only have one shot in play at a time.
The things you have to defeat are little UFOs, not the ones Spaz shoots down, and I’d say everything else (other then Jazz) is from some other Space Invaders game, as well.
If you haven’t already got some other Space Invaders thing, you might as well download this.
Ok, here’s my review:
Graphics: 9/10
There are a lot of cool graphics for the spaceships, the fire, the explosions, and the background. Unfortunately, the fire and explosions are a bit “dotty”. Jazz is pointing his gun upward, so that was ok.
Control: 9/10
Unlike the original Space Invaders, you can move relatively fast. Thus, movement is very easy.
Sound: 9/10
The only sounds you hear are shooting and exploding noises, just like the original, but they are pretty cool. So don’t expect any music.
Difficulty: 6/10
Not very hard, but no games are hard for me.
Game Length: 6/10
I just downloaded it and already beat it. Not too long, but read comment above.
Overall: 7.7
An ok game in graphics and stuff, but really easy to beat. Download if you want.[This review has been edited by BlackRabite]
Sure, there’s hundreds, but this is the only game I’ve made that’s glitch-free!
Sorry for reviewing my own level, but I wanted to add that I think the
maximum score in the game (or the highest I could get) is 55400.
Good Idea, but there are hundreds of space invader clones out there.
A little verrated, but a awesome Assault level.
Definately one of the best.
pretty kewl, but I think these ratings are way to high.
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