Review by Rabid Rabb

Posted:
9 Jan 2011, 15:34
For: Northern Winter
Level rating: 7.9
Rating
N/A

Loon i have to say someting , and thanks for review.
The tileset hasn’t got a textured Bg. the transpaculent things are because of , if they would not be that they ‘d look nearly the same as the ground. There is a +1 carrot but easily can turn off it.
Btw with some fixes i’ll reupload it .

Not recommendedQuick Review by Rabid Rabb

Posted:
27 Dec 2010, 21:52 (edited 29 Dec 10, 00:11)
For: WallPaper Jazz2Online
Level rating: 2.3
Rating
N/A

extremely useful ><
(Rating (2.0) clearance. If it’s extremely useful, then why give it a 2? ~Violet)(for violet , cause i don’t want to make him sad ><, but u wanna …)

[null]

Review by Rabid Rabb

Posted:
26 Dec 2010, 22:14 (edited 26 Dec 10, 22:18)
For: Alpharain(orginal)
Level rating: 6.5
Rating
6.5

This Level has a feeling like semi , and as i downloaded it i thinked it’s semi in a new design . It isn’t the same , and i think is less than the original, its smaller and lots of tricks witch could be used , are unable like boucer shoting, carrot down to the lowes path, etc., and some thins are too easy to do like juping to the bases from the edges .
I like this green medivo, makes a good feeling , however you could make the eyecandy better , but it’s just would take time to do . The background is great , it fits the name “alpharain” .
In My opinion it’s good that in some place there are more ammos. in the other hand pickups are a bit inbalanced , where is the RF pu? maybe just i coudn’t find it . the Seeker pu is easy to get and can camped from outside .
From the right it’s able to get out by a high jump and from the other side just with rfs .

the level is not bad, i recomend to you to work on it more. but maybe that ‘d be better to make something original .
i give it a 6.5 , but it’s not enough for you i know ;) Go and make levels!

Review by Rabid Rabb

Posted:
5 Aug 2010, 22:43 (edited 5 Aug 10, 22:49)
For: Hell Islands (lvl3)
Level rating: 4.2
Rating
4.2

Jim … Please
I see that you did NOT read the uploading rules .

The level is even better the the Green islands levels(in eyecandy Enemy placement etc.. ) But is’ t very very small. A great level should stand from 10 this part (not the Boss) .
Soory, make bigger, longer levels. :)

For a small slice of aid i give it 4.2 :)

Next time when you upload something , read the Rules first ok?

Not recommendedReview by Rabid Rabb

Posted:
4 Aug 2010, 16:05 (edited 4 Aug 10, 16:07)
For: Green Islands
Level rating: 4.6
Rating
3.5

—-Story—-

There’ s guide for beginners but nothing.
- 0/0 -

—-Music—-

This is one thing i found good :).
- 5/5 -

—-Eyecandy—-

What can i say? These levels are less in eyecandy , so simple and those Floating platforms :S . The background is nearly None and would be better in texture , Why didn’ t you made the same as in the Offical carottus levels? Eyecandy makes a level looks good and real , I think that it didn’ t taked too much time to make the levels . The Idea is not bad but you need more attentiion. There’ s no bugs in it. - 2/10 -

—-GamePlay—-

From the first level to the third : too many pits , But pits was something I got killed . The boss level was very easy , but why did u need to froze at start? really not needed.
The secrets makes it Bit good.
- 2/10 -

—-Enemy Placement—-

There were a correct number of enemies and somewhere tricky . In the other hand there are lots of same Enemies, same Placings and some bugs.
- 4/10 -

—-Pickup Placement—-

These levels are less in foods, got bad in coins, good in gems (instead of the bonus). The placements aren’ t bad but Too Many … TOO MANY powerups and the secrets are outfilled.
- 2/10 -

—-Finally—-

These Levels are in single short and the episode too. I Think you shoud practice , see some excellent levels or don’ t upload more levels.

Rating:
- 16/45 - 3,5/10

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