Loon i have to say someting , and thanks for review.
The tileset hasn’t got a textured Bg. the transpaculent things are because of , if they would not be that they ‘d look nearly the same as the ground. There is a +1 carrot but easily can turn off it.
Btw with some fixes i’ll reupload it .
extremely useful ><
(Rating (2.0) clearance. If it’s extremely useful, then why give it a 2? ~Violet)(for violet , cause i don’t want to make him sad ><, but u wanna …)
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This Level has a feeling like semi , and as i downloaded it i thinked it’s semi in a new design . It isn’t the same , and i think is less than the original, its smaller and lots of tricks witch could be used , are unable like boucer shoting, carrot down to the lowes path, etc., and some thins are too easy to do like juping to the bases from the edges .
I like this green medivo, makes a good feeling , however you could make the eyecandy better , but it’s just would take time to do . The background is great , it fits the name “alpharain” .
In My opinion it’s good that in some place there are more ammos. in the other hand pickups are a bit inbalanced , where is the RF pu? maybe just i coudn’t find it . the Seeker pu is easy to get and can camped from outside .
From the right it’s able to get out by a high jump and from the other side just with rfs .
the level is not bad, i recomend to you to work on it more. but maybe that ‘d be better to make something original .
i give it a 6.5 , but it’s not enough for you i know ;) Go and make levels!
Jim … Please
I see that you did NOT read the uploading rules .
The level is even better the the Green islands levels(in eyecandy Enemy placement etc.. ) But is’ t very very small. A great level should stand from 10 this part (not the Boss) .
Soory, make bigger, longer levels. :)
For a small slice of aid i give it 4.2 :)
Next time when you upload something , read the Rules first ok?
—-Story—-
There’ s guide for beginners but nothing.
- 0/0 -
—-Music—-
This is one thing i found good :).
- 5/5 -
—-Eyecandy—-
What can i say? These levels are less in eyecandy , so simple and those Floating platforms :S . The background is nearly None and would be better in texture , Why didn’ t you made the same as in the Offical carottus levels? Eyecandy makes a level looks good and real , I think that it didn’ t taked too much time to make the levels . The Idea is not bad but you need more attentiion. There’ s no bugs in it. - 2/10 -—-GamePlay—-
From the first level to the third : too many pits , But pits was something I got killed . The boss level was very easy , but why did u need to froze at start? really not needed.
The secrets makes it Bit good.
- 2/10 -
—-Enemy Placement—-
There were a correct number of enemies and somewhere tricky . In the other hand there are lots of same Enemies, same Placings and some bugs.
- 4/10 -
—-Pickup Placement—-
These levels are less in foods, got bad in coins, good in gems (instead of the bonus). The placements aren’ t bad but Too Many … TOO MANY powerups and the secrets are outfilled.
- 2/10 -
—-Finally—-
These Levels are in single short and the episode too. I Think you shoud practice , see some excellent levels or don’ t upload more levels.
Rating:
- 16/45 -
3,5/10
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