Well, in my endless quest to rate uploads which have not been uploaded, I arive at this. There are a few reasons why this might not be reviewed. For instance, the entire pack is zipped up and then zipped again. Yes, the ZIP leads to an installer program. Normally, this would be okay, but that is not exactly what you expect from a not super-amazing spectacular release such as this. Anyways, now for the review.
Killerbattle1.j2l, or “Kill You”
This interestingly titled level uses Mez02, which is quite overused. And the eyecandy is not anything amazing. The beginning part was OK playing but the rest was just…err…read on.
TILESET/TILESET USE: Tileset use was quite mediocre. Mez02, which is already plenty overused, was not used in an interesting nor creative way. In fact, it was used pretty plainly without any interesting eyecandy.
Pros: The level did not look awful.
Cons: No interesting eyecandy.
Rating: 5.2
WEAPON/ITEM/CARROOT PLACEMENT: Placement was, yet again, mediocre. At first, there was a nice arrangement of basic weapons surrounding a carrot. This looked nice, and if all of the rest of the levels’ eyecandy had been like that, I might have liked this pack more. But they were not, by far. Most of the rest of the level is completely over-ammoed, with clumped powerups and stuff. Some areas just completely lack ammo.
Pros: One area of good placement.
Cons: And quite a few areas of poor placement.
Rating: 4.2
ORIGINALITY: This level has no originiality of any sort.
Rating: 2.7
GAMEPLAY/DESIGN: Gameplay is chock full of bugs. There are many areas where one can easily get stuck, and abound places where someone can sink into the ground tile, much like the spikes in Psych. Gameplay, when it is working, was not so good. This was mainly because there is not anything to keep the player entertained.
Pros: None really.
Cons: Buggy and bad.
Rating: 3.5
REPLAY VALUE/FUN FACTOR: Basically not enjoyable to play more than once.
Pros: None.
Cons: Everything.
Rating: 1.7
OVERALL (not an average): This level is…well…not so good. It may look OK at the beginning, but it quickly falls into mediocrity as you play on.
Rating: 4.5
GAMEPLAY: D
Layout: C-
Creativity: D-
Bugs: D
EYECANDY: C -
Tileset use: C -
Eyecandy look: D+
Creativity: C -
Bugs: C+
PLACEMENT: D-
Weapons: D-
Carrots: D-
THE FINAL GRADE: D+
THE FINAL RATING: 4.0
Killerbattle2.j2l, or “???”
Fantastic naming here. Anyway…
TILESET/TILESET USE: Mez01 is used, and not particurally well. The destruct scenery looks weird, and the dimensions are entirely wrong. Yet again, this pack just does not have good eyecandy.
Pros: The level did not look totally awful.
Cons: Eyecandy bugs galore.
Rating: 5.0
WEAPON/ITEM/CARROOT PLACEMENT: Yet again, this pack has a below average placement level. There is less ammo in this one than in some, but all of it is still clumped and poorly done. Not good at all.
Pros: One or two areas of good placement.
Cons: And quite a few areas of poor placement.
Rating: 4.5
ORIGINALITY: Yet again, this level lacks originality. Mez01 just does not allow for any.
Rating: 2.5
GAMEPLAY/DESIGN: Yet again, gameplay was nothing impressive. There was a chat room which asks that no one shoot, even though there was not much preventing one from shooting in some areas and sidekicking in all. Chat rooms just are not a good idea in modern levels. The rest of the level had fairly bad gameplay, as well.
Pros: None really.
Cons: Buggy and bad.
Rating: 3.2
REPLAY VALUE/FUN FACTOR: Basically not enjoyable to play more than once. (Hey, I said the same thing for the last level, didn’t I? Imagine that.)
Pros: None.
Cons: Everything.
Rating: 1.7
OVERALL (not an average): Yet another not-so-good, not very playable, and very buggy level.
Rating: 4.5
GAMEPLAY: D
Layout: D
Creativity: D
Bugs: D+
EYECANDY: D+
Tileset use: D+
Eyecandy look: D+
Creativity: D+
Bugs: C -
PLACEMENT: D+
Weapons: D+
Carrots: D+
THE FINAL GRADE: D+
THE FINAL RATING: 4.0
Killerbattle3.j2l, or “Egypt XXL”
I had no idea Egypt was measured in shirt sizes.
TILESET/TILESET USE: Finally, a more flexable tileset, “Egypt” by Agama, was used. Unfortunately, this level came off looking a lot worse than all of the others. There was little eyecandy and what was there looked horrible.
Pros: No.
Cons: Yes.
Rating: 3.7
WEAPON/ITEM/CARROT PLACEMENT: Carrot (or “Caroot” as I seemingly accidentally type it several times) placement was no where near the most interesting aspect of the level. Not by far. Weapon placement was also uninteresting. Powerups dropped by trigger crates and nothing else. The worst placement of any levels so far.
Pros: None.
Cons: Read above.
Rating: 2.0
ORIGINALITY: HAHSAFSAHADHDFAGAGAAHJHAHAHAHAHAHAHAFDA
FDHAFDHAHGADFHGFALOLGADOHLFAOROFOLROFLO
RLOLHAHAHAHAHAHAHAHAHAHAHADGHADFGIAGHAD
FGIUADHGKHADFJGADHASDDFSAFASDFDASGADSFA
SDFASDFDASFDASFDASFDASFASDFDASFDSAFDASF
SDAFDASFSDAFASDDFSAFDAS.
Rating: 1.5
GAMEPLAY/DESIGN: Gameplay? Gameplay?! HAHSAFSAHADHDFAGAGAAHJHAHAHAHAHAHAHAFDA
FDHAFDHAHGADFHGFALOLGADOHLFAOROFOLROFLO
RLOLHAHAHAHAHAHAHAHAHAHAHADGHADFGIAGHAD
FGIUADHGKHADFJGADHASDDFSAFASDFDASGADSFA
SDFASDFDASFDASFDASFDASFASDFDASFDSAFDASF
SDAFDASFSDAFASDDFSAFDASHAHSAFSAHADHDFAGAGAAHJHAHAHAHAHAHAHAFDAFDHAFDHAHGADFHGF
ALOLGADOHLFAOROFOLROFLORLOLHAHAHAHAHAHA
HAHAHAHAHADGHADFGIAGHADFGIUADHGKHADFJGA
DHASDDFSAFASDFDASGADSFASDFASDFDASFDASFD
ASFDASFASDFDASFDSAFDASFSDAFDASFSDAFASDD
FSAFDAS. (Translation: bad.)
Pros: None really.
Cons: Buggy and bad.
Rating: 1.5
REPLAY VALUE/FUN FACTOR: Absolutely none.
Pros: None.
Cons: Everything.
Rating: 1.2
OVERALL (not an average): This is definitely the worst level of the pack so far by far. And that is saying quite a lot.
Rating: 1.5
GAMEPLAY: F
Layout: F
Creativity: F
Bugs: D -
EYECANDY: F
Tileset use: F
Eyecandy look: F
Creativity: F
Bugs: D -
PLACEMENT: F
Weapons: D -
Carrots: F
THE FINAL GRADE: F
THE FINAL RATING: 1.5
NOTE: This is, of course, not the entire review. I will review the other three levels soon.[This review has been edited by Trafton AT]
Wasn’t this already uploaded and then deleted? :\
This are 2 Different Battle Episodes
There can be Downloaded
but The Levelnames Are not Different
================================
Please do not upload 3 uploads severaly, make them to one upload and call it mutiple, makes it faster and more easy for people to review it.
I’m surprised to not see more levels of this sort, because it’s an interesting gametype idea.
It’s a mix between elements of tests, puzzles, and single player gameplay. While this sounds like a simple idea, it’s really never been done that much. This level pack is in no way outstanding, but it has some interesting ideas in it which make it worth a definite look-see. But don’t expect a new Rabbit Honor Guard. This level pack is still average, despite the new gameplay idea.
Its not THAT good, compared to other levels.
Well, this is an interresting mix between SP, puzzles and tests. The episode COULD be really good, has some nice stuff. What’s missing is eyecandy, and there’s quite a lot bad things:
-In the first level, some unmasked tiles have been used as walls.-The coin-warp in level 2 has no target.
-Level 4 made my Computer crash with an error I’ve never had before.
-There is a fight against 3 bilsy bosses, with a GENERATING fire shield in the room. Now what’s hard about that?
I personally think a 6.5 is being generous…
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