Kinda ironic that after all this time, the first one to review your level is me, eh?
Introductions aside, let’s get cracking…
Having played Claw (the shareware at least) I must admit this is a remarkably well-done copy of the look of Claw. The very idea is just so tounge-in-cheek (Jazz and Claw were destined to rival each other) it’s amazing that no one else has thought of it before (at least not to my knowledge.) The tileset does shine, and while it could use more animations, it does the job well and should be easy to use.
As I said before, I only played the shareware version of Claw, so I can’t tell if this level is new or a copy of one of the original levels… it resembles La Roca slightly, but I think it’s a new piece.
All the foreground layers make it confusing to navigate around, though, and all in all it’s not very long or very challenging. The level feels more like an example level for the tileset, which is a good thing.
I give this an “A” for effort. The tileset I rate 10, the actual level, as a single player affair, I give 2, so split the difference and it’s 8. Good job wakeman, looking forward to the J2S archives!
Quite a charming little level… I think EvilMike really made this tileset shine; he uses it pretty well… and the music is very, very good too! A trance/rave tune that fits in very well. anyway, this is a good level and the gameplay matches up to the shine.
It’s loaded with weapons, and that might annoy some people, but this is a CTF level, so it’s fine! The ammo is cleverly placed too… the more powerful weapons are located further away from the bases, meaning flag-snatchers have a fair chance. Also, there’s different routes you can take… meaning that chasing a flag-snatcher and deploying guards requires some thought :) A VERY nice touch to this level is that it requires exploration… you need to understand the different routes and figure out how to get into the secret room… very nice concept.
The flash is the thing that’ll impress you first… but underneath the flash is a pretty solid level too! Great old-fashioned fun
This is definitely better than the version of Candion I did many many moons ago. The pallette has been fixed, the masks are much better and it added a lot of cool stuff that should have been there in the first place, such as the mountains in the background, those green blocks, the star and the proper sky.
It’s not perfect, though… certain tiles look “washed out” (such as the lollipops), while the colour seems much darker. I don’t care much for the destructable tiles… I think the destructable tiles from the official JJ2 tilesets work best with any tileset! The poles, new gingerbread faces and warp pipes are an imaginative nice touch, though…
All in all, quite a good effort. I’ve downloaded Violet’s other tileset conversions, and I personally think this isn’t the best of the lot. Still worth a download, and better than what I could have done.
White Rabbit, ít’s in two parts because I tried to upload it all up in one, 2.15 meg file, which gave everyone errors when they tried to download it. It clearly says you need both parts for it to work.
Eat your lima beans, Johnny.