Not a really good tileset. I like blue, but this tileset sux.
Good work, but it’s not a SUPER-level…
Warch! Rule! Let’s download this! Now! =)
This is alright, although I cannot say that I like it all that much. It is far too blue. Not colorful whatsoever. Not very useful, and not all that fun to use. The fact that it is easy to use is offsetted by the fact that making it look good is very difficult. 4.2.[This review has been edited by Trafton AT]
Foos. You are all wrong. This should get 7.0 :)
This tileset consists of blue tiles. It has blocks, all kinds of slopes, cave stuff, some blue (duh) tinted background, and the “basic” stuff like vines etc. Clearly a tileset that you love or hate.
Sorry, no installation rating this time because I got this level via autodownload off of EvilMike’s server.
INSTALLATION RATING: N/A
A great eyecandy effort by EvilMike. The lack of layer use is a bit conspicous, but I cannot find any blatant mistakes in the actual mapping itself. I’m also assuming the tileset is slightly limited, too.
EYECANDY: 2.6/3
Weapon and carrot balance is good, but not perfect. The navigation is great, although I did not find any secrets. The level overall is pretty well balanced with the fast routes near the bottom but powerups/carrots nearer to the top (which is also easy to control, which was one of Mike’s goals).
WEAPONS: 1.5/2
NAVIGATION/CARROTS: 3.5/4
SUBTOTAL: 5/6
This is great. You can tell you are playing a top-notch level when you playing this level.
OVERALL “FEELING”: 0.9/1
This level exceeded my initial expectations with flying colors. This is definitely Mike’s masterpiece so far, and it therefore it serves as an ideal model that all CTF levels should live up to. I heartily reccomend this for download. Great job, Mike!
TOTAL SCORE: 8.5/10
ROUNDED SCORE: 8.5/10[This review has been edited by SteelTalon]
This level is great. I played it before he released it, and I played it online today as well. Very nice job Mike. Keep up the good work. It may be a little small, but that’s okay, I don’t especially like large CTF levels.
Yup, another cool level by Mr. Evil Mike.
The level is small, you must play it with ± 3 vs. 3 or 4 vs. 4, not with too many, that makes it bad.. Eyecandy is very good, i see only lil’ Layer 3 bugs, but no things very interesting, like doors, or something.
Download? Why not?
This level is kind of small, but it uses the space surprisingly well. In each bottom corner is one of the two bases, but it still manages to make you work a bit to get from one to the other.
Above that is some platforms, which I’m pretty sure were placed with care. I don’t know about this “ambushing” bit, so it might be something, and it might be meaningless.
There are a few layer 3 bugs, but nothing major, really. The ammo placement is done well too. I had a little trouble “installing” it, but that was from clumsiness on my part, and Mike should not be blamed.
Oh.. and it looks good. Nothing to complain about in the eyecandy department.
This is yet another fun level created by EvilMike. It’s a good example of how a CTF should be made. Simple routes between each base on the bottom, good placement of the powerups, and a full energy carrot near the top make this a great level to play. The weapons were placed well and eye-candy is good. I like the music that’s been selected, and this level uses an underused custom tileset (extra points).
So if you haven’t downloaded it already, go download it now. Then go host it online and play it constantly.
Yet another action-packed quality level by EvilMike. This level while being small, acheieves the goal of Mike perfectly with the easy ambushing and fast play.
It’s always so hard to think up suggestions for the level since I always test Mike’s levels before he releases them, so this is great stuff.
Yay! This rules! :-D
The gameplay is fantastic and it’s very fun to play in the lvl. I can’t say the same about the eyecandy though. But it doesn’t matter. The Marshland of Evil deserves this 8.5.
Strong download recommendation.
Very nice CTF level Evilmike, great eyecandy and smooth gameplay.
I love this level. It has a nice fluent design and some nice ideas (for example the area float up near the jaguar.)
The eyecandy and placement were good.
The only thing that bugged me was the enclosed seeker spot, and the fact that the level is a bit small.
Agamas Tileset levels always get high ratings…cant miss it.
Another good level by EvilMike. It’s not one of my favs, but it’s still good nonetheless. The gameplay is good, has nice weapon layout, and the tileset was used well. The only thing I really didn’t like about this was the music choice. I don’t think the Jungle music fits here entirely. Other than that, it’s worth your download.
Very good ctf level. A nice tileset choice, and used very well, giving nice eye candy.
IMO, the best part of the level is that it is very open, i’m a sucker for open levels, and it just doesn’t get any better than this, no cramped moving areas, you have huge spaces to move through. If that’s not enough to please you, the level is very fluent and once you get to know your paths you barely ever have to use the jump key. Some float up scenery was also used to get over annoying flat areas that could’ve been used as diagonals in the mask of the set, but i’d better finish about that now, I’m picky about masks and this is not a tileset review ;)
Event placement is good, but there are some debatable issues. There are a lot of powerups, but carrots balance that. One thing though is that the carrots are hard to reach, and if you go for them there’s a very high chance the opposing team will get your flag before you can score a point. It’s a huge risk, and is nice in a way, but some people might not like it. I’m undecided though, as I like the idea to take a risk, but when playing it can be very annoying at times.
That’s it really, a very good level and deserves a thumbs up! 8.5 sounds about right, so here ya go! :D
MIKE DID GOOD.
This level is so smooth and erm … It just ruxors. This will definately be a 2 vs 2 level. Try it out. I didn’t give it a 10 because .. MIKE SUXORS .. Nah, Because there is something that bugs me. I don’t know. Its great though. N00bs could be seeker campers too easy. BUT THIS LEVEL R00LZ YOU ALL. DOWNLOAD IT NOW OR DIE
Another awesome CTF level by Evilmike. It used the Swamps Day tileset by Agama, wich is a good choice, because much custom tilesets are very underused these days, imo. The used music is the good, old Jungle music from the epic jungle levels. Its nothing exiting, fresh or new, but as Mike said yesterday, he did’nt have anything else to use in it, and this one fits fine, imo. This level has superb gameplay, very decent eyecandy, and good item placement. I could just give away a rating and run of, but that would be too easy now wouldn’t it?;) So let me talk just a bit more about these factors and other things in this level.
The used tileset, as i said before, is Agama’s outstanding Swamps Day tileset. The use of the tileset is very good. There are trees everywhere, and leaves in the background. There are some uncommen, good looking arangements with tree branches. At the bottem of the level, water was used. Not the water event, but the water thats in the tileset. Background layers have also been used very well. Nothing looks anoying or confusing, improving gameplay, and making it easy to see where you’r going.
Gameplay and level design are two major factors in a level, and in this level, both are very, very good. The level is made very open, and I’m all for that. This might also give Jazz a small advantege, because he can copter over the large empty spaces. The level plays very fluent. Theres no dead ends or such, and its easy to get around in it. You can see that (probably) a lot of thought was put into placing all the diferent platforms, because its easy to get from one to another. Of course, that could have just been dumb luck =P.
Ammo and other items were also well placed. Scatered well around the entire level, and easy to find. A suficient amount of each weapen was added. You’ll probably never have to walk around with only your blaster to defend yourself. Every weapen was added, apart from ice and TNT. There are 2 full energy carrots, wich were placed ingood locations. 3 Powerups have been added, wich were well located as well.
I must say that i really like this level. This is a must download for each Jazz2 player, be thee CTF fan or not. So go download this right now, and host a CTF server;). Very high 8.5(!) points from me.[This review has been edited by >CelL<]
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