So let’s see, trick or treat, sounds original.
I’ve seen your level, and I must say it is really original, with knocking on those doors and things like that. But I don’t think many people will play this ‘gametype’. Because it can only be played on coop, so it won’t be played much over the internet.
Well, the level itself (don’t know if I shouldt rate for that):
The tileset doesn’t look that great, but that not’s your work anyway. But I don’t understand why you build it on the basics of a ctf level. Maybe just for showing the gametype or something :S. But the eyecandy is ok.
Anyway, it’s a nice and original idea, but I don’t think it will ever become a popular game for players of Jazzjackrabbit.
I won’t rate for it, but I think the idea is worth a 7,3 and the level a 5,9.
I agree with Janus aka Jahari for some parts, but it’s definetly not worth a 1.
Gameplay:
not that good, not realy a storyline, sometimes very confusing lights, and don’t forget that if you drop down from the lower rope, only a spaz-player can get up with douple-jump. I can see you didn’t use much layers, i think only 8 for the background, 4 ofcourse and maybe 5.
4.0
Eyecandy:
Very bad. Like i said, the lightning is very confusing. Make some ricochet on those pipes, it looks more real, let enemies walk! give them some space.
2.3
Tileset use:
Try to use another tileset next time. Tube electric is used SO many times I won’t be impressed of it. The use isn’t that great eather. Check everything twice before you upload. don’t let a pipe ‘just’ end. doesn’t look great.
4.6
Conclusion:
Far from a great level, eyecandy is very bad. try to make more levels. After some while you know how to make a real nice level. If you have something like that, you should upload it. But this is only your second upload, so I won’t rate that heavy.
Good luck with building!
4.0
Download recommendation: NO
I’ve seen better from you! The tileset is realy not great. I won’t rate for the level itself, cause it’s not your’s. Watch the eyecandy! If you walk in the water, you see the player’s feet sticking under out.
But it’s ok to play it.
Tileset: 6.5
Level: I won’t rate for that
Eyecandy: 6.3
Music: 7
I give you a 6.7
BRILLIANT!
congratulations with this level. First, it’s a great idea to make something like this. Second, you put some realy super stunts in it. I especialy like parts where you come back where you came from, and than go another way. And I realy like it someone finaly used pacman-ghost. I think this is your best level yet!
9.5
[Rating (9.5) clearance. There wasn’t enough support for the extremely high rating. ~Cooba]
It’s very nice. you put some great ideas in it, and i’m realy going to you it in my next level (your name will be in there), the tileset isn’t that great by the way, no music. but I only rate for the idea now.
Good job.
8.0
i agree with n00b for a part.
the level has a very bad eyecandy, wrong background etc. the music is nice, i realy have to say that. but when you say it’s getting dark, you should have a “set light” over there, but there wasn’t. your english is not that good by the way. But i appreciate
your hard work and ít’s not that bad for a second upload.
6
please only rate for the idea. this is of course a little example, but it could be used in levels. please don’t rate the level.
I want to give you a 12, but it can’t :D
If the tileset don’t work, set the bitmap in the folder: tiles. then you can make the tileset by JCS:
-set…
-add…
-description, typ: hotel speed
-filename, typ: hotel speed.j2t
-tileset, search for hotel
-mask, auto mask
-v by remap tile set palette
-ok
-klick on hotel speed
-build
-wait some seconds
-ok
-now is the tileset clear :D
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