“Jumpfun” is a pretty cool pack containing a “new” tileset of more than 320 very useful tiles and a great (example) battle level.
The tileset is more an update to the author’s first tileset release, but it’s really worth it. The author removed the silly, not really fitting images of those japanese pocket monsters and added some very good looking stuff like stuctures of a house, walls, wooden bridges and the like. I couldn’t find the promised “fast cars and women”…but well, those tents are still great also :-)
The masking is very exact, too. Good work, wimster.
The “Jumpfun” archive file also includes a battle level. The design and eyecandy are both just great. The map is full of lovely details and step by step, you’ll discover them all.
As Flash already mentioned, the “Jumpfun” level is way too large. In a battle, you’ll have to search your enemies for a while.
Apart from that the other minor downfall i found is that the “freeze” music doesn’t fit too good. I’d prefer custom music for custom tilesets.
To conclude my hymn, i’ll recommend EVERYONE TO DOWNLOAD THiS Level/Tileset pack RiGHT NOW!
First of all:
JJ Tublear, PLEASE stop posting so many useless reviews. Use the “Edit review” and “Delete” function instead!
Now, “Inferno Infiltration v4.0” is a pretty boring level in my opinion. I am aware that “Inferno” isn’t the easiest tileset to work with and regarding that, the author did a good job. But the whole layout (enemy placement!) is way too simple and without any real surprises or interesting spots. The eyecandy is okay, some of the “bone constructions” for example.
Well, my overall impression is still that this level misses the special touch to make it worth the download. Sorry.
“Jaws” is a very nice tileset containing 120 tiles showing us details from a beach. A dangerous shark, an (supposedly :-) unsinkable wooden boat, all kinds of censored and, of course, some nuclear waste. The masking is very exact and i didn’t find any serious problems.
The pack also includes a small example level with a wrong next level setting.
Conclusion: “Jaws” is a very sound set of nice tiles that is definitely worth the 16 KB of diskspace. No doubt, it has my DOWNLOAD RECOMMENDATiON.[This review has been edited by Aiko]
“Carrottus Roast” isn’t a bad level. But not really a very good one either. The layout is okay but a bit too boring and with too many dead-ends. The use of eyecandy is too sparse (sp?), too. Otherwise, i don’t have much to say. Download or not, you decide (low 6 points).
P.S.:
The wrong next level setting is annoying and should be corrected (use the re-upload function).
Wow!!! With this CTF level pack, ShadowGPW proves it again: he is one of the best level designers of all times. “The Future Evolution” includes three absolutely stunning CTF maps using the Tube Electric and two of DethMan’s awesome CyberSpaz tilesets. One of the best CTF packs i’ve ever seen. Amazing! The design and layout of the levels in unbelievable and so is the eyecandy. Spaceships, insane tube constructions, you’ll get everything here!
Not to forget the music: very fresh, very rocking tunes using the classic tracking style. Great choice, great!
Shadow, i bow down to you! I hope my rating isn’t too high (8.5!!! Makes me dizzy :-).
To sum it up, if you don’t download this, you don’t want to download anything else because you can’t be a Jazz player in that case. Things like this make people like me thinking about converting to CTF fans ;-) DOWNLOAD NOW!
P.S.: One little bug that should be corrected quickly (by re-uploading!): The Shockwave map has a wrong next level setting.
P.P.S.: While playing, i recognized another major bug. In “Waste House” the red team has the same (unfair) starting pos. as the blue team! Should really be corrected or i have to lower my rating.[This review has been edited by Aiko]
This is the third level of Flash’s “Impossible Mission” series. It uses the underused (as of today) Medivo tileset. It’s relatively small (size 60*50 tiles) but that doesn’t take anything away because it’s just this tight layout that creates the corresponding atmosphere. Both main aspects, design and eyecandy are very good. The map is fluently playable and will make a great battle arena for about five participating rabbits. Despite it’s not my favourite track, the music with its heavy guitars fits okay here.
To sum it up, this is a very decent level, which will be WORTH THE DOWNLOAD without any doubt.[This review has been edited by Aiko]
“The Power Of One” is a pretty good single player level using the nice and colourful “Acey Baby” tileset by Ace. It has many (about four i guess) interesting puzzles, which are not really challenging (as the whole level) but still fun to solve. The design of the levels is above average, only the eyecandy could need a bit more work. The background music from Jazz1’s 3D bonus stages fits well.
To sum it up, this is REALLY WORTH A DOWNLOAD, if you like to have five minutes of pure single player fun!
“Stunned” is a pretty good Jazz2 battle map. It is very fluently playable, has a appropiate, circular design (i esspecially like the tubes that connect the different “stages” of the level) and some neat eyecandy. The weapon placement makes sense and without any doubt it’s a great fun to play.
All you battle freaks SHOULD DOWNLOAD THiS ONE right now!
P.S.:
Annoying bug found! “Stunned” has a wrong next level setting (very, very bad idea, MR MAGOO!). Please correct and use the re-upload function![This review has been edited by Aiko]
“Kings Crown” is a classic battle style level with quality music by the renowned Skaven/FC from Finland. The level itself is from the Netherlands and it has very open design, which makes it fluently playable and a good choice for a decent battle server. There is some very nice eyecandy here and there and i really have no real complain about the level. It just seems a tad boring to me.
Anyways, all BATTLE FANS (like me) should DOWNLOAD THiS iMMEDiATELY.
Hmmm…i really didn’t expect this. Somehow. Well, anyways…its definitely one of the most original and creative and breathtaking level creations of the last few months.
The single player level itself is not too challenging but you’ll enjoy the level so much that you’ll completely forget about design or eyecandy (but i, as a reviewer, should not forget about it: the eyecandy is really amazing throughout the level!). Only small downfall is that there is no background music! (and i really wonder why)
But after all, it seems like the Beatles were quite right: we all live in a (yellow) submarine! “hunt for red october” is A MUST DOWNLOAD FOR EVERY Jazz2 fan![This review has been edited by Aiko]
“Assassin’s Pool” is a concept based hotel level using the nice “Tavern” tileset by an unknown author (please ALWAYS give some infos about who made the tileset!).
The hotel has some rooms, for example a sauna, toilets, a whirlpool and the like. Some events were placed to demonstrate the functions of a room (bubbles, air, water etc.).
The level design is below the average and there is a major lack of eyecandy. Apart from the fact, i don’t like hotels too much, this still needs a lot of work to get a 5 or higher rating from me. At least the concept can be considered as semi-original.
But the “70’s grove” music also doesn’t fit too good in my opinion.[This review has been edited by Aiko]
“Super Mario Bros.” by Assassin is a small battle level using a “Super Mario Brothers” tileset by an unknown author (NOTE TO ALL AUTHORS: PLEASE do always give credits or mention the author of the tilesets you used in your levels! Esspecially if you include YOUR OWN, selfmade sets.). The tileset actually is okay (slightly below average i think).
To my regret, the level is really ugly: it has nothing more than useless hurt events, a chat and an ammo room.
The “70’s Grove” music doesn’t fit at all. Sorry. Not a good thing to download.
As the boring name, “Electric Hell”, promises, it is a boring, small level with horrible weapon placement (way too many weapons, Mister!). Eyecandy is not really existant (except the small foreground layer hideout…actually it’s a layer bug, you have to cover everything around the hideout with foreground layer tiles, too). The music does not fit.
Unfortunately, i can’t give a download recommendation here. This level would need a lot more work and effort.
One of the known facts of the J2O database is, that there is a lack of race levels. Not to mention good race level packs!
First of all, the creativeness of this pack is unbelievable. Each of the ten(!) levels has its very own style and look. As i always suspected, Another Jazz2 fan is one of the masterminds regarding Jazz2 level design. He is one of the very few people in the scene who still produce lots of great design ideas. My congratulations!
From the awesome “Rising Air” or the breathtaking “Final Raceway”, every level is worth mentioning. Only the MEZ02 levels are a bit dull and boring (Invisible poles? Horrible!) but that doesn’t take too much away from the overall score.
The authors experiments with eyecandy are darn cool. He only used the three (cool) MEZ tilesets but nevertheless there are lots of interesting and/or funny layer tricks in most of the levels. Of course, there are still too many large, boring areas, where he didn’t put a lot of stuff (eyecandy, please! :-) but as i explained, sometimes its just the other way round.
Now, to conclude this long review, i really love the style of this race level pack. IT iS A MUST DOWNLOAD FOR EVERYONE!
P.S.:
The included custom music file (tigress.xm) is good but not really a gem of german tracking :-) The other tracks from Jazz1 fit well in most levels.[This review has been edited by Aiko]
The “BusterPack CTF” is a good, a very good pack of five great Capture the flag maps.
The quality of the levels varies pretty much in this pack so i’ll have to mention some levels seperately.
The overall design of the levels is very good. I esspecially like “Maximum RAM CTF” which uses the Tube Electric tileset from Jazz1 (great idea!, this level is definitely my favourite). Other levels, like the MEZ03 one, are still very original and creative but the layout (many warps) is a tad confusing.
“Crazy Island CTF” (the last level) is funny, a nice laugh. But not really playable (bases are to close to each other :-).
The layer work in all five levels is very decent and good looking. The choices for the background music could have been better sometimes (wrong music for “Pit CTF” for example) but at least one of the two custom MODs is more than acceptable (aws_hard.xm :-).
Overall, a very good CTF pack, that every real Jazz2 fan will love to play.
DOWNLOAD NOW!
P.S.:
Good readme file included. I really care for good Readme’s. And yes, they’ll improve my ratings.[This review has been edited by Aiko]
Cool! I really like this pack! It includes two levels with nice alliterations in their names AND it uses the underused but great tileset called “Colon”.
The design is creative and original (for example, the waterfalls in the second level) and the eyecandy is pretty good.
The only thing i’ll critizize is the shortness of the levels. If you needed only 5 minutes to get through them, you were already slow :-)
The music in “Sewer Surfing” doesn’t fit but thats a minor problem i guess.
All in all, i recommend to DOWNLOAD THiS LiTTLE PACK. It’s five minutes of Single Player fun and maybe an inspiration for your personal future level creations (hint, hint! :-).
“MasterBlasters” (isn’t that another dull name?) is a very colourful tileset including a pretty large example level.
The set has about 350 tiles containing things like basic structures (walls, blocks, arrows, several obstacles), the usual letter tiles (as seen before in lots of other tilesets), some details like a TV, a PC or a toilet and some nice animations. There also is a weird 3D background, which i don’t like too much. Same with the colours, they are too bright and somehow it seems to me the author only wanted to use 16 colours or something. The masking is appropiate.
As for the example level, i’m not amused: it’s a hotel, it has pinball events, the design is kinda confusing and the event and tile placement could be improved in my opinion. A background music is missing.
Overall, tileset collectors and hotel lovers will definitely like this. The average J2 fan may also want to have a look at it. I’m not sure (undecided between 5.5 and 6).[This review has been edited by Aiko]
Not a bad WinAmp skin from a fellow german Jazzer (Moin Raiden! :-). But actually i really don’t have much too say about it. People who collect those skins might want to download it!? Yeah, probably!
Not that my english is the best (far from it :-), but isn’t it “A Possible Mission” instead of “An Possible Mission”?
Well, apart from that minor mistake, the level itself isn’t too exciting. It’s too small, the design is so-so and the eyecandy is not really worth mentioning. Not to forget the unoriginal weapon placement. And as Flash mentioned, the original Carrottus music would fit better here (instead of TSF’s “Easter.it”). Next level setting is also wrong. As you can see, there a lot of things that could be improved in “Mbtest” (holy cow, what a dull name). I wouldn’t download this again.[This review has been edited by Aiko]
Use re-upload and edit info PLEASE. Fquist says it works and i’m sure it does :-)
Admins, DELETE this. Thanks :-)
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