Quick Review by Technopauluz

Posted:
25 Mar 2024, 21:44
For: Laurens is bijna 29
Level rating: 9
Rating
8

Pauluz is ook al oud(36) Groeten uit Eindhoven

RecommendedQuick Review by Regazzo

Posted:
21 Jul 2023, 16:50
For: Laurens is bijna 29
Level rating: 9
Rating
10

a m a zing

Quick Review by Regazzo

Posted:
3 Jan 2020, 12:35
For: Test whateve.r
Level rating: 6
Rating
6

No I did NOT enjoy. It was a good test but damn it tested my patience and my anger management. I’d play this if each jump had a checkpoint lol XD

Also it’s missing music :(

Not recommendedReview by Regazzo

Posted:
3 Jan 2020, 12:11 (edited 12 Jan 20, 13:26)
For: Labrat Chase
Level rating: 4.1
Rating
4

Hey all!

Eyecandy

It’s horrible. I can see Ðx was very lazy here, but I believe his intention was to make a challenging level instead of a good-looking one.

Gameplay

Wicked! Very bad! This level is somehow not intuïtively to play, because you get stuck in random spots and the invisible floors/walls and the sucker tubes are annoying as well. It’s not fun.

The flow is stupendous!

Music

The music choice is very good, I love the music so I give you +2 points for that.

Overall: Not recommended.

4!

RecommendedReview by Slaz

Posted:
23 Jul 2018, 16:31
For: Cave.
Level rating: 8.1
Rating
7.5

Just replayed this level after a long time, and I don’t think I ever took the time to finish it back then.

The difficulty isn’t that bad compared to todays SP standards, but some careful movement and planning is still advised due to the obscure enemy placement, especially the bats. Ammo is plentiful though, so using Seekers and Bouncers made things a breeze. Also, the level is Spaz only and those stacked Tuff Turtles are mere fodder to his sidekick!

I like how the start of the level is a tiny little hub where you need to open 2 crates, and the method to get the last coin is pretty well done. I found at least 2 little secrets in walls so there’s stuff to explore too.

There’s not a lot of negativity I can say about this level, other than the fact that it’s short and that the boss was surprisingly easy and not that well-made. I recommend this to kill a few minutes, but eventually the followup “Cave 2” is a big improvement.

Not recommendedReview by Blaze The Movie Fan

Posted:
12 Jan 2016, 20:02 (edited 12 Jan 16, 20:27)
For: Ðx Maze
Level rating: 1.9
Rating
1.2

I’m sorry but this level is just horrible. The main problem I have with it is the fact that it’s the easiest maze I have ever tried out, due to how easy it is to get to the end of the level, I can hardly call this a maze.

And the eye candy, ugh. It’s awful. There are extremely few tiles used, which makes the level unappealing to beat.

Overall this is an awful level, though to be fair you have improved since you made it. A level you made in 2011 got high ratings and I can applaud you for that.

RecommendedReview by Blaze The Movie Fan

Posted:
10 Jan 2016, 23:17
For: Labrat Chase
Level rating: 4.1
Rating
5.1

Honestly I don’t hate this level as much as Lark did. It’s not great, but it is tolerable.

Now I’m gonna talk about the eye candy. Yes, it is incredibly lazy, and sadly I have to take away scores for that.

But regarding the challenge. It’s pretty difficult. It’s not too difficult, but it’s still pretty difficult.

I do love how there are tuf bosses to make the easy fight with the robot boss more difficult. I applaud you for that, I find it pretty creative.

Overall I rate this level 5.1, I wish I could rate it higher, but the eye candy needs fixing big time.

Review by cooba

Posted:
25 Oct 2013, 13:34
For: Darkrustic Jungle
Level rating: 7
Rating
N/A

9 years later: I realise the title means “Dark Wood Jungle”

RecommendedReview by Slaz

Posted:
5 Jan 2012, 17:03 (edited 5 Jan 12, 17:06)
For: Cave 2
Level rating: 8.1
Rating
8

I just came back from my trip to Ðx’s cave swamp, as I played this because the level is another one of the SP nominations in the 2011 JCS awards. So let’s review!

The first thing that got my attention were the deathpits. It took less than 10 seconds to notice that the whole level is based around one huge deathpit. In this case it’s a river, and the player has to cross it. This requires focus, planning, and precise jumping.

This level is clearly meant as a good challenge rather than a rollercoaster ride. It consists of short ‘tests’ with savepoints inbetween. There are some lives and carrots scattered and there is plenty of ammo to help you roast the flying enemies. Some gameplay elements included in these tests are moving platforms, precise platforming in low space, and stomping enemies to extend jumps. Most gameplay appears original to me, but some elements are just well known ways to make SP levels harder (or more annoying?).

The eyecandy is simple and effective, which is good for a level that lays focus on gameplay challenges. The whole background is covered in a dark brown color, and the green vine tiles are used to cover enemies. This all including the music are very fitting for a cave level.

I recommend download only if you want a good challenge. It took me 1 gameover and after that I used (or abbused?) the first part of the level to stack up extra lives. Worth 8.0 for the inventive gameplay!

RecommendedReview by Blackraptor

Posted:
27 Feb 2011, 13:05
For: Cave 2
Level rating: 8.1
Rating
8.2

I had 20 minutes to kill so I decided to play this, since the preview of the level interested me. Interesting and original use of the swamps tileset (though this style has been done before) and I liked the eyecandy and cave-like atmosphere; it was a refreshing change from the typical swamps level. Also this was challenging to play (I wouldve got a gameover if you didn’t hide all those extra lives here) though i thought some of the enemy placement was kind of cheap. However, the ammo placed throughout made this a lot easier (seeker/toaster ftw), though unless you are really skilled at this game you’ll probably find that instead of using any strategy, just spamming seekers everywhere is the best way to go. Save points were generously placed here, but i think they were needed since the combination of hard to hit enemies and death pits would get frustrating otherwise. I also really liked the boss battle here. Not much else to say really, good eyecandy/innovation, ok placement of pickups, good level of difficulty and fun to play = 8+ and a download reccomendation.

-blacky

RecommendedQuick Review by Seren

Posted:
27 Feb 2011, 11:44
For: Cave 2
Level rating: 8.1
Rating
7.5

SE dying a lot in SP = SE giving a high rating

On the other hand, I didn’t enjoy surprise enemies, enemy generators and very large amounts of seekers in this level. I was able to shoot almost every enemy on my way with seekers. Also the boss fight was way too easy imo.

Nice and original, however kinda repetitively looking use of the tileset.

RecommendedReview by Loon

Posted:
23 Feb 2011, 16:53
For: Cave 2
Level rating: 8.1
Rating
8.4

I was pretty suprised when I played this level, I really enjoyed it. The eyecandy in this level was in one word briljant! The lianas and such are pretty nice. The plants and the water effects are well done. The use of this tileset is good. The gameplay was in the start a bit hard and the boss is pretty hard too, compared to other levels. But you made a good job. The ‘Spaz only’ part was something I liked, no other characters, just Spaz. This level would be very easy if you used Jazz/Lori. Enemy placements is something what was bothering me, you don’t see them coming and such, that maked the level really hard. Music fits the level entirely and I have nothing to say about it.

If you like platform levels with a huge ammount of invisible enemy’s, then this is your map to download. Oh, and if you aren’t a pro, you need some patience.

Review by Panther

Posted:
31 Oct 2010, 02:00
For: Battle 1 re-make
Level rating: N/A
Rating
N/A

Amstel,
First of all, it looks nothing like the original Battle1 level. Second, so what if it’s not original, I’m working on [a better] one of these

Review by RedMser

Posted:
28 Aug 2010, 10:17
For: Survivor pack
Level rating: N/A
Rating
N/A

To DranzerJ4E:
If you played at Single Player, some tiles doesn’t work, because at Single Player is the Limit of Events smaller (IDK number..) than as Server.

RecommendedQuick Review by Xander[NB]

Posted:
1 Apr 2010, 07:17
For: Flash Carrottus
Level rating: 6.3
Rating
9.7

Really Nice!

Quick Review by Xander[NB]

Posted:
1 Apr 2010, 07:16
For: Train Attack
Level rating: 6.1
Rating
7.5

Hmm..
Long places…
A place can be only small or is not nice.
Look on long place of train
Long space can be only max 8 and small 1

RecommendedQuick Review by cool spaz

Posted:
1 Apr 2010, 01:34
For: Weirdest cave ever
Level rating: 7
Rating
7

a nice level .

Review by Ðx

Posted:
30 Mar 2010, 04:57 (edited 3 Apr 10, 20:52)
For: Weirdest cave ever
Level rating: 7
Rating
N/A

That is new!

Well now I am in again :D

Quick Review by alex_hr2000

Posted:
10 Sep 2009, 13:25 (edited 10 Sep 09, 14:35 by cooba)
For: Dx city summer
Level rating: 7.1
Rating
9.7

text dx dx on paswort level dxcyti

[Review changed to quick review. – cooba]

Review by mortalspaz

Posted:
1 Jul 2009, 19:00 (edited 1 Jul 09, 19:45 by cooba)
For: Very very very strange boss!!!!! [ Dont rate! ]
Level rating: N/A
Rating
N/A

A new boss!!! But i don’t know…I kan’t kill it… It starts again after the “boss bar” is empty…
I tried everything…
JJRUSH
JJGOD
JJAMMO
JJNXT in final…
This looked like an Uterus..
A MCE Uterus.Destroy the floating green thingies, then kill the actual “boss”
Anyway you can’t be hurt by it so it makes it very easy.
But because of the boss bar filling again..
This can take a while!

[Rating (9.5) clearance. What was so hard about “don’t rate”? – cooba]

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