I played this in a jdc duel, and this is what I say…
Gameplay: Most parts are smooth, but also some parts get in the way. A few paths are a little thin, making them hard to get into. A few major bugs, like in bottom with the shapes and diagonal tiles make you get stuck easily, but I think you’ll fix this. Nice turrets in front of the base.
Eyecandy: Good for the tileset. The background is VERY distracting though, perhaps you could use the blue texture background in the tileset instead of the animated ones. The level does look good, and even without background layers and stuff it looks rather good.
Weapon Placement: Alright. There’s a ton of RF’s, which I totally heart ;P But theres a lot of seekers and two seek PU’s. Maybe replace one of them with another PU, or change the spot of it so it’s in the middle-bottom? Spread out the weapons a little bit more though, and you’ll be making good levels anytime.
Bugs: The stuck in the wall issue happens a lot if you place diagonal tiles above eachother. Dunno how to explain it well, but I showed you.
Download recommendation: Ok. You can host this sometimes, as it makes a nice little level.
oh i didnt know there was already a Blue World o.0 and ty for the comment btw ;)
Disguise has already created a tileset named Blue World, so consider changing the name of the tileset.
I like the transparacy effects in your tileset!
I had to replace something in my jj2 folder… Has there been another tileset made with this name?
OK… first off, the pallete of the tileset is bad. Then the bouncies respawn too fast, meaning that it can cause a vast amount of lag on a server. And getting back and forth from bases is VERY hard. Nice attempt at least.
im still working on BlA5tFiRe(2)
Wow, Blast, You have been busy! :) Tilesets IMO are somwhat hard to create (Artistic side of me has low power)
I would not recommend doing anything with the pallettes until you know what you are doing. most do not like color changes.
Eat your lima beans, Johnny.