Egypt is the 3rd tileset masterpiece by finish jazzer Agama. The whole thing resembles the ancient egypt, probably in the time of the new empire(or whatever:P). It has some neat things to create a basic egyptian villege, like buildings, a neat’o drawn brick ground. The buildings can be ‘decorated’ with things like plants hanging on the wall in small pots, old fashioned oil lamps, witch also have a lighted version in the night tileset, carpets before doors, windows where you can stand on the balconys and so on. The sky doesnt come as a textured background, but when i look at the layer 8 stuff Agama made for us instead, i totaly realize that a textured background is’nt necesary at all. The layer 8 stuff consists of a sky that already looks textured in the day version, and a beatutifull night sky filled with stars in the night version. It also has a perfectly drawn river(the Nile, no doubt) with the 3 pyramids in the distance, and palm trees at the sides. To decorate the plain bric ground, there are perfctly chaded brick tiles. There are also palm trees to stand on, big decorated pillars, and a incredile gaint statue of spaz, dressed up as a pharao. The poles where, very origenaly, made like those scepters you see pharaos holding on pictures. There are also tiles to create a ancient Egyptian temple, wich are maybe even more gorgeus looking then the ones i have been describing above. The ground here, constists of beautifully drawn brown bricks. There is all sorts of stuff to decorate walls, like the well known Egyptian heiroglyphics, perfectly drawn wall paintings of a rabbit in a charriot, rabbits with pharao-like hats, a few rabbits in a old-fashioned Egyptian canoe, and storks flying above a small pond. There are plants in small vases, and a statue of a black dog. To sum it up, this is one of the greatest tileset ever. Agama, alow me to worship the space you ocupy. And as for you guys, get this now.[This review has been edited by >CelL<]
Yeah! Finaly something to change my name and fur withoput hacking the registryeditor! Download recomendation? I dont tell you to download, i order you!
~>CelL<
Yes, Blade is popular. This tileset, an update of Blades first tileset, realy rocks! The battle level included is stata of the art too. Dont keep reading, download this NOW!
~>CelL<
Nice level, download now.
~>CelL<
Thanx guyz, even though i`ve not made a conversion in a long time… I`m working on a level pack using Mystic Legends tilesets. When thats done, i`m planing to maybe make a improved Medivo conversion(beter rain animations, wall tiles, destruct scenenry, etc,etc).
~>CelL<
Great! If these are your first levels, you`re extremely talented(more then me:P). The tracks are awesome, the level design is perfect, the item placement is outstanding, etc, etc, etc…
~>CelL<
Another day, another rating…Not much to ad to the other reviews, all the good things have been sed:-D. My only 2 complaints:
-Dont use food in battle levels
-The music file does`nt fit the level 100 percent
~>CelL<
Niftyness! This is one of the most origenal singleplayer levels i`ve seen in sometime. The sub idea is cinda cool, so is the enemy sub(Bolly). My only complaint: No background music.(i wonder why)
~>CelL<
Cool-o-rific-ness! Saiyens first Jazz2online release rocks da stadium! But, lets get down to the nitty-gritty of my list of complaints:
-some dead ends
-food*
-i discovered some enemys in the 2nd level
-Cinda easy to get lost(for me)
-The 100+lighting in
level 2 cinda blinds the eyes(no wonder i have glasses:-P)
-Some places are very linear
-The “tileset by Agama” sign in the 1st level folows you, wich makes it iritating to play
And my list of things that are good:-D:
-Superb level design
-Perfect use of agamas tileset
I liked the “Birds for 15 dinar” slogan, even though it was 10 ]coins dinar:
-The way you used the tileset, is a way i`ve never seen it being used before
-Someone finaly used an underused custom tileset!
To conclude this review, i must admit that these levels are, in some aspects, way beter then my first levels. Dont read this, download now:-D
~>CelL<
P.S.: Incase you did`nt know, Skulg is a she(it said he in the readme:-D).
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Heh, Shad does it again. This is yet another state-of-the-art battle level by former ML member, ShadowGpW. The level looks very good. It uses the Cyberspaz 2V tileset by Dethman, and it has a very cool, dirty and industrial feeling.
Manouverability is absolutely no problem in this level. All platforms and other structures are very well reachable. The level has a pretty good amount of space to move around in. It does’nt feature small, sorta claustrofobic paths like Spy’s levels, or wide open spaces like Disguise’s levels, but is sorta in-between, creating a good playing envirement. Design is vcery circular, creating good and fluent gameplay.
Tileset use is another very strong part in this level. Like i said before, it uses the “Cyberspaz 2V” tileset by Dethman, wich, even though it looks a tad unfinished, and is automasked(!), is a great tileset to work with, because its so easy to use, and has a lot of posible tile combinations. With this level, Shadow realy demonstrates what can be done with this set. The level looks very good, and makes splendid use of the tileset. Layerwork is perfect, i have’nt a single complaint about it. It looks positively great, with all sorts of pipes and iron bars running through the background, and poles and wires in the foreground, giving it a realy good, construction-site like feel to it.
Item placement is also pretty good. Most weapens where used, and, like in all ML releases, some yummy food. I like it that people still use food in levels. I used to be against it, but now i think it is a pretty good adition to a level, because it makes pretty good extra eyecandy, providing you use a type of food that sorta blends in with the colours of a level, and it can be well used to fill up the level. Carrots where only placed in secret areas, wich i dont like too much. Powerup placement is also good, well in balence with the amount of weapens and other items. Wepanes are well devided over the entire level, so that you never realy have to look far for a few new rounds of ammunition.
And, last, but not least, the music. For this level, Shadow choose a nifty li’ll soundtrack called “Tempest 2000”, wich was composed by a guy called Wessy. I realy must say i like this song. It sounds sorta crazy and weird, but hey, that good, in my opinion. The remixed version was probably beter, ‘cuz this one is a litle bit repeative, but its a very good choice, and fits the levels envirement well.
I must say that i realy, realy like this li’ll battle level by Shad(ow)GpW. Expect me to be servering it a lot once i get back to online JJ2 again. I award Toxic Waste with a high (or low…?) 8.2 points for being so d*mn cool.[This review has been edited by >CelL<]
I did`nt do this yet? Then here i am:-].
This is one of the best singleplayer pack i`ve seen in some time. The 3rd level, deserted diamondus, was released earlier. I`m not going to review it again, so look [URL]
~>CelL<[This review has been edited by >CelL<]
Nice litle battle level. Thats all i have too say.
~>CelL<
After all this time, a review for you.
Arent i the sympathetic guy:-P?
This is by far one of the hardets levels i`ve ever played. I was unable to finish it, sadly, but from what i`ve seen so far, it looks great. The design is superb, and the level is uge(and hard as heck:-]). The level uses Dats`s awesome “Plastic dreams” tileset, wich was very well used. Great kevel. Dats is elite.
~>CelL< aka Diabolico
Spacey-ness! This level is realy one of the best battle levels i`ve seen in a while. Flash used the (AWESOME!!!) tileset “spacey universe) by Disguese very neatly. The level design is superb. The ammo placement and stuff like that is good too. The music fits very well too. I also like the slogan:“Jazz2 4ever!”(who does`nt?:-d)
To end this review, i would like to say that every battle fan out there should download this!
~>CelL<
YaY! Finaly someone uses one of Skulg tilesets! There are some much good tilesets out there, but no one uses them…Just think…Dats, Disguese, Overlord, Agama(!), Newspaz… But anyway. Lets get down to the nitty-gritty of inheriting my mony reviewing this level.
I`m giving this level a very high 9(!) points. Why, you say? Here`s why:
This is one of the best battle levels i`ve seen in a long time. The weapen placement is excelent. So is the level design and the eyecandy. The music fits nicely too, although i could`ve thought of some music files that would fit beter. The tileset was used in a realy superb way. Download recomendation? By golly, yes!:-D.
~>CelL<
[This review has been edited by >CelL<]
Another super-duper Disgouse tileset! All the blue sorta reminds me of Evilmikes Evilness tileset. Not your fault i guess:-D. The level rock too. Conclusion: Clap hands for wisey:-D.
~>CelL<
Tech-no-rific-ness Blade! This must be one of my most favorite Blade tilesets of all time. The tileset is drawn pixel by pixel, and everything looks extremely gorgeus(did i spell that right?:-D). The music rocks too. Seeing the levels just sealed the deal for me: this is a MUST have for evrey tileset colecter, fanatic level builder and so-on out there! Download now, or have your eyes examined:-D.
~>CelL<
Nice:-D. This is a (i think) sorta origenal idea. I must do it myself sometime:-P. Also, i did’nt see any trouble using this yet. Download recomendation? Yep.
~>CelL<
Please, use the re-upload option. If i`m not mistaking, this is the 5th time this has been uploaded…`Nuff said.
~>CelL<
Nice litle tileset. Clap hands for wisey!:-D
~>CelL<
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