I fell in love with this, gratz.
(Rating removal. -Trafton)[This review has been edited by Trafton AT]
You can review it, but you can’t shouldn’t rate it.[This review has been edited by labratkid]
Good tileset by making it by yourself. You can make levels good with it.
Rating: 8,2
its a bit fun but its small gameplay isn`t good the weapon placement is a bit good but not more then that. the tileset is nice, though.
Rating from me a 5,7
Inferno wasn’t easy to use, but this makes no difference. The only big differences are that all is somewhat bloody red and some skulls are added. Download this only if you wnat to amke an Inferno Level.
It’s bad, its covered form overlord
I’ve never found Inferno the easiest tileset to use, and this doesn’t help. The ground has been recoloured a reddish shade, and the rocks yellow. It’s been pallete-shifted a bit darker, and snow works, which is always a good thing.
There’s 110 tiles of new stuff, but it’s all taken up in blocky credits and a textured background. And some blank space. There could’ve been some rain, some extra background or ‘cave’ eyecandy, to name a few things.
There’s a few mask bugs, some of it is the same as the normal tiles, others have lines on the top and left side, sometimes in layer 4 tiles. It doesn’t really affect it a lot, but it’s annyoing still.
The example level puts it to good use, I like the falling down hills idea. It’s from a forthcoming pack, which sounds like a plug to me :P
Download not recommended, there’s not enough changes to warrant one, perhaps if you were planning to use Inferno. But only that.
Moonblaze, I changed every palette entry one by one. I did not just darken it. Notice how some orangy yellow became red. That is not darkening.
There is a sign in this set… the regular Inferno Night didn’t have a sign.
I demand an extra 10 points for the wonderful sign![This review has been edited by labratkid]
A more darker version of Inferno 2. There is also added a textured background and 30 tiles spend on credit. This is nearly even close to be as good as BlurredD’s rework of Castle, or EvilMike’s recoloring of Daimondus. This could, maxium, have taken me 10 minuts to do. Download not recommed.
I liked this level. There were a few gross things. Here the gross things: Violets’s Vein, Skulg’s Skull and Spotty’s Skeleton. It was a big level. It was really fun. I give this an 8.
Labratkid said to rate the level.
(Rating removal. This upload is a tileset, not a level; please rate the tileset instead. -Trafton)[This review has been edited by Trafton AT][This review has been edited by BloodRabbit]
Nice work labratkid, i like this.
Nice level, nice tileset…
So my vote is a 7.7![This review has been edited by DeepD!sh CC]
Hmmm…..
colors of the tileset were very good,but, you didnt draw them..so my rating:7.7
If i would rate example level , i would rate it as 7.7
but anyway, tileset gets download recommedation!
Well fisrt of all it’s small.Second If its a foo war then why is there nothing cept a sign that says FOO! I dont know how a small lvl like this took two hours. On the goood side I like the music and the secrects.
And dont get all mad at me I make worse CTF lvls.
Mmmm to small… i cant see in it it’s a CTF?
But further funny to play !
Neon spy, you only give good rating’s to Acid Spy, you’re not loyal[This review has been edited by DeepD!sh CC]
[This review has been edited by DeepD!sh CC]
This level gets 5.7 from me.
Why??
because:
-its too small
-bad powerup placement(i think)
there are also some good things like:
-its fun
-good music
-funny tileset
rating is:5.7
Danyjel, in the game, COMMANDER Keen, Keen all most beats a man up for calling him Captain Keen. He prefers Commander, thank you very much. ;p
I had great fun playing this.
GAMEPLAY:
Inspired by DW? Maybe. Gameplay like DW? Hardly. This level has some flow, but not much at all. It’s mostly platforms (and not pretty ones) between each base. Squared-off platforms don’t exactly scream fun. Base placement isn’t the worst I’ve ever seen. It’s just very boring: one route to each base located on each edge of the level. But that’s not the worst part; it’s everything in between the bases. I’ll explain these balance issues later on in the review. Also, there’s one annoying bug which seems to have been overlooked by the beta-testers: players can get stuck in the tube near 64,27. It might be hidden, but it’s not too hard to go into by accident. Fix it, please.
EYE CANDY:
Well, the tileset isn’t bad. However, it lacks a whole lot of variety. As a result, this level looks awfully bland and dull. I can’t say what should be done to improve the eye candy since the tileset is rather limiting, but I suppose it’s good for the tileset.
CARROT AND AMMO PLACEMENT:
At least it uses a full energy carrot. Too bad it doesn’t help enough to make the level balanced. All of the powerups are on the left side while there is a warp to the carrot on the right. There is a way to make this idea of balancing a level work out—just not in this level. I can almost live with the ammo placement, but it seems to be missing RFs. No RFs? That’s insane. There isn’t even any pepper spray. OK, so it’s not the most important thing, but still… I like my RFs.
HOST THIS OFTEN?
Host it, if you have much lower standards than me. Otherwise, no (sorry). AvK, Spotty, and Black Ninja could have done a better job beta-testing the level. I’m giving this a 5.7 just because.
The Edit: Alright, so maybe a 6.0 (with the bug fix), but that’s as high as I’ll go. Also, I don’t recall those beta-testers making too many CTF levels in any case (no offense).[This review has been edited by BlurredD]
…
Good remake. I think it is not usable for future, but… I love Captain Keen!!!
OK. Then, 7.5
…
I think this was a joke.
Regardless of it’s intentions, it’s a ctf lvl and I shall review it as such. The layout of this level feels really random, and the weapon placement is only so so. The carrot box is placed very badly, and the one power up is also very badly placed. Sorry lrk, but you get what it deserves.
Pros:
Not a bad level.
Cons:
Overall, not a good level.
Overall: 5, just 5.
Btw: Next time don’t upload 2 hour peices of work.[This review has been edited by Inf. Spaz]
JKSGDH how could I have missed those other 2 power ups. Must have been busy with other things. Rating changed to 5.7. walks away feeling like a foo[This review has been edited by Inf. Spaz]
No.
You can see, what missing in your tileset. Small and boring level. Maybe it is original, for it I give points. Diamondus Warzone is much better. OK. now you cannot make CTF levels, but, if it is your first CTF level, then, good…
I love moon, what is in left top… It is cool. And music is good too. I think, this is average level.
Spaz, this was not joke. This is only great foo war. Yes. I am foo.
Or, I don’t understand you. Yes. I think I don’t understand you.
Oh, I said average? Then, 5.5.
And, there are bugs. If you will betatesting, you will have not these problems. (If you will have masked sucker tube, then one and only variant is rejoin.)
LabRat, sorry, but this is not good level. But, not bad… I said. Average.[This review has been edited by Danyjel]
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