Review by Sucka_Tube

Posted:
16 Jul 2006, 00:42 (edited 9 Aug 06, 12:50 by Cooba)
For: Desert Trench warfare
Level rating: 6
Rating
N/A

A very good battle level, I’d say. Not reminiscent of the original deserto levels, but made way for an original concept of level design. I’m reminded of the background when saying this.

The only problems I had:

1) This isn’t entirely the fault of the level creator, but it is difficult to flow from one part to the next. This is the fault of the tileset, but if some flatter tiles were used and some sprite-foreground tiles placed over them to make it look better, the entire level might have been easier to get around.

2) There’s some lack of interconnectivity between the chambers of the level. It just takes too long to get from one place to another, most likely causing combat to occur in a single place.

Besides that, I’d definately recommend this battle level.

[Rating (8.7) clearance. Pointing out two of the level’s flaws doesn’t explain the high rating. ~Cooba]

Review by Sucka_Tube

Posted:
16 Jul 2006, 00:33 (edited 24 Jul 06, 19:10 by Cooba)
For: race online
Level rating: N/A
Rating
N/A

You did some very impressive things with some very unusual tilesets. Two of the race levels were however impossible to win with anyone but Spaz, and I found myself getting stuck in every one of them. The spaces between which you had to race were much, much too small, causing a great deal of frustration, making the level lose its “legato” feeling.

But that’s arguably just another aspect of racing, among many more concepts I got to see for the first time. You had to think quickly in the races to get past certain points and even had to get out of your way to defy physics (running in water as dense as air).

But I would definately reccomend this download. The levels were very well done, and once you get past the bugs the couple of gameplay issues, this is sure to become the next hit.

[Rating (8.5) clearance. This review doesn’t make it clear enough why does it rate this upload so high. “You did some very impressive things with some very unusual tilesets.” Care to explain what is so impressive there? ~Cooba]

Not recommendedReview by Sucka_Tube

Posted:
16 Jul 2006, 00:13
For: Vegeta
Level rating: 5.2
Rating
5.5

Don’t get me wrong when I rate this below a six. It was obviously worked on for a while, and at first, I was impressed by the concept of DBZ-related training camp. The ending came a little too soon, however, and the triggers were way off. I didn’t have very much time to read one thing before being thrown somewhere else to read another. It’s impossible to know which boss’ health is indicated on the top, so I guess the entire time all you’re really doing is randomly shooting around.

It was a nice level, but lacked in gameplay. Try to divide your enemies around and separate your level into a few more rooms. And a single boss would do nicely, as well.

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