Luckily I do have the tileset ;).
Well let’s see.
It’s pretty good, especcialy level 1.
The others are a litlle small and levels 4 is just level 1 but backwards and with water.
It’s kinda small with not great eyecandy but it’s kinda fun.
I like it.
I will give this a 7,7.
But like the others said: re-upload it with the tileset.
It says that I need the tileset JJ1Mayhem.j2t
So now please re upload the level pack with the Tilesets needed.
I don’t have the tileset(s), so i can’t play this. Please include the tileset(s) next time.
———————————————-
I found the tileset in my cache after going to a server, so now i can rate this.
When i first hear of the level, i thought it would look good. But, it really doesn’t.
I’ll make the rest of the story short.
Eyecandy: 1.0/5.0
Music: 1.0/1.0
Tileset: 2.0/2.0
Mode of play: 1.0/1.0
Gameplay: 0.2/1.0
Download?: Your Choice.
[This review has been edited by MattW]
Based on myy JJT scale: here we go!
Level 1
Bad
-Bad Warp Placement
-You didn’t make the level
-Bad Eye Candy
-Overuse of Baddies
-Too short
-Easy Maze
-No weapons, powerups, food, or goodies
Good
-Was kinda fun
-Boss was kinda fun
Level 2
Bad
-No food
-Not enough save positions
-No powerups (fighting Devan without at least 1 powerup is annoying!)
-You didn’t make the level
-The next level link was messed up
Good
-Cool Eye Candy
-Lots of Coins
-Good use of Rain
-Easy Boss
Miscellaneous
Bad
-You didn’t make the levels.
-I couldn’t tell which level was first, and I ended up playing level 2 first then level 1 second.
Good
-Thanks for the cool music
Summary
This level deserves a 1.2, because of you not making the levels, and had lots of bugs. But since level 2 had good eye candy I give 1 star for that. In conclusion, a 2.2
It’s not too good!
Please spend more time on your levels!
Sorry about the level being short. But the coins were just there and because I couldn’t be bothered to make a Warp
Note:This Level was created by my sister and her friend and not me. The Have not signed up on to the site. :-)
I completely agree with tazar here: “Chips For Tea” (which uses Link’s interesting & funny “Chip’s Challenge Tileset”) is not really challenging or fun to play. The main reason for this is the sucker tube madness, which is terribly overdone. You will spend about 80% of the total playing time in one of those tubes. Apart from that, there is some nice trigger scenery and a few bad placed enemies. The overall design is definitely below the average and so is the eyecandy (not much of it anyways).
At least, i didn’t find any major tile placement bugs. The “Street Wize” music from TSF doesn’t fit perfect, but its okay. I would have used the original music that Link included.
The next level setting is wrong.
Well, it may sound harsh, but this level is practically worthless for playing. Okay, it may work as an example level for the tileset. If i were you, i wouldn’t bother downloading.
While the text in this level makes it sound like this is some sort of puzzle level, I was able to bet this without using a single bit of brain power. I have also seen the tileset used better before, and this level didn’t seem to use any eyecandy that the tileset would allow to be created. Sure, there were flashing blocks and stuff, but those are more annoying than anything. I think if the authour was a bit more creative in creating this level, it could actually make something worthy of a rating around 6. Also, I would like to know what the coins were for, because I didn’t really see them be used for any reason besides getting more points in jazz2.
3.7/10 for not being too easy, and at least being functional.
ok here goes:
level 1: good points: it was short, yes it was very short..hard because of warps? i reached the boss within 20 secs! bad points: the level was plain ugly – u know why i was happy it was so short.
level 2: medivo1 with a small change. bad very bad.
next level setting was wrong. it had to be a level that isnt included in the pack.
rating: 1.2
1 is the lowest score, so a 1.2 because of the 30 seconds wasted time.
Hey!
How many times you spent the ceating of this level?
20 min?
Too short!
Too many sucker tubes!
“The Xmas Pack” (promising title, isn’t it?) doesn’t have much to offer except horrible tile- and event placement (i never saw a level where the smoking guy was used so senseless!). Really, there are a whole lot of places in the level that look very unfinished. Anyways, it uses the good JJ1 Holiday Hare “Christmas Pack” tileset edit by Astronia (one of the very few good ideas the author came up with here). For some reason, the second level is like the first one, it only uses a different daytime (brighter colours etc.). Bores me. As JelZe said, a background music is completely missing. The next level setting of the last level is also wrong. I can only fully agree with the advice EvilMike gave in the last lines of his review. Downloading this would be a waste of bandwidth and diskspace.
P.S.: Don’t name your filenames “start.j2l” next time. Causes problems because there are a lot of level that use that name already :-)
I found it quite interesting playing in a level that used a tileset that came from a game with an overhead view. There were also some interesting ideas in this level, such as the key warp thing. Despite(sp?) these qualities the level has, it also has some problems that need to be adressed. I found that the tubes were too slow and made the level boring, and the level was also too short and left wanting a larger challenge. I don’t think this level is good or bad, but simply average.
I completely agree with you, JelZe. From the looks of these levels, they were assembled in haiste, and are generally sloppy. In some parts while walking on the ground, you can see the sky underneath it because it is only one or two tiles thick. Also, half of the levels are catipillars which don’t do any damage and just make the level take longer to beat. I see some ideas in this level that may make a good one in the future, but please take more time while making levels.
Well, I’ve seen a few X-mas packs and believe me, this one’s a huge disappointment
First of all, the levels (3 in total):
The first two are completely the same, only the enemies change. They are too short, too liniar, hardly any eye candy, too many power-ups of the same kind (maybe it’s for Co-op, i dunno). Need i say more? O yeah, one more thing: the music is missing.
Sorry, can’t give you higher than a 4 for this.
- JelZe GoldRabbit
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