Review by defalcon

Posted:
Posted more than 20 years ago
For: Project Omega v2.4
Level rating: 8.5
Rating
N/A

The reason it doesn’t work on XP is because XP doesn’t allow memory address editing (I think). It should work fine on ME.[This review has been edited by defalcon]

Review by defalcon

Posted:
Posted more than 20 years ago
For: North pole (updated)
Level rating: 3.2
Rating
N/A

Unless Bjarni included the wrong Icy Battle, I think it’s pretty safe to say that AcId’s level was ripped. And it’s kinda hard to create the exact same level, and add in a completely incorrect sign, Bjarni.

Review by defalcon

Posted:
Posted more than 20 years ago
For: Tanned Facility (don't ask 'bout the name)
Level rating: 7.4
Rating
7.5

Wow, this set’s progressed alot since I saw the…ehm…14 tiles or so. ;) Looks great, doesn’t seem to be any obvious problems. Nice colours too, the background is cool but I have to test it to see how well it matches the rest of the set. Seems good though, has all the stuff except V+H poles and one-way ground. Some extra eyecandy tiles would make the set even better.
Overall, good set. Keep cranking these out Nirto, they’re geting better.

BTW, thanks for the mention considering I didn’t really do much. :D

Review by defalcon

Posted:
Posted more than 20 years ago
For: Green Landscape
Level rating: 7
Rating
N/A

Erm, Taz, TSF is 1.24. Installing the 1.23 upgrade on it will not work. YOu must install 1.20/1.21/1.22 into a seperate folder then patch that. :p

Review by defalcon

Posted:
Posted more than 20 years ago
For: Yhsif
Level rating: 7.3
Rating
7.2

Nice level by Krezack. I got to see this level when it was being made and it’s good to see it’s been improved since then. ;)

Eyecandy: The tileset is a Disguise one, so the tiles automatically look good. The eyecandy is good, enough that it doesn;t look boring. There’s not LOTS of eyecandy cause the set doesn’t really have too many eyecandy tiles. But still, moderate in a good way (I can see where I’m going). ;)

Layout: The suckertubes aren’t much of a bother to me, I just hate the fact how sometimes when you’rre in the heat of battle it’s hard to fall into the floor tubes (not a complaint about the level, just a general rant about tubes). It’s a good size, suitable for maybe 10 people for some fast, hot action. There are some small, narrow parts which are good and bad in different ways. Depends on your preference.

Playabilty: Well, I played it didn’t I? ;P Well, it’s good but it’s a little hard to navigate in the small passages.

Good level by Krezack. Go download it.

Review by defalcon

Posted:
Posted more than 20 years ago
For: The Amazon
Level rating: 7.4
Rating
7.7

Hmz okay Magoo’s new lvl. Lessie…
Eyecandy: Good, like the amount of fade in the textured background. Good use of vines, trees and leaves as eyecandy, makes it look less boring.
Ammo Placement: Quite good, powerups scattered here and there, just the right amount of ammo. Perfect for a battle.
Layout: It has a nice, not too confusing layout that makes it easy to jump in and play. Lots of paths to follow, as well as some hidden paths in the logs and stuff.

Download reccomendation? For sure, you must be insane not to.

Review by defalcon

Posted:
Posted more than 20 years ago
For: Swampy Showdown
Level rating: 7.5
Rating
8

A level submission from Disguise, the first of many if he sticks to his statement. And from the looks of this level, I hope he does.

Eyecandy: The eyecandy is very explicit, without being jawdropping. Good use of the Swamps tileset, which includes the nice rivery (is that a word?) background. Nice use of trees and layers to cover up passageways and make the level look darn cool! I especially love how the orange leaves go over the path and over the platforms as well. :)

Layout: A fairly balanced CTF level, with bases at opposite ends of the map and at opposing hights. I’d say it is pretty much balanced, athough it might be easier to reach the red base, as all you have to do is follow some paths down, whereas reaching blue you have to run back and forth upwards. Still, good here. Nice use of pathways and passages to move easily arround. :)

Ammo placement: Very good ammo placement. There are enough weapons that you have a supply of ammo, yet not so many that they become scattered all over the floor. The toaster powerup is accessible by all, meaning all players hae a chance to go dish out damage with it. Bouncer power up is locked in the bottom left and is still fairly easy to reach, though red players may be closer than the blue. Although in a crowded server amo may get a little scarce, but that happens with all levels. Good job. :)

Playability: This level plays well. ‘Nuff said.

Download reccomendation? Well, take your mouse, click on that button that says ‘Download’. Get his level! Good job Disguise, I’m waiting for your next project. :)

Review by defalcon

Posted:
Posted more than 20 years ago
For: Easter Islands (updated)
Level rating: 8.2
Rating
8.2

I like this tileset. When I fisrt saw the name I thought ‘eggs and chocolate’ but upon opening the tileset I realised it was a tileset of the actual ISLAND easter island. The graphics are not spectacular, but fits the theme well and gives it a nice stonehendgetypething feel. It’d be good if it had another one of those head statues without a mask, so we can use it for shameless decoation, along with some more trees and rocks and stuff. Also missing is a lack of tiles to put in the foreground and background layers. Perhaps some whitish smoke-type tiles, cause I think they get a bit of fog around there. Perhaps some rain tiles, or a broken/fallen statue. There are no H-poles or V-poles, however, nor is there enough eyecandy in the cave bit. Perhaps adding some plants or holes in the cave wall ala carrotus. Good tileset though, maybe an update can get it an even higher score.

UPDATE: Okay, with the update Mirrow has rectified just about all of the aforementioned problems. The 2nd background has a very nice blue islandy type feel, and can be used for a textured background. The sun tiles look nice and with the correct maniplation of layers can make levels look, as Disguise said, like a sunset.
Mirrow as also added in extra eyecandy tiles, which is good and brings up the rating. ;)The rain and the fog can be used for background and foreground layers now, so levels don’t look bare.

Oh by the way mirrow, I love the water stuff (that is water right?)That is too cool. I’m gonna try an effect like that. ;)
[This review has been edited by defalcon]

Review by defalcon

Posted:
Posted more than 20 years ago
For: Genesis' Secret By Nitro
Level rating: 7.3
Rating
7

Wow, Nitro, I’m oddly impressed with this tileset. It’s a bit small, but it has lots of nice tiles to use. The metal looks ripped from Mez’s tilesets though. But still, I have to give it a fair rating, so 7 it is.

Review by defalcon

Posted:
Posted more than 20 years ago
For: Crypt
Level rating: 8.4
Rating
8

Wow! I’m impressed Nitro, very nice tileset. The tiles are very detailed and there’s some good tiles for eyecandy (the skulls look cool). The brick-texture is very realistic and there are the red/blue base tiles which just add the extra touch for multiplayer. Very nice tileset. DL recommendation: Get this.

Review by defalcon

Posted:
Posted more than 20 years ago
For: Hotel Dream
Level rating: 8.6
Rating
7.5

Is this a NICE tileset for a hotel tileset. I thought it’d be a typical hotel tileset that looks bad and plays wore, but this tileset is very good. There’s enough tiles for everything and like Epic’s tilesets there are variants of tiles. Very good indeed. And I’m not joking, get this.

Review by defalcon

Posted:
Posted more than 20 years ago
For: Original Blood
Level rating: 4.8
Rating
5.2

Eh this is a Disguise tileset? Man, Disguise has come a LONG way. Still, back in J2C this would’ve got a fairly high rating. It has an MS-Paintish feel to it, probably cause it was done in Ms Paint. ;)
Still, for his first tileset I’d say it is pretty good.

Review by defalcon

Posted:
Posted more than 20 years ago
For: Darkened Landscape
Level rating: 7.5
Rating
7.7

Another nice tileset by Disguise. Notice how, when people are scrabbling for the 1000th upload, they’re cranking out as much as possible?

Well, onto the review. The tileset looks good and has some basic tiles and a bit of decorative stuff like headstones. It would be better if there were more stuff, maybe a cracked headstone, variations, some creaky old fences, etc. Also, animations. Blinking eyes, wriggling roots or whatever. Otherwise the tileset can look a little plain. Not quite up to usual quality, but as it’s a remake of an old tileset, I’ll let it slide.

Review by defalcon

Posted:
Posted more than 20 years ago
For: Realm of Darkness
Level rating: 7
Rating
N/A

I’ll review this level later, just got up.
On another note, if you look at the downloads, you see uploads by Cell about 5 times. Looks like you were cranking out levels in a hurry.

Review by defalcon

Posted:
Posted more than 20 years ago
For: Alien Technology
Level rating: 8.2
Rating
8

Nice level using a rather original tileset. Good lay-out, rather nice balancing of flag bases, but I feel the red base is harder to get the flag from than the blue (Could be the fact it was a three on one chase whenever I got the red flag :P)
Nice eyecandy, doesn’t look like there’s too many glitches. DL recommendation, not just because it’s a good level, but because it’s evil. :)

Review by defalcon

Posted:
Posted more than 20 years ago
For: Evil CTF pack beta 2 v0.87
Level rating: 9.1
Rating
N/A

Hm, Cell, why did you post this twice?
I have the feeling you’re going for the 100th upload.

Review by defalcon

Posted:
Posted more than 20 years ago
For: FiShY!
Level rating: 7.3
Rating
7.2

Yep. Me doing a review. How rare.

Nice tileset, typical Disguise style (evil and really good). It looks good, although I have to agree with Cracco on the fact it might be a bit hard to use. There could be more eyecandy tiles (some foreground and background stuff, like little fishies and so on)but otherwise i has everything needed. Good tileset.

Review by defalcon

Posted:
Posted more than 20 years ago
For: Jazz Ski Rabbit (not jj2!!!)
Level rating: 9.4
Rating
9.5

Hey this is really kewl! Level 4 is a bit confusing; Jazz doesn’t seem to want to move for a while. Also, I had a bit of control problems with level 5.
But other than that, it’s good! Make a sequel. ;)

I got all the cheats! ;P

Review by defalcon

Posted:
Posted more than 20 years ago
For: Screwloose glitch level!
Level rating: 6.1
Rating
N/A

I managed to do something nearly identical when I got Jazz 3 years ago. I made a level (really bad – I barely knew how to) and when you reached the boss, you see a jazz popping out of the floor, like he’s running at the end of the level. Shoot him and airboard Jazz’s pop out. It was posted on J2C, but if anyone wants to take a look, I’ll send it.

Review by defalcon

Posted:
Posted more than 20 years ago
For: Project Cataclysm v1.1 (FINISHED)
Level rating: 9.1
Rating
N/A

Looks cool and all, but I don’t get some parts, like the idle server types and all that. Mainly the server stuff. Other stuff is self explained.

  1. 1
  2. 2