The Antidote

Rating
7.3
Reviews:
6
Downloads:
527
Date uploaded:
16 Jun 2015 at 00:31 (Major update on 17 Jun 2015)

Download details

Re-upload/Edit Download
Author
IJskonIJn (More uploads by IJskonIJn)
Type
Single player
Version
1.23
Satisfaction
N/A
Screenshots

No screenshots yet.

The Antidote.zip (2.98 MB)

File contents

IJsk level 01.j2l The road to the castle 14.42 kB 16 Jun 2015
IJsk level 02.j2l the moat 9.64 kB 16 Jun 2015
IJsk level 03.j2l Inside the castle 17.00 kB 16 Jun 2015
IJsk level 04.j2l the moat 9.50 kB 16 Jun 2015
IJsk level 05.j2l the road to turtle-city 17.03 kB 16 Jun 2015
IJsk level 06.j2l a part of the story... 1.90 kB 16 Jun 2015
IJsk level 07.j2l in the jungle 24.62 kB 17 Jun 2015
IJsk level 08.j2l Devil temple 13.51 kB 16 Jun 2015
IJsk level 09.j2l Wet feet 17.53 kB 16 Jun 2015
IJsk level 10.j2l On the beach 18.36 kB 16 Jun 2015
IJsk level 11.j2l on board 2.81 kB 16 Jun 2015
IJsk level 12.j2l In Turtle-City 19.14 kB 16 Jun 2015
The antidote.j2l intro 1.65 kB 16 Jun 2015
Easter.j2t Easter 192.80 kB 05 Jan 1999
Simple.j2t Simple 3.24 kB 21 Jul 1999
SwampsD.j2t Swamps Day 196.30 kB 11 Nov 2001
SwampsE.j2t Swamps Evening 196.33 kB 11 Nov 2001
SwampsN.j2t Swamps Night 195.30 kB 11 Nov 2001
Town1.j2t Town House 1 215.00 kB 08 Feb 1999
Town2.j2t Town House 2 215.09 kB 08 Feb 1999
DEADLOCK.XM Dead lock 493.64 kB 21 Apr 1996
HGH-WILL.XM Highland Willows 592.45 kB 28 Dec 1995
Salsa.mod Salsa Music 130.50 kB 12 Dec 1998
click.s3m "Click" - Necros/PM 288.16 kB 26 Dec 1998
creeper.s3m "Point of Departure" 432.75 kB 01 Jun 1995
digsh.s3m Shared Dig 605.48 kB 25 Oct 2000
spring.s3m A Touch of Spring 117.65 kB 08 Feb 1996

Description

This is ‘THE ANTIDOTE’; an old school single player levelpack I started working on for over 15 years ago, and has since been my never ending project. It’s still not finished, the last 3 levels aren’t included because I never finished those and i guess some levels will have some rough edges. Since i haven’t been working on this levelpack for the last 5 years and the project kept me up last night after remembering it, I decided to end it and to upload it here.

But anyhow. The story is quite simple: You receive a letter from Devan in which he tells he has been poisoned by the other end-bosses. He will slowly turn into a devil. He promises to stop attacking Carrotus if you will find the antidote in time. Since this is the only way to end his attacks, an adventure is born.
________

I always loved the original levels and i decided to stay close to the genre, you know, keep it old school. I mostly used tilesets from the original game, since those are brilliant. I guess the levels are quite easy for the experienced players (and let’s be honest, if you are playing this in 2015, you probably are). Your little cousin will enjoy the levels too if you play it on easy or normal. I added quite a few more enemies in the first few levels if you play it on hard, but i never finished adding those to the last few.

As i said, the levelpack isn’t finished. It originally would have 3 extra levels. One of those would have been a slightly different version of Radio Ga Ga (an other upload of mine), an Battery Check Level (made with the tileset i uploaded some years ago), and a Labrat level. The story would have ended with (SPOILERS! (i guess?)) you arriving too late with the antidote and a fight with Devan.

I would love to hear about what you think, so please leave a comment.

Cheers!

EDIT 1: Fixed the bug that was found by PurpleJazz in IJsk Level 7

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Quick Reviews Average: 7.6666666666667

Recommendedsnzspeed rated 8.5

new sp episodes ftw. I enjoyed this one even if it doesnt use new jj2+ plus things.

RecommendedSeren rated 7.5

I found this quite enjoyable. It may not be overflowing with innovation, but it shows a consistent individual level making style rather than an imitation of Epic’s. Stijn’s review lists most of my issues, I’d also say throw out the secrets one is forced to find to continue. Also there really could’ve been an outro level to finish the storytelling.

Superjazz rated 7

This is a fairly fun single-player episode, although it’s nothing too special. The levels follow the oldschool formula of level creation and even use mostly just the basic epic-tilesets. The episode was visually good though as well, sometimes maybe a bit overdone since it was hard to see where to go actually. Nevertheless I liked these levels.


User Reviews (Sort by Helpful Index or Date Posted) Average: 7.1

RecommendedReview by Slaz

Posted:
10 Jan 2016, 20:13
Spaz Slackrabbit (123 Points)
Number of reviews with ratings56 Featured reviews10 Average helpfulness90%
Rating
7.7

Well then, I first like to thank you, IJsKonijn, for deciding to upload this pack even though you won’t finish it. Getting to play the finished levels is better than having nothing at all right? So let’s get into some details.

From the first level on, you imediately notice the “1998 style” all over it. The way secrets are placed in walls, pathways are made, enemies are placed.. It’s all easely comparable to the original SP levels and early custom levels (such as those by Wakeman).

I didn’t ever think parts felt copy-pasted like Stijn did, everything seemed pretty unique to me while in TSF’s easter levels I definitely felt doing every section about 5 times. I do however agree that the crate puzzles get exhausting and that usage of layer4 tiles as back and foreground is very, very confusing sometimes. Those are my biggest downsides for this pack too. Especially in the Jungle level (though Diamondus had it’s share), it’s very hard to navigate and I got confused all the time. Though on the other hand, it indeed looks beautiful!

Ammo is okay for a traditional SP where you don’t need all too much, the RF’s aren’t available too early so you can’t abuse RF jumps too much. Toaster may be too much which I don’t like, as it’s by far the easiest weapon besides Blaster. Food is plenty and good for several sugar rushes, and the traditional coin warps are there but with a nice twist in one level. I loved having 3 different reward choices inside the coin warp with 3 possible accesses if you got all 30 coins.

Best to me personally may’ve been the Beach level, as it didn’t suffer from the 2 main problems (crate puzzles and layer4 usage) that much, and good levels using the Beach tileset aren’t common due to it’s usage being challenging. I also enjoyed the last level a lot, with it’s non-linear layout being a surprising difference from earlier levels in the pack.

I definitely recommend this pack to anyone who digs traditional SP levels. Even though the pack isn’t actually finished and the story ends abruptly, it’s not that important as the levels are enjoyable enough even if they were released as stand-alone. I believe a 7.7 is a fair score, but don’t let that make you think this pack isn’t special at all, as it definitely is!

1 of 1 users found this a good review. Did you? Yes/No

Review by cooba

Posted:
16 Jun 2015, 13:56
Carrot Juice Addict (326 Points)
Number of reviews with ratings112 Featured reviews32 Average helpfulness86%
Rating
N/A

Finally! Every now and then I’d wonder what happened to this project, glad to see you decided to make a release.

Just reading the list of music files was a nostalgia blast.

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