Review by Cheeze

Posted:
Posted more than 21 years ago
For: Another Dimension
Level rating: 8.2
Rating
N/A

The whole point of the 1 meg limit is so that you don’t abuse the space given to you. Onag does only have a certain amount of space and we DON’T want to waste it. Do not do this again. If you need music for your level or something else that’s big, place it somewhere else and link to it.

Review by Derby

Posted:
Posted more than 21 years ago
For: Daydream Diamonds
Level rating: 6.2
Rating
6.5

When making levels, you have large levels, and small levels… When you have large levels, more open area is preferrable and its not as linear. When making small levels, you have more puzzles, and less open area (more linear.) Well, "Daydream Diamonds," being a small level, has more open area, and is less linear. Why could this be a problem? You have to have a lot of people to play to actually have fun.

Certain things look strange in this level – like stumps that don’t even fall, could be replaced by walls, which would make more sense. An average job was done with the layers. However, the goody placement was great. Overall, the design needed some work.

Ratings:

Design/content: 1.0/2.5
Tile/event use: 1.7/2.5
Tile/tile compatibility: 1.3/2.0
Event/event compatibility: 1.0/1.0
Layer use: 0.5/1.0
Game compatibility: 1.0/1.0

Overall Rating: 6.5/10.0

How could this level be improved?

Using the layers and events more effectively could make this level a little more "alive." To improve the design of this level, you might need a little more obstacles in the level. Tiles would look better with each other if they were used correctly; Walls not being composed of one stump or similar ideas. Tiles and events could be used better together; for example, if you wanted to make tall tree stump, you could have it fall down after shooting it. Or, create obstacles that give damage to players – like those spikes, that Wakeman overused in "Dinostation." =P

Eyecandy isn’t a large factor in my reviews – the design is what really counts. A good design is made of thought, effort, tiles, and events. =P

A good job, Laguna. The levels you come out with are improving in quality.

~ Derby

Review by FQuist

Posted:
Posted more than 21 years ago
For: Carrotus Squash(noneTSF)
Level rating: 9.2
Rating
9.5

I don’t have any problem with sparse(sp?) ammo, it makes a level more challenging. No weirdos shooting their 99 seeker ammo empty on ya. :P

Review by EverLasting

Posted:
Posted more than 21 years ago
For: Carrotus Squash(noneTSF)
Level rating: 9.2
Rating
9.5

Very awesome level, martin!
Has great layout and no eyecandy errors.
Only reason why this isn’t a 10 is because it’s not alot of ammo in it.

Great job, keep it up!

Review by FireClaw

Posted:
Posted more than 21 years ago
For: 7th Lava Fall
Level rating: 9
Rating
9.5

Awesome tileset and level! Well, I gave it 9.5 for one reason…

I’d give a rating of 9 for levels, and 10 for tileset, so this is what I’d rate it.

Great job!

Review by aiko

Posted:
Posted more than 21 years ago
For: MegaMan
Level rating: 7.9
Rating
7

Who is "MegaMan" again? Well whatever, this is a quite good, very colorful and good-looking tileset. And the example level shows what a skilled author could create using the set.
Well done, Newspaz. I dont have much to add to Derbys detailed review. Every tileset collector should download "MegaMan".

Review by Ninja Dodo

Posted:
Posted more than 21 years ago
For: MegaMan
Level rating: 7.9
Rating
7.5

A very nice tileset and a very good example level.
I’m not going to give this a higher rating because the graphics were copied from a game but I think the tileset is good anyway.

Review by ShadowGPW

Posted:
Posted more than 21 years ago
For: Carrotus Squash(noneTSF)
Level rating: 9.2
Rating
10

Awesome,

this level rules all da way..
why a 10er? because i love the layout and those weapons? they are yust fine.. (ala Cliffy!)

hmm. ya should contact Jeh or DethMan for a Job at Mystic Legends =)

Review by Genotoxin aka iCeD

Posted:
Posted more than 21 years ago
For: Carrotus Squash(noneTSF)
Level rating: 9.2
Rating
8.5

W00! AWESOME Level!
I was one of the beta testers from the original version of this, so I’ve known it’s coolness for quite some time.

My only complaint was the fact that it has too few weapons, but oh well. Good job marin. :-)

Review by Laguna

Posted:
Posted more than 21 years ago
For: Carrotus Squash(noneTSF)
Level rating: 9.2
Rating
9.5

Yes this is really great. Eyecandy, placement, layer use. Some more weapons would be nice but that doesn’t really matter generally. The size is good (not too small). Some bridges, yes overall a perfect level.

This shows how JCS should be used :-)

Review by Newspaz

Posted:
Posted more than 21 years ago
For: Carrotus Squash(noneTSF)
Level rating: 9.2
Rating
9

ROX :) Heh !!!! This really shows how carrottus should be used. Climb up for yer powerups in this huge battle level.

This is a MUST !

Review by martin aka partydude

Posted:
Posted more than 21 years ago
For: 7th Lava Fall
Level rating: 9
Rating
9

Jesus Rules, Read the Bible, Download this! :)

Review by Derby

Posted:
Posted more than 21 years ago
For: MegaMan
Level rating: 7.9
Rating
7

This tileset takes about one hundred tiles, altogether. A pretty small tileset, yes, but the author was able to use it very well, so the example level did have average eyecandy…

However, the less tiles there are, the more animating tiles you’d have; But why would anyone want to do that? With no room for destructable scenery or similar ideas, consider this a great rip, though… The example level tells you about the different sceneries you can use…

Content: 1.8/2.5
Ease-of-use: 2.0/2.0
Eyecandy: 0.6/1.5
Example Level: 0.5/1.0
Tile/tile compatibility: 1.0/1.0
Event intergration: 0.2/1.0
Overall compatibility: 1.0/1.0

Total: 7.0/10.0

How could this tileset be improved?

You might not make too many animated tiles with this tileset, which means you can add more tiles to this tileset. Destructable scenery that would look different from a wall would be handy… Also, tiles that would fit well to make animated tiles or trigger events would give this level more life. Good job, Newspaz. I believe people can look at this tileset and see what they could, and should make out of a tileset…

~ Derby

Review by Newspaz

Posted:
Posted more than 21 years ago
For: 7th Lava Fall
Level rating: 9
Rating
9.5

Okay
Set can earn 5 points and level can earn five points:

5 points for the set.
3.5 point for the level. (I think it’s a bit empty every once in a while
1 point for the bonus level :)

Review by aiko

Posted:
Posted more than 21 years ago
For: Another Dimension
Level rating: 8.2
Rating
8

Wow! This is probably the laaargest level pack ever. If you are bored and want to have some single player fun i strongly recommend this episode.
All the levels (that use nearly all of the Epic tilesets plus the Mez tiles) are pretty neat and there are no major bugs to complain about. Design and eyecandy are above the average and some(!) of the custom music files are interesting (all in all most of them dont hit my favourite "style").
Its a pity that the author didnt make use of his own homecooked tilesets (they’re sooo cool, Blade!). Also the pack is way too large: some of the custom music files are redundant. Really.
However, this pack is much much much fun to play and i guess the author worked really very very hard on it (and for a very long time). Needless to say, this is a MUST-DOWNLOAD!
Very high EiGHT POiNTS (8.4).

Review by BossipCR

Posted:
Posted more than 21 years ago
For: Another Dimension
Level rating: 8.2
Rating
8

Well, there are too many pickups for me!
I always make blocks of 4 banana’s or gems! Other than that I have nothing to say ‘bout this!

An 8

BossipCR
(EtherWood)

Review by Blade

Posted:
Posted more than 21 years ago
For: Another Dimension
Level rating: 8.2
Rating
N/A

Yes, I know this episode is big, and in seven parts. But I still recommend it.

Review by Bobby aka Dizzy

Posted:
Posted more than 21 years ago
For: 7th Lava Fall
Level rating: 9
Rating
7.7

An amazing tileset and a good level pack. Dethman’s CTF level is a fine level that could possibly be easier to navigate. Jeh’s level is nice and small but isn’t the same as a level like DW.

Still an amazing download.[This review has been edited by Bobby aka Dizzy]

Review by Blade

Posted:
Posted more than 21 years ago
For: 7th Lava Fall
Level rating: 9
Rating
9

It has everything. "Best" is the right word to tell what is it.

Review by Derby

Posted:
Posted more than 21 years ago
For: 7th Lava Fall
Level rating: 9
Rating
9.5

7th Level Fall and Jehlevator are two great, but confusing CTF levels.

First, I’ll start off with the main feature of this pack… 7th Lava Fall. This level’s long, linear, and confusing. It is more like a misleading circuit, than anything else. The tileset is used very well here. The fact that it is linear doesn’t take the rating down; its a CTF level. At first, it may seem impossible to get to the other base, but then you’ll get the hang of it.

The Jehlevator is especially amusing. The level is very small, but with many people, you’ll have a great time.

Also, this pack contains standalone versions of the levels, where the same level plays after it ends.

The design of the 7th Lava Fall is what brings the rating down a little. I don’t think anyone would ever not get confused…

I highly recommend downloading this pack. However, the other guys who have already reviewed this one should have convinced you, by now. =P

~ Derby