Now its just about the level. You dont think im so dumb not putting the next level string in? If i ever play online its always with a next level. And the size wasnt a problem in The Jehlevator….
Hmm, hmm, i really dont know. Lets see: it has custom music and uses a custom tileset -> good ideas that make the level something "special".
Indeed, the level is interesting because its "different" but apart from that, "Funky CTF" is still a pretty odd pack/level. The tile placement, size(!) and eyecandy are very questionable in my opinion.
However, i recommend you to have a look at this.
Besides, Laguna keeps forgetting the next level setting.
This is one of my only ratings that’s above 9. This tileset it truly awesome in every way. :-)
The two CTF levels are good. The 7th Lava Fall one is a tad confusing though, so .5 taken away because of that. I like both CTF levels equally. Anyways, just download already. :-)
Yeah, i fully agree with Laguna. "fantasy world" is a pretty nice tileset and has many interesting (animated) tiles.
All in all: very low seven points (6.6) because there is no example level.
This tileset is made by a friend of mine who left jj2 long time ago. Im sure he doesnt mind if submit this. I think its a pretty good tileset. Enuff tiles, good animting tiles, good background, i think its worth it :>
Maybe this aint fair (heh)
Yes, i love the tileset.. i love it even more then the CyberSpaz tiles..
and also some good old typical DethMan levels..
and put them together and ya get one of the best downloads ever =)
Okay, i hope wont regret this. Nine points(!) for this awesome tileset/pack (no celebrity bonus point, sorry).
Its very large and features a lot of good-looking tiles. The whole industrial look and feel (supported by the great atmosphere created by the music) of this pack makes it very very l33t.
The two example/CTF levels are also pretty cool: the "Jehlevator" is a bit small, though.
However, EVERYONE should immediately download and extract this ZiP to his or her Jazz dir. Its one of the best homecooked things i’ve ever seen.
Dethman basically knows my review already..
Very good eyecandy, very good tileset..
The layout is very good.
A 10. :)
w00p! Rux0rness levelness! Download imediately! Made by the most l33t guy ever!
Also, if you want to get an idea of what the tileset is like, you can check out the screenshot first.
http://www.jazz2city.com/7/jazz0007.jpg
Quod sanctus libri legere. Res ipsa loquitur.
Now go read the Bible.
Nothing much to add to these ratings, however I must say the base placement is pretty odd…
~iCeD
CTF fans will probably enjoy playing CTF in this level as much as battle fans playing battle in this level. The CTF bases are placed in fairly odd, but reasonable areas. The Castle Crazyness level is especially strange, as it is designed like a circuit, and is linear. But after a while, you’ll get used to these levels, and they’ll last for some time. Both of these levels have fairly good eyecandy, which you can expect from a level made by Laguna. Still, some things seem like they shouldn’t be there, but that won’t take down the rating. Like Aiko said, download this level and give it a looksee.
~ Derby
Those are still very nice levels. As you may know, im a battle freak so i wont increase the rating
just for putting two CTF bases in the layout :-)
For everything else, read my reviews for "Bridges over Carrotus" and "Castle Crazyness".
Summary: HiGH six points because Laguna made it a pack now. I recommend to download it anyways ‘cause its fun to play!
Whoops sorry it says "Assault" instead of "CTF"
Oops, I meant to say "The five is for the originality." But I got the wrong number in. I tried editing it, but the changes weren’t made, for some reason.
~ Derby
Rabbit-hunt can be a confusing concept, when you look at the level… There are many things you’re limited to, and if you play this incorrectly, you can get yourself stuck. There are a few questions that may come to mind, though…
Why is there a waiting room? All this waiting room has is a trigger crate and two CTF bases right next to each other in a very small area. It just seems pointless because the actual game is supposed to be played in the next level…
Why do the crates block off access to the main circuit for others, when you know they can’t regenerate and you have a bunch of guys stuck in a no fire zone?
The six is for the originality. What could be improved here?
Rabbit hunt never ends. The two CTF bases in the corner are unreachable because the circuit is closed within the walls. A new type of game needs to end. Also, the players need a better chance to avoid being walled in by trigger crates, if they should be walled in at all.
~ Derby
"Payback Time" is a very good battle level using the good ‘ol Castle set.
Design, eyecandy…everything is fine i think. No major bugs found.
Furthermore, the level structure allows a very fluent gameplay and is fun to battle. Somehow i like this so i’ll give out low seven points :-)
I’ll put the full version in the download section OK?!
A must download! Its Inexplicable. See for urself.
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