Review by TreyLina

Posted:
9 Jul 2010, 17:44 (edited 9 Jul 10, 17:45)
For: Scary Jungle
Level rating: 7.8
Rating
7

So anyway, I can’t seem to find any proper reviews on this, just at least some rather poor reviews and one with some suggestions. And I don’t wanna sound like a mod, but Kimo, was there really any point just posting a “review” of just complementing someones review? (Or by at least being sarcastic or whatever, doesn’t really matter).

Anyway, lets (I will) get to reviewing.

Layout
It’s okay… There’s some rather annoying parts in this level though, such as this. I bumped into it several times by mistake. This has not just happened to me, but others too Let me ask, why is it even there?

Also, I really think you should get rid of these “tree tunnels” and just make this part open with a spring perhaps. It just feels a bit too cramped here, you know.

Sorry about JPG, I saved in that file by mistake.
On the good side of this level, there are no deadends.
6.9/10

Gameplay
The flow itself can be a bit “stiff”, if you don’t know what I mean, it can be a little hard to move around, and is easy to get stuck on the corner when you try to get in the warp. Add two float-ups on each side of it. Hopefully you’ll know what I mean, since there’s only one warp in this lvl. There’s several other annoying little corners to get stuck on while running across that you have to jump at, which where easily float-ups could’ve just been put there. And why isn’t there a one-way here? I have to move to the right all the time…

Ammo placements are fine, though I personally find powered seekers a bit overpowering here. You could pretty much win entirely with them. Replace it with a toaster PU or something.
The float-ups near below the vines can be annoying. When I get up to the vine from the float-up, I can’t get down from it and have to move left…I don’t really understand why you only added float ups to the very right.
I’ll agree with Anubis that it would be nice to have a green spring near the blaster PU instead. Others think this would be a good idea too. I played this level in team battle twice.
6.8/10

Eyecandy
The eyecandy is pretty decent. Some layer 2 eyecandy would be nice (but remember make sure layer 2 eyecandy doesn’t cover too much of the player nor too distracting). One thing, while may not necessarily be eyecandy related, is moreof something that annoys me about the tileset pallete is that it makes hearts hard to see on the screen. Which is very important to know in gamemodes with health (which is pretty much the majority of them).
8/10

Music
Uh…sorry man, but the music doesn’t really fit the feeling of the level so much. The tune may be alright, but it can be a bit distracting at times. I was thinking maybe a kind of dramatic jungle-themed tune would fit nicely. If you could ever find one, that is.
6.5/10

Functionality
Some reviewing idea I have. Functionality doesn’t get a rating, it just tells how well I think what character works with the level. So anyway, I know by the looks of this level would probably work best with Spaz, but I was too lazy to switch and pretty much played with Lori. Her kick seems to do the job, though copter ears don’t have much use in this level. Even though I haven’t played with Jazz, I don’t really see much use with uppercut here. Ah well I barely use him as much as I used to anyway. As for Spaz, double jump probably can help to get to some places faster along with some RF trick probably (haven’t used it yet though so I can’t confirm it). For his kick…eh well nothing too special here. RF kicks are, and have always been risky anyway.

If at least some suggestions were applied to this level, I would perhaps rate this a little higher and possibly a download reccomendation. For now…I wouldn’t say it’s not not to download it but I wouldn’t recommdend to download it either. Just see for yourself I guess.

Overall rating: 7.0/10

Not recommendedQuick Review by Seren

Posted:
9 Jul 2010, 15:34 (edited 9 Jul 10, 15:36 by Sir Ementaler)
For: Sirpentus Rhinno
Level rating: 5.6
Rating
5.5

Oh well, I must agree it’s more than I ever expected from a 256×64 level which takes only about 1/3 of this space. But that’s surely not enough for me to call it a good one. The eyecandy is nothing special, as well as the gameplay and the pickup placement. Everything is just average. Much too short and easy to get a DR.

RecommendedQuick Review by YRSHKD

Posted:
9 Jul 2010, 10:25
For: Sirpentus Rhinno
Level rating: 5.6
Rating
7

A lot of warps, some tile bugs.
But i liked this level because a lot of eyecandy and good gameplay.

RecommendedQuick Review by Zoro

Posted:
9 Jul 2010, 05:48
For: GM Unfinished
Level rating: 9.2
Rating
9.7

GJ!!! :)

RecommendedQuick Review by Zoro

Posted:
9 Jul 2010, 03:40
For: Frog Force
Level rating: 8.5
Rating
10

Nice idea! :)))
Froggy Survivor!

RecommendedQuick Review by Zoro

Posted:
8 Jul 2010, 11:26 (edited 4 Aug 10, 05:09 by Crazy Rabbit)
For: Weird Pipes
Level rating: 6.5
Rating
8

Strange style, but i like it
Starlord? 3,7 with DR!? WTF!?

Review by StarLORD

Posted:
8 Jul 2010, 08:23
For: Bjossi´s levelpack v2.2
Level rating: 8.7
Rating
N/A

wow is something wrong with this:
Admin Note:
This .zip file is currently broken. Bjossi needs to reupload it.
so can somebody fix this?

Review by andbr98

Posted:
7 Jul 2010, 18:47
For: Technoir (NOT jj1)
Level rating: 8.3
Rating
N/A

Hmmmmmmmmmm…. reminds me of that Lavapolis tileset you made. What’s that?? Lack of originality? But hey, the other palletes look good. Good job but I won’t rate it if it looks the same to Lavapolis. I don’t rate twice for the same thing. I’d like to recommend this download but I have N/A rating so I can’t, sorry.

Review by RedMser

Posted:
7 Jul 2010, 13:08
For: TP2001 Levels Pack 2.0.1
Level rating: 8.6
Rating
N/A

You need to upload the tileset Easter for 1.23 players…

RecommendedQuick Review by FOX292

Posted:
6 Jul 2010, 17:15
For: Jazz2 macro maker
Level rating: 6.6
Rating
9.5

Making your own macro files is an idea for bored people, like me, but I consider this as a useful program.

p.s. Where is the readme file? :S

Not recommendedQuick Review by Xander[NB]

Posted:
6 Jul 2010, 08:42
For: Tbattle
Level rating: 3.5
Rating
1.7

Noob u don’t upload musics and when u host ur server with these levels i said:hah he will upload these shits?
Dont use castle 1N for all levels use beach castle1n and carrotus 1n and not nice add power ups or add different weapons only seeker?mhm…

Review by StarLORD

Posted:
5 Jul 2010, 12:03 (edited 5 Jul 10, 12:04 by SonicRO)
For: The JJ2Mp3 Support V.1.4
Level rating: 3.2
Rating
N/A

who knows why this appears?
at start?

Quick Review by Loon

Posted:
5 Jul 2010, 08:29
For: TP2001 Levels Pack 2.0.1
Level rating: 8.6
Rating
7.2

I saw most of this levels online.., but all these levels are really big. I wont review long :p, I don’t have time for it.

Longer review soon, with the final rating!

Not recommendedQuick Review by StarLORD

Posted:
5 Jul 2010, 08:10
For: Raver's Castle
Level rating: 5.1
Rating
4.7

SO I DON’T KNOW WHY KIMO LIKES THIS BORRING
GAME.SO THE BACKGROUND VERY BORRING AND
THE EYECANDY BAD :O
Recommended?
I don’t recommend it!

RecommendedReview by StarLORD

Posted:
5 Jul 2010, 07:57 (edited 8 Aug 10, 14:37)
For: TP2001 Levels Pack 2.0.1
Level rating: 8.6
Rating
8.2
I’m very impressed about these larges levels and i wanna to review:

Eyecandy:

All levels are ammazing,a lots of eyecandies,cool layouts,great backgrounds, i don’t have words to do in this senction because is awesome good.

Gameplay:

These levels are really large (what you said).I really like biggiest levels which are good in hosting servers.Lrs, maybe streetfight and other custom games.

Ammo placement:

The ammo placement was ok,i don’t have meet any problem at this senction.

Pickups:

In all levels i founded a lots of pickups,pu seekers,rf,bouncer,fast fire, etc.This is very fun when refferendone at hosting and fun in online servers. I can pick the powers ups very fast but they can be found hard (in some times).

Bugs:

Some sevveral bugs made me to be stucked.

Pennalties:

I’ve got some pennalties because the bugs are not too good.

Final rating:

The final rating is 8.2 with download recommandation because these levels are really ammazing.I have to ask something:In how many days you made this? I bet 5 dayso or maybe 1 week. So i let you to download this now. If you dislike this,don’t download it.

~StarLORD

Not recommendedQuick Review by StarLORD

Posted:
4 Jul 2010, 15:04 (edited 4 Jul 10, 15:05 by SonicRO)
For: PackPacker - Level and dependencies archiver
Level rating: N/A
Rating
N/A

doesn’t work anything
better it’s Djazz’s levelpacker xD

[null]

[null]

Review by StarLORD

Posted:
4 Jul 2010, 12:48
For: Jazz Server List + Server Info (PHP) v2
Level rating: 8
Rating
N/A

does this have a virus?
i’m very scared against viruses…

Review by StarLORD

Posted:
4 Jul 2010, 12:34 (edited 3 Aug 10, 20:01)
For: Language Translater
Level rating: 8.5
Rating
N/A
why this error? i need Microsoft Net framework 3? In my brother’s PC works but in mine no

RecommendedReview by ThunderWalker

Posted:
3 Jul 2010, 13:59 (edited 3 Jul 10, 16:20)
For: Deader Than Dead
Level rating: 7.7
Rating
8

There we go.

Story:
Well, it is rather dull, but probably because the episode consist of only two levels. It isn’t a basic “Devan Shell is back” story which is always a good thing.
14,5/20

Music:
Fine, no comments or complaints.
It fits very well with the levels.
10/10

Eyecandy:
Well done when looking to the tileset limits. The Devil and the Gate to Hell could be better though… which definately shows the limit of some tilesets… and there were a few tilebugs appearant in the first level.
8,5/10

—- Gameplay —-
Level Layout:
Well, a few puzzles and – one of them quite hard to find – four secrets for each level. Both levels have a special secret containing an extra live which is more or less hard to reach, especially if you aren’t a good jumper (in the second level). The second level has a Coin warp.

The first level had no real flaws.
There was a minor flaw in the second level in that you can’t get out of a pit after you got the four carrots and food in one of the secrets. (Edit: This flaw is fixed, but it doesn’t really affect the rating in this case)
8/10

Enemy placement:
The enemies which were appearant were very well placed, but there were too few enemies and too many spike pits (especially in the second level).
I liked the Crate Destruct Boss Fight…
8/10

Pickup Placement:
There are no carrots except the four mentioned above when you aren’t playing on easy. Ammunition and foot placement was fine – and the same goes for the other pickups.
8/10

Replay value:
You’ll know the amount of secrets each level has where you can search for. Some of them are HARD to find, but after you’ve found them, the replay value is gone in an instant because the story is rather dull – but there are VERY FEW episodes which have a good story while not suffering in terms of gameplay.
7/10.

64/80

8/10

Penalties:
None.

8/10

DR: Yes? Why not.
There are very few flaws to find in this level pack.

Quick Review by YRSHKD

Posted:
3 Jul 2010, 13:53
For: The Blues Brothers Comeback BETA
Level rating: 8.5
Rating
7

Some bugs, and some bad things.
But good idea and good gameplay.
7/10
DR — N/A

  1. 1
  2. 161
  3. 162
  4. 163
  5. 164
  6. 165
  7. 166
  8. 167
  9. 168
  10. 169
  11. 1306