RecommendedReview by DanYjel

Posted:
2 Jan 2006, 18:24 (edited 2 Jan 06, 19:40 by Danyjel)
For: Charnel Keep
Level rating: 9
Rating
9

Well. From beginning, you should know this is not remake, concept of the level has nothing to do with concept of Battle1, no main idea, nothing. Just few copied details, which could contain really any level. It won a remake contest maybe unfairly, but the thruth is that this is one of the best CTF levels ever.

First Impression
Ladies and gentlemen, wow. The level uses BlurredD’s very night version of Castle tileset and I wonder what is, and always has been possible to do with it. But you need to Blacky. The abstract work with anything how Blacky does it, it’s awesome.
Eyecandy is in one word fantastic. The main part of the eyecandy is fruit, probably. The contrast between extremely dark, black level and those bright limes and lemons works greatly. The main color combination is awesome, I think all levels before just had to be as colorful as possible… Eyecandy is completed by ammo, by just two or three pieces of seekers or fastfires in the area, so it doesn’t have any bigger functional meaning. Just Blacky’s system of eyecandy. Cool.

The… Level itself
Two bases at two ends of the levels, weird, isn’t it? The level is, as we are habituated in Blacky’s levels, symmetric, but today it’s like 10 times more symmetric than anytime. Not the eyecandy (the occasional ammo is mainly the eyecandy, as I said), but all gameplay stuff. Warps to bouncer power-ups at both two bottom corners of the level, seeker power in the middle of whole level, RF above seeker in the wall.
There are three totally different ways how to get to the base (in one you are using vines, in second copter, in third warp), which makes the games a bit more interesting ;)… It’s much bigger fun etc. There are also shorcuts to the bases, but… Skill needed ;p
Flow… Well, it’s probably the main reason why I didn’t give 10 to this level. Although the level is symmetric, you will need to train here long time for knowing the terrain perfectly. There are things like six-tiles wide hole near the base. It looks like you can just run, but if you’ll do so, you will fall down and you may lose a point just because of this. You’ll often jump to the walls, which you will not like ;p. But if you’ll learn the level and you will use springs in way you have to and jump where you should, you’ll love the flow. It’s just made for experts in the level, that’s that.
Ammo placement. Sometime it’s placed in spring holes, as it was in battle1, there are also two gun barrels, which will not cause lag, in my honest opinion, because they will not be used much ;p. There are also gun crates, here it will be worse.
Balance of the level. Horizontal balance is total, absolute, etc. Vertical balance – well, the main powerup of this level, RF one is placed at the top, same with bases, +1 carrots and bouncer PUs, but the players are mostly in the bottom, more open and “airful” part of the level. I am a bit scared they will camp near to full energy carrot and seeker PU, which are placed really, really near to each other. And mainly, for going from one part to other, you need to go thru carrot or seeker. That’s not well, really.
It’s impossible to play this level with Jazz, Spaz biasing is way too big. Music choice rocks, unfortunately I use WinAmp. Few Battle1 places like +1 carrots or ammo tubes (which were near bouncer PU) looks nicely ;p

Let’s duel… Or do you want 4v4?
I tried duel couple times and the level and it works, although it’s really big. Duels are possible, but expect longer games than normally. It’s fun to play 2v2s here, 3v3 games are okay also. It’s the big plus of the level, you can play it in number of players that you want.
There is milion of other things, cool details in gameplay, which I haven’t mentioned just because I don’t have infinity of time.

Go download it. Now. But don’t call it a remake. Okay?

(it contains some bugs but I am going to tell Blacky about them as soon as he will be online, so I am not counting with them in the final rating and I, as you could notice, I haven’t mentioned them in the review ;p)

Review by n00b

Posted:
1 Jan 2006, 19:36
For: Bonus Holiday Pack
Level rating: N/A
Rating
N/A

There was a secret code? I never noticed that while reading the readme.

Review by Aku Rabbit

Posted:
1 Jan 2006, 16:49
For: fixed frog race/test
Level rating: N/A
Rating
N/A

NOT FOUND.
PLEASE RE-UPLOAD!!!

RecommendedReview by Newspaz

Posted:
31 Dec 2005, 15:05 (edited 31 Dec 05, 15:12)
For: The Lost Battle Game
Level rating: 8.2
Rating
8.2

This download consists out of two levels. The first level (ICbattle4.j2l) is a remake of the level that came with the OEM versions of Jazz2. It’s not a perfect conversion but it comes very close. I wouldn’t bother playing it online because it relies heavily on the fact that in the OEM version TNT could do damage to other players. But I would like to note that I think it’s very nice we can play that level with 1.23 now. So it’s a nice added bonus to the remake. Now, let’s rate the actual remake.

Eye Candy
First I would like to mention that the eye candy is superb. It looks very nice, although I can imagine that some people don’t like the amount of foreground eye candy. I myself like that so it won’t affect your rating. There also are a couple of nice touches like the light effects, moth events, and you even see a leaf fly by occasionally. When you look at the original level (ICbattle4.j2l) it becomes obvious why the level needs this much eye candy.

Gameplay
The level isn’t much more than a big open area with some platforms in it. Which is obvious because the creators tried to remake a level with the same problems. They did a nice job disguising the problem with the eye candy I mentioned earlier. And I really don’t want to lower my rating much over this slight problem. They also did lots of things to improve the level flow such as adding a bunch of springs, flow up, and one way events.

Ammo and pickup placement
I think the level is slightly out of balance, it has three carrots and they are quite near to eachother. The variaty of ammo is pretty good as well. There are three power ups to be found, and this should make playing this with couple of people a lot of fun. I’m not sure if I would prefer this for duels though. I don’t really get how I should take the seeker power up, but perhaps I’m not the brightest star out there.

Conclusion
Very nice level nonetheless and the original battle4 is an extra bonus. I will definitely host it a couple of times.

RecommendedReview by Ischa

Posted:
31 Dec 2005, 10:16 (edited 5 Jan 06, 19:19)
For: SCE-Here we go again
Level rating: 8.6
Rating
9.2

Hi, Piccolo!

I’m sorry for that 1 yesterday… here is my new rating…

OBSTACLES: Good enemy-placement… very great… nothing more to say…
Rating: 9½

GOODIES: Really good too… but 1 tiny little problem… in one of the levels, the bonus warp is free! That’s a pity…
Rating: 9

TILESET: A lot of tilesets… and all maked by you… great!
Rating: 10

UTERUS: I hate Uterus Bosses… and at the end of the Psycho Hills-level is a Uterus… but it is only one… and I can’t see him in high qualifity…
Rating: 8½

FINAL RATING: 9,2

Review by Gizmaluke

Posted:
30 Dec 2005, 15:49
For: The JCS User's Handbook to Bad SP Levelmaking
Level rating: N/A
Rating
N/A

Ischa: Bad level, and I HATE UTERUS BOSSES!!!!!!!!!!!!!!!!!!!!!!!!!!!!

That gived me an idea….

RecommendedReview by Ischa

Posted:
30 Dec 2005, 15:46 (edited 5 Jan 06, 19:21)
For: Jungle
Level rating: 8.4
Rating
10

This level is really good… look at this ratings:

RATING OBSTACLES:
This level has beautiful Jungle-obstacles… that’s good for a Jungle-level, isn’t it?
VERY GOOD! PERFECT!
Rating: 10!

RATING GOODIES:
A perfect number of goodies: not to much… not to less! GREAT!
Rating: 10!

RATING EYECANDY:
Very, very great. A lot of trees, bushes and caves. And not only on the Sprite-Layer, but on the foreground AND background too! It’s hard and I love hard levels, so a perfect rating!
Rating: 10!

RATING UTERUS BOSS:
I hate Uterus Bosses, so I give a rating for the Uterus too. And this level has no one Uterus. It has an Tuf Turtle, one of my favorite bosses. Great!
Rating: 10!

FINAL RATING:
Yes, yes, yes… your final rating is a 10, a 10, a 10. CONGRATS!

RecommendedReview by Ischa

Posted:
30 Dec 2005, 15:41 (edited 16 Feb 06, 15:52)
For: Green Hare Down
Level rating: 8.7
Rating
8.5

Rating ‘Green Hare Down’

TILESET: Is good chosen. Battleships. It is a classic one, but a very good one.
RATING: 6.5

MUSIC: Good chosen too, nothing more to say.
RATING: 9.0

STORY: What is the story of this level?
RATING: N/A

OBSTACLES: The level is very hard with a boss at the end.
RATING: 9.3

FUN: It is a very nice level. With a good background and it is pretty long and hard too.
RATING: 9.3

GAMEPLAY: Average other 5 ratings.
RATING: 8.5

FINAL RATING: 8.5

Review by Ischa

Posted:
30 Dec 2005, 15:35 (edited 7 Jan 06, 13:05 by Newspaz)
For: The JCS User's Handbook to Bad SP Levelmaking
Level rating: N/A
Rating
N/A

Bad level, and I HATE UTERUS BOSSES!!!!!!!!!!!!!!!!!!!!!!!!!!!!

[Unsupported rating (1) removal. Please specify an argumented reason as to why you gave your rating. The reason provided was not enough. – FQuist]

Review by Ischa

Posted:
30 Dec 2005, 15:34 (edited 30 Dec 05, 19:18 by Fquist)
For: Some Continueing Episode beta
Level rating: 7.4
Rating
N/A

Not bad! A big, fat 7½

[Unsupported rating (7.5) removal. Please specify an argumented reason as to why you gave your rating. The reason provided was not enough. – FQuist]

Review by Ischa

Posted:
30 Dec 2005, 15:31 (edited 30 Dec 05, 19:19 by Fquist)
For: Doom
Level rating: 4.9
Rating
N/A

Not bad… I’ll give you a 6½.

[Unsupported rating (6.5) removal. Please specify an argumented reason as to why you gave your rating. The reason provided was not enough. – FQuist]

Review by Ischa

Posted:
30 Dec 2005, 15:19 (edited 30 Dec 05, 19:17 by Fquist)
For: Windows 98 tileset
Level rating: 3.1
Rating
N/A

A 2½, this is one of the worst tilesets I’ve ever seen.

[Unsupported rating (2.5) removal. Please specify an argumented reason as to why you gave your rating. The reason provided was not enough. – FQuist]

Not recommendedReview by Ischa

Posted:
30 Dec 2005, 15:16 (edited 14 Mar 06, 14:06)
For: Pokémon Tileset
Level rating: 1
Rating
1

Rating Pokémon tileset.

Punishments:

-Copyright (-5)
-I don’t like Pokémon (-2½)
-It has no example level (-3)

Bonusses:
(none)

9-5-2½-3=-1½=1.0

Final Rating: 1.0
Download recommendation: no

Review by Ischa

Posted:
30 Dec 2005, 15:15 (edited 30 Dec 05, 19:20 by Fquist)
For: Jill of the Jungle v1.0
Level rating: 7.3
Rating
N/A

This is not the best Tileset I’ve ever seen. I’ll give you a 5½.

Greetings,
Ischa

[Unsupported rating (5.5) removal. Please specify an argumented reason as to why you gave your rating. The reason provided was not enough. Why is it not the best tileset you’ve ever seen? Try to explain that – FQuist]

Review by Ischa

Posted:
30 Dec 2005, 15:09
For: Quicksand is Mighty
Level rating: N/A
Rating
N/A

What’s this?

RecommendedReview by Ischa

Posted:
30 Dec 2005, 14:04 (edited 19 Feb 06, 08:24)
For: Zagazorf Palace
Level rating: 6.6
Rating
8.3

Rating Zagazorf Palace

RATING TILESET: It is a… ehhhh… palacy one? It is very good and no classic Jazz Jackrabbit 2-tileset! Great!
RATING: 8.0

RATING MUSIC: Good chosen… but too stressing…
RATING: 6.0

RATING OBSTACLES: It’s very good! I’ve never thought that you can use a Queen as a part-boss and not only as an end-boss!
RATING: 9.3

RATING STORY: It is a good story. You can read it in the description.
RATING: 9.3

RATING FUN: It is a good level with queens!
RATING: 8.3

RATING GAMEPLAY: The average ratings from the ratings tileset, music, obstacles, story and fun.
RATING: 8.2

RATING UTERUS: It has no Uterus!
RATING: 10.0

FINAL RATING: 8.3
Download recommendation!

Review by Ischa

Posted:
30 Dec 2005, 14:03 (edited 26 May 06, 08:45)
For: Super Jackrabbit Wars
Level rating: 7.7
Rating
7

Rating Frogger Levels

Rating Story: (max: 10 points)
There is no clear story. Please, next time, write the story in the Level Description or the Readme.
THIS RATING DOESN\‘T COUNT FOR THE FINAL RATING

Rating Length: (max: 20 points)
Six levels, not bad. But some levels are a little too short.
Points: 11

Rating Obstacles: (max: 20 points)
The levels are sometimes very easily to complete. However, in some boss-area\‘s are not one, but two bosses. And then is it harder to beat them. That is good.
Points: 13

Rating Bonus Placement: (max: 15 points)
Is good! Not too much, not too less!
Points: 14

Rating Eyecandy: (max: 15 points)
Foreground: So-so: 8 points
Background: Good: 12 points
Path: Also good: 12 points
8+12+12:3=10,666666666666666666666666666667
Points: 11

NUMBER OF POINTS: 49
MAX POINTS: 80-10(story)=*70*
CALCULATING: 49:7=*7*

Final Rating: 7,0
Download recommendation: N/A (requires an 7,5)

RecommendedReview by Ischa

Posted:
30 Dec 2005, 13:59 (edited 27 May 06, 17:50)
For: FSP: Rent Collection
Level rating: 9.1
Rating
7.6

Rating Frogger Levels

Rating Story: (max: 10 points)
There is a good story, but please… write the story next time in the Level Description!
Points: 7

Rating Length: (max: 20 points)
Seven levels, one cutscene and one final. That is very good! The levels are pretty long and that\‘s very nice!
Points: 17

Rating Obstacles: (max: 20 points)
The levels are very, very hard! And there are also good bosses in two levels. And in the final. And I also liked the guards in Mellenwah.
Points: 18

Rating Bonus Placement: (max: 15 points)
In almost all levels are much too much bonusses.
Points: 6

Rating Eyecandy: (max: 15 points)
The foregrounds are good, especially in Mellenwah. You have also decorate the foreground good and also the background is super!
Points: 13

NUMBER OF POINTS: 61
MAX POINTS: 80
CALCULATING: 61/8=*7,625*

Final Rating: 7,6
Download recommendation: YES!

Not recommendedReview by Ischa

Posted:
30 Dec 2005, 13:49 (edited 2 Oct 09, 07:01)
For: Boss Practice Levels
Level rating: 1
Rating
1

Rating Boss Practice Levels:

Rating:
This episode is not good. Just six levels, with nothing more than a boss.
No bonusses, no other enemies and a bad eyecandy.
If you want to practice with the bosses, this is not a good choice. Jazz Jackrabbit 2 has a total of 10 working bosses. The fat ones are not fought in this episode:

  • Bilsy Boss
  • Bolly Boss
  • Bubba Boss
  • Robot Boss
  • Devil Devan Boss
  • Queen Boss
  • Rocket Turtle Boss (in the Enemies—->Bad Guys-list. You can make a course from it with AreaID-events)
  • Tuf Boss
  • Uterus Boss
  • XMAS Bilsy Boss (with ADDON Dog you can place this boss)

There are no enemies and I have seen pretty much Boss-area\‘s that does have enemies. There is also no way to refill your health. I call that very inportant in a practice-episode.

The best boss-practice-episode on Jazz2Online is Boss Rush Mode, made by CrimiClown.

Conclusion:
If you want to practice with the bosses, this is not a good choice.

Mark: 1,0
Download recommendation: NO!

Review by ratboy

Posted:
30 Dec 2005, 11:18 (edited 30 Dec 05, 19:13 by Fquist)
For: Forgotten Castle
Level rating: 8.7
Rating
N/A

its coolllllllllllllllllllllll

[Unsupported rating (7) removal. Please specify an argumented reason as to why you gave your rating. The reason provided was not enough. – FQuist]

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