RecommendedReview by Superjazz

Posted:
14 Dec 2005, 13:47
For: Episode Two: The Rebirth of Evil
Level rating: 9.6
Rating
9.5

I must admit this to be one another fantastic episode. I already played both the Invasion, and this one through with an another computer, both as medium-difficulty. ;p

So, the storyline is really well written, which actually is sort of an afterlife of the main jj2 single-player story, but still a good one. The episode also kept me all the time known about what’s happening, and nothing necessary was left out. Hope you know what I do mean. :D

The fact that there are even two endings to choose of, I haven’t ever seen in any other jj2-epis. As the previous episode was mainly focusing on one a single-planet, Deserto, this had a style of Space-adventuring and more freedom to do stuff so I guess I’m preferring this over the previous, it seems. I’ll review that episode also sometime.

The eyecandy is great enough and really gives a realistic feeling for the playing, but still doesn’t confuse. It couldn’t just have been done better, everything seems to fit.

There were plenties of original or underused concepts used for the levels, like the puzzle in the first level, followed shortly by tunnels with rocks coming towards you, shooting cannons and so on. I really agree the few custscenes were a nice add. The difficulty made me die sometimes even now as I couldn’t save every minute, anyway I always wanted to go on with the levels instead of usually just getting too bored to try again with some sp-levels from a save-point. So I was still able to finish it with enough will to try things, but took some time for example to think about; where should I go next?

The amount of ammo and other goodies was suitable enough as well. I really needed some special type of ammo in some cases and especially the Devan-boss, instead of just using blaster or toaster through all levels. Good nothing was overused, and I liked the gem-thingy as well.

I guess I’m giving it a 9 and a half so far. Nothing was really too bad as a reason not giving it a 10, but it seems that this was only an another part of story and might be continuing later. I really wish this to continue. :-)

I didn’t actually find all music fitting the levels too often however…and most music-files were already been used for some other levels. If the continuation of this serie depends of us fans, then I’m here to give this a yet another review and a vote for Evilmike to continue it all. There would have been so much of nice sweet candy to report more about this whole episode in this review, but I just can’t remember it all by now. Hope I didn’t forget anything important I was thinking about while writing this.

Anyway…Great Job, Evilmike!

-SJ

RecommendedReview by fearofdark

Posted:
12 Dec 2005, 20:37
For: Winter Celebration
Level rating: 9
Rating
8

Firstly, great levels before I start the review.

CHRISTMAS LEVELS:

Poor eyecandy in both levels. The levels are a bit easy but that doesn’t matter. The item placement is great and gameplay is great!! Rating: 7.0

CANDY LEVELS:

Better…. Again the levels are easy and eyecandy isn’t great but there isn’t as many errors in these levels as in ‘Christmas’ so that brings your score up. RATING: 7.5

BLOCK LEVELS:

The best out of all of them. There is huge amounts of gameplay in places and these levels are harder. RATING: 7.7

BONUSES/SUBTRACTIONS:

Save point placement in level 1 of ‘Christmas’ -0.2

Platform use in Blocks2 +0.2

Snow use in Candy levels +0.1

Challenges in levels +0.4

Seperate Ammo for levels +0.1

TOTAL: +0.6

AVERAGE RATING: 8.0

FINAL COMMENT: Download this.

Review by anti-DEVAN Ati

Posted:
12 Dec 2005, 16:04
For: Diamondus midnight
Level rating: 5.3
Rating
N/A

yes it is true palette edit wasn’t me !!ı don’t tell you the palette edit is me !!this is my level but it isn’t my palette edit !!

Review by cooba

Posted:
12 Dec 2005, 14:27
For: Diamondus midnight
Level rating: 5.3
Rating
N/A

…except the palette edit wasn’t AntiDevan’s.

Not recommendedReview by Odin314

Posted:
12 Dec 2005, 01:58 (edited 12 Dec 05, 22:24 by RoW_Odin314)
For: Diamondus midnight
Level rating: 5.3
Rating
5.3

EDIT²: Oh. I was kinda mislead by the name of the level. It’s a good idea to not name your level the same name of the tileset you used. :P

Anyways, onto the review.

First Glance: Seems like yet another boring SP level. But this isn’t your ordinary SP level, for better or worse.

Gameplay: While you get a good amount of ammo, the number of respawning bees and tuf turts, in combonation with the lack of light, and the foreground eyecandy, make it almost impossible to complete the level. Making levels difficult is good, making them darn near impossible isn’t. 5/10.

Eyecandy/atmosphere: Eyecandy is presentable for this tileset. Almost no tilebugs, but nothing too original or exicting. The music selected is overused and barely fits with the level. 6/10.

Tileset use: This tileset is pretty easy to use, and so I can’t award any real points here. Nothing really original done here. 6/10.

Tilt: This isn’t really a level i’d play if I were board. It’s just too annoying. 4/10.

(5 + 6 + 6 + 4) ÷ 4 = 5.25 ~= 5.3. No download reccomendation.

Advice: Remove the foreground eyecandy, use respawning bees (or similar annoying enemies) less often, and try to be more original.

Review by Niels aka ChippieBW

Posted:
11 Dec 2005, 18:34
For: Invasion(anti-bugs version)
Level rating: N/A
Rating
N/A

Dude… you just uploaded the same thing 4 times in a row. There’s a reupload button, you know.

Review by fearofdark

Posted:
11 Dec 2005, 13:12
For: Tungstelectric
Level rating: 3.2
Rating
4.7

This mix is better than the first one but there are still a lot of things that can be improved.

A- Samples (Still to beepy)

B- Pitching- the base is still not in tune with the melody.

C- The intro of the song is too long and boring.

I give this mix a 4.7.

Not recommendedReview by fearofdark

Posted:
11 Dec 2005, 12:54
For: Big Test. Ziped With WinZip!
Level rating: 3.2
Rating
3.2

Firstly, you made a zip file (yay!). Secondly, this is just a small level with about five bosses in it. I like the backround but this is not a test. Please try and make tests that are actually tests in the future.

NOTE: Sticking houndreds of powerups in a level is also bad for your ratings.

Review by Arti

Posted:
10 Dec 2005, 11:40
For: Funky Punky Beach...
Level rating: 7.5
Rating
N/A

I played this, but I won’t give a rating. I don’t know if this really counts as a ‘demo’ since it IS a whole level, but you DO call it a Demo. These aren’t allowed.

Justto tell, there are a lot of carrots. This makes it way too easy. Also, with the shell with the secret entrance, remove that text. It just kinda ruins searching, it just is straight one way. Above the shell are those 2 wood thingies, but you can get stuck in there! Try to fix it ;) If the rest is like this easy, try to make it harder. EYecandy was not bad but not super good either. It was a little bland. Good luck with your pack though!

Review by Mr. Wolf

Posted:
8 Dec 2005, 09:51 (edited 8 Dec 05, 18:55 by Violet CLM)
For: Ice Cap Zone
Level rating: 4
Rating
N/A

How dare you use MY fravorit Sonic 3 zone’s name! And I have to say that its a (FB)!!!! >:(
(Unsupported rating (0.1) removal. Filter bypass edit. ~Violet)

RecommendedReview by Ragnarok!

Posted:
7 Dec 2005, 20:50
For: Beneath the XLM Castle V2.4
Level rating: 8.5
Rating
8

Another level which deserves a review, only this time, its about as overrated as the other level. I think personally this beats quite a lot of levels but lets just see.

Eyecandy :
Rating : 7.5
Comments :
The eyecandy is okay, but bland in areas, and the background would have owned if it was textured.. I like the falling lava.. I only realised what that was when I was playing about on the server and someone pointed it out. The eyecandy is alright and you didn’t use those UGLY balls everyone uses to make it look like a Lava Lamp. Also, the lower area looks nice like a bridge. =D

Gameplay :
Rating : 9.5
Comments :
The level was generally really smooth with almost perfect flow in my opinion. I liked it so much. It is a LOT of fun playing with about 4 – 10 people in this level. I would probably suggest using this for JDC in an XLRS (so much fun) anyway.. ;p The springs all lead to eachother and yeah this is one of those levels with tactic.. Consists of good camperproof areas. Its camperproof if you know how to be a person that can destroy those people and what I said just sucked but rucked ;p

Layout :
Rating : 8.0
Comments :
The layout and the level was quite nice and I think it was quite an amazing level. It all fits together and quite a thick – solid level. Not so platformy and yeah it all fits together. Not really any dead-ends around but yeah.. lets keep going.

Placement :
Rating : 7.5
Comments :
The only part that I didnt like so much. The EB PU was of no use in this level.. Unless I just never found a use but oh well.. ;( And yet all the other PUs were placed excellently and fit well and contribute to my final rating to this level.

Overall :
Final Rating : 8.0
Comments :
Its a nice level and download it or I will slap you =D

RecommendedReview by CrimiClown

Posted:
5 Dec 2005, 22:14
For: Beneath the XLM Castle V2.4
Level rating: 8.5
Rating
9

Starting Comments
I downloaded the level. Before I played it, I already saw this for a minute or two in a battle server I joined yesterday. I think it’s time to review it.

Gameplay
The gameplay of this level is nothing more than plain brilliant. You can just hold your shift-button and one direction and you will get about everywhere easily. The flow is great. The speed is great! I only had to jump one or two times before I could see the whole level!
_Gameplay = Magnificent! _

Placement
The ammo placement was also very good. Nicely spread around, no useless weapons, some fastfires were placed a bit close to eachother, but the rest was okay. What I didn’t like was the PU placement. The Seeker PU was too easy to get. The ElectroBlaster PU is quite useless, exept for the fact that it gives you ammo. The RF PU was nice, though. Placed under a spring, you stomp it automaticly when you just run up some staircases. That was cool.
_Placement = Good _

Eyecandy
First of all, your use of the background wasn’t quite what I expected. I just though: “What? Only smoke and a black background?” When I looked at the tileset, I saw that you didn’t had much of a chance. You did a good job with it. The layer 3 eyecandy was also good, I like the curvy edges in front of the wall.
_Eyecandy = Quite good _

Music
Music choice wasn’t the best. It fitted in with the level perfectly. It has the agression that your level shows, but still, I would go with another music file, but that’s personal preferrance. It was a bit too agressive, in my opinion ofcourse. Strangely enough, I knew the music, while it wasn’t even in my folder… Strange. Did you rename it or something? =D
_Music = So-so… _

Originality
What can I say? It’s a battle level, I’ve seen this kind of structure before. Still, the springs+wind are quite original, just like the ‘run into your PU’ idea. I quite enjoyed playing this.
_Originality = Good _

Score
If it was an eyecandy contest, I’d give you a 10. Simply because it’s not, I’ll give you an 8.5 on basic score.
_Score = 8.5 _

Bonusses/substractions
I just can’t seem to forget the ‘run into your PU’ thing… That really made my day. =D
_Added Score = +0.5 _

Download Recommendation
Sure, it’s fun to host with about 5 people. Then again, I wouldn’t wanna host this on friday evening or something.

Further comment
I see that you have made time for this within your busy schedule for Jazz X. Still, you got talent. Use it wisely. =D

Review by Ragnarok!

Posted:
5 Dec 2005, 21:28
For: Bluelight Battleships V2
Level rating: 8.2
Rating
6.7

Sometimes levels actually deserve a review. And sometimes I’m too lazy to do them. I think that this is one of them that deserve a review. The other ratings are FAR too high in my opinion. After playing here a few times and testing flow on a super fun server.. I feel that..

Eyecandy :
Rating : 8.5
Comments :
Eyecandy and atmosphere is really all you concentrated on, as in the environment looks nice, bland in some areas, and a bit bugged in a few other areas. I think the environment looks really good and deserves a few ups. But also, it has a few unrealistic effects.. Like mini battleships right next to it moving at the exact same speed. Anyway.. Try and make it less bugged and focus more on other parts.

Gameplay :
Rating : 6.7
The general fun-factor is pretty nice and high. You always love gliding off battleships into the air or going on an airboard about to explore the outside. A few passages that I kept finding around everywhere. The flow isn’t so good. As you can run into dead-ends quite a bit like THAT. Some tubes are annoying to get into and some actually are SO useful. ;)

Layout :
Rating : 5.5
Sorry, but the layout was awful. It had a few nice parts, but SO many dead ends. I liked the drop part and also the airboard area, its nice and fun to fly about in. But also you need to concentrate on making dead-ends a bit more easy to evade or non existent or even pointful. It has a few nice parts like nailing players in the corner, but its annoying being that player being nailed in a deadend. Anyway not such a good layout.

Placement :
Rating : 6.7
Comments :
Yeah, as I heard before this level would benefit from better ammo placement. When placing ammo, putting it in nice shapes is a wise choice and also, putting PUs in nice places are needed too. There are a few pointless springs about. I think the level is good otherwise.

Overall :
Rating : 6.7
Final Comments :
Well, great job.. Try to focus more on layout and flow, and your levels will rock. Keep trying.

- Raggy ;D

Review by Ðx

Posted:
5 Dec 2005, 19:32 (edited 8 Dec 05, 06:45)
For: Beneath the XLM Castle V2.4
Level rating: 8.5
Rating
N/A

V2 released

Crimiclown: I made this in 4 days, Jazz X is far from finishd and it will take a long time because i’m making movies and school.

You can espect more Battle/Single Player levels from me first. Mayby TTE3 to?

V2.4 released

Review by Mr. Wolf

Posted:
5 Dec 2005, 18:53 (edited 5 Dec 05, 20:18 by Violet CLM)
For: Super Mario 3
Level rating: 1.6
Rating
N/A

Yuck! You name bad the tileset. First its need to be renamed.
(…it’s a LEVEL. Totally unsupported rating (1.5) removal. Consider reviewing the upload next time. ~Violet)

Review by FireSworD

Posted:
5 Dec 2005, 18:16 (edited 5 Dec 05, 18:18 by Fire Sword!)
For: Beneath the XLM Castle V2.4
Level rating: 8.5
Rating
N/A

We should be seeing a lot more of this level; it’s fun, smooth, even a little strategy is involved. However, there are a few quriks you should consider for it to become popular:

I suggest making a v2. Get rid of the carrot barrel by the bouncer powerup, it’s critical you do this. Take that extra green spreen out at the top left, you know which one, it disrupts the flow. There are some tiles you can get caught on at around the pos 26,31, they are annoying. The +1 and ANOTHER Bouncer powerup at the right side should definitely be taken care of: rid of or move the +1 and replace the bouncer power with some other powerup.

Review by Jarno vos

Posted:
5 Dec 2005, 15:13 (edited 6 Dec 05, 16:23)
For: Beneath the XLM Castle V2.4
Level rating: 8.5
Rating
N/A

Begin Comment
WOW!
Great this level is one i really need to review!
here you go.

Gameplay
Great!
sucker tubes good weapon placement shortly : SUPER!
GOOD JOB!

Gameplay Rating 9.8

Eyecandy
Whee i love good eyecandy.
some lava falls good suckertubes
and secret areas its got all eyecandy the tileset gots!!
EVEN MORE!

EYECANDY 10!!!!

Bonus Stuff
no that not but but that doesnt matter.

Bonus Stuff N/A

Music
Yipeee thats music i love!!
Here you go a 10 for music!

Music Rating 10!!!

Download Recommedation?
SURE!!!!!!!!!

End Comment
I did really like to play this this one NEVER leaves my Harddisk!

End Rating 9.9!

~Jarno

[Just using a lot of line breaks isn’t going to make this a good review. Badly reviewed and overrated.]

Edit : Sorry!

RecommendedReview by The - Wrath

Posted:
5 Dec 2005, 14:16 (edited 6 Dec 05, 03:14 by Violet CLM)
For: Bluelight Battleships V2
Level rating: 8.2
Rating
9

This is my favourite battle level that anyone (but me :P) has created.

Its layout it very impressive, it looks like a cool ship from the outside and the background makes it look likes it moving!

The eyecandy i cannot fault in any real way. Its totally amazing. You must have put a lot of work into this level.

Gameplay is great. However, for me its not something that could be like an official duel level or w/e.

Nice level.
(Just for what it’s worth, you seem to be describing the graphics in both Layout and Eyecandy. Layout usually deals more with the level’s mask. ~Violet)

RecommendedReview by Ðx

Posted:
5 Dec 2005, 13:17
For: Bluelight Battleships V2
Level rating: 8.2
Rating
9

Hey! Awsome level, XLM is getting active again :)

Eyecandy

Awsome, wicked! ts perfect. I like the idea’s in the ship effects with the ammo around and on it.

Gameplay

Wicked flow. I like it. Its not spaz or special jazz based. Also i like idea of the airboard going outside in space and play football.

Ammo

Nice placed, found the bouncher power-up. The rest is fine. Could be fun in instagib mode to the 60 :D

Overall :: 9.0

Download this :D

RecommendedReview by Arti

Posted:
4 Dec 2005, 14:00
For: Grass Bash
Level rating: 8
Rating
8

:D

Eyecandy:
Good :D There’s caves and plants. The level does look a little bit empty at a few places, but most part has eyecandy :D

Gameplay:
Really good. The level flows and there are a few dead ends, but most of those are filled with goodies or a warp to a goodie. there are a few obstacles which slow the player down (Stomp-Block/Destructoblock) which is good. Copters might be a problem for Lori players, since Lori can’t use copters.

Weapons: Nicely placed. There is enough ammo for lots of players (Played in server :D). There’s only ice, which practically is useless in battle :S

Bugs: Copter for Lori (Not a big deal though) and a little more eyecandy. That’s it.

Comment overall level: Great! I recommend you download it, or buy pie. Take the 8 :D

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