Review by Nobody

Posted:
14 Oct 2004, 10:44
For: Energized Action
Level rating: 9.1
Rating
N/A

Really gooooooood

A lot of nice large levels for me to play. I’m still in the middle of trying to finsh it! This deserves such a high rating!!
(Unsupported rating removal. Can you support your rating with anything other than it being a long pack? What makes the levels “nice”? What specific qualities do you refer to? Original rating 9.5. ~Violet)

Review by Neon PSY

Posted:
13 Oct 2004, 19:29
For: October v2
Level rating: 6.3
Rating
N/A

I’ll probably make a new one. Sorry Blade, I’ll make a new soon and update it.

I thought is was original. I wasn’t thinkg desert, instead October in the mountains.

Review by JelZe

Posted:
13 Oct 2004, 11:11
For: October v2
Level rating: 6.3
Rating
6

I say, I really must have way too much time on my hands, otherwise I wouldn’t get first review each time :P Not that I care…

First impressions

As the name may explain it all, this is an autumn (fall) themed tileset, so there’s a lot colors related to that season: red, orange, very light brown… A tree, a mountain background and a squirrel statue are the main decorations. Looks nice at first sight.

Ground and Wall tiles, can’t play without them ;p

Like I said above, the main colors are red, orange and a light brown. The red and orange of course are used for the area that are supposed to be green. The actually has nice texture, considering it’s made in MSPaint! No kidding! (It said so in the mask message). The background wall tiles are a pure black with no texture. Hmmmm…

Tileset Extras

Neon Psy was kind enough to put in two pieces of extras: an H-pole and a V-Pole, both masked, and that’s where the problem is. Poles are supposed to be unmasked (Thank you Disguise’s Tileset Resource). The result is that the player will get stuck in the H-Pole (the one standing up) and fly in the opposite direction. The V-Pole works fine, which is a stroke of luck. It can still be used as a vine tho, which isn’t a bad alternative. That’s all I have to say about extras.

Eye Candy

This is the area where this tileset lacks the most. I said in a previous review “Stuff is Good”. The more stuff you put in, the better. Anyway, The only pieces of Eye Candy I can see is that nicely done squirrel statue, with a shootable head, (Squirrel haters here’s your chance ;p), water (a pure blue), a ripped Diamondus tree (nicely converted), 3D Background ripped from Blade’s tilesets (Not so nicely done, it only has two colors and looks a tad weird in 8-bit) and a Mountain background (ripped from Blade’s Desert). At least he credited Blade for them, I may have to ask him if he really gave permission :p

Miscellaneous

The only thing I will talk about here is this: wasted tileset space. Right next to the 3D Background you’ll an empty space of 2 × 8 tiles, and aboe the mountain a strip of 7 empty tiles. If you ask me, they could have been used for more extras of eye candy, like a big tree you can climb in. Given the texture in the ground I’m sure Neon PSY can pull that off :P Or destructable blocks, a must for every tileset. The way I see it, empty space equals wasted potential for improvement.

Verdict

Not a bad try for a first. Everything necessary is there, but that’s it. With a couple of more extras and Eye Candy, people would be able to make a nice level with it. What really i’d like to see is an update, with the poles unmasked, 3D background fixed in 8-bit, and a couple more things added.

Edit: I’m on a roll here folks :p In this edit I’ll just discuss the changes made to this set, so pay attention.

Tileset Extras

More extras were added in this update, in the form of destructable blocks. It’s a shame there are only two kinds: the blank and ! kind. O well, Neon is still a beginner, we can’t expect miracles. He was even kind enough to fix the H-Pole by unmasking it. :)

Eye Candy

Two new pieces of Eye Candy are introduced in this update: A new tree stem with branches, and a new top for the Diamondus tree. They both look good, but the tree looks more like a stick poking out of the ground. It would have been nice if the branches were masked for Jazz to hang on to. The background has been remodeled, but it’s still evident Neon took Blade as an example: he used the same colors, but different shapes, which is fine in my book. The 3D background still looks weird in 8-bit though.

Verdict

Same as before, a nice try. Maybe it’s time for Neon to start thinking about making a new tileset, he definetly shows potential. For now, this set is worth a look at. Well done!

- JelZe GoldRabbit =:3

RecommendedReview by Blackraptor

Posted:
12 Oct 2004, 22:52
For: Winter Celebration
Level rating: 9
Rating
7.5

Meh. Not going to go through this all, but I didn’t quite like it as much as the rest. Since this was pre-awesome conversions by Violet/Noka era, the HH94+95 sets used were ones of poor quality. The levels were alright, but fairly barren with not much new. A few bugs in some of them too, like one of the save points in the holidaeus being next to blocks needing a trigger to open. Well, once you die and touch that save point, when you resurrect, the trigger blocks are set to 1st anim therefore masked, and you get stuck in a wall. Eyecandy is average. The pack isn’t bad, but I wouldn’t give it higher then an 8. 7.5. A nice little pack with some fun things, but most things aren’t more then decent. Download reccomendation, although I feel empty because I expected more from soemthing rated 9. Maybe its because I have a small headache atm. OH well. review ends =D.

RecommendedReview by Blackraptor

Posted:
12 Oct 2004, 22:14
For: hunt for red october
Level rating: 8.5
Rating
8.2

What everyone else said I guess. Eyecandy was semi-decent/decent, looked a bit clustered in the beginning and it was hard to tell what was masked and what wasn’t. Didn’t like the beginning much overall, but the end was rux. Great submarine idea, and nice final boss. This is old yet I havent seen anything else like it. Definite download reccomendation.

++originality.

Review by _Jaws

Posted:
10 Oct 2004, 20:33
For: Harry Potter Music
Level rating: 1
Rating
N/A

In case you didn’t notice, I converted the music for my Harry Potter tileset… that’s why I put it of J2o.

Review by Rapcore

Posted:
10 Oct 2004, 18:21
For: ALL Jazz1 Music Ever (Correcly formatted) - s3m format [Part 1]
Level rating: N/A
Rating
N/A

I was thinking about deleting this after John4300 got it, but I’ll keep it because people are actually downloading it.

Review by Jarno vos

Posted:
10 Oct 2004, 17:20
For: Toxic Factory (Eyecandy Contest Entry update)
Level rating: N/A
Rating
N/A

Hey This Is Really Good (I’ve Nothing To Sys In My Review)
(Unsupported doesn’t-make-any-sense rating removal. If this is good, why rate it 4.2? Why rate it at all if you won’t review? ~Violet)

Review by Rapcore

Posted:
10 Oct 2004, 03:02
For: ALL Jazz1 Music Ever (Correcly formatted) - s3m format [Part 1]
Level rating: N/A
Rating
N/A

Lol, now they got thumbs up and thumbs down reviews. Useless. Oh well, well I don’t care if anyone doesn’t like this or not, apparently you didn’t read the readme, to the reason why I included those levels multiple times. Please check the documentation included next time before sayign something.

Not recommendedReview by Lark

Posted:
10 Oct 2004, 02:26
For: ALL Jazz1 Music Ever (Correcly formatted) - s3m format [Part 1]
Level rating: N/A
Rating
N/A

You included Exoticus three times, and Candion twice. I guess this is kind of useful to have on J2O, but all these files are on Monolith’s server, anyways.

RecommendedReview by Neon PSY

Posted:
9 Oct 2004, 17:31
For: Green Horror
Level rating: 6.5
Rating
6.5

Well, I guess I review.
Eyecandy:Uh, can you say alot? I rather like how you used this set to the max.

Gameplay: Preaty good on the bottom half, but the top was just alot of platforms.

Weapons: A nice amount.

Overall:6.5 Very nice. Just spend a bit more time on it next time.

Review by Gizmaluke

Posted:
9 Oct 2004, 05:10
For: 4 levels from (dead) Chaos Chasers Episode
Level rating: 8.5
Rating
N/A

FANTASTIC!!! I played these levels first time long time ago but I forgot rate them so here is my rating OVERALL:Excellent
(Unsupported rating removal. Please read Question 3 in the Downloads FAQ. Original rating 10.0. ~Violet)

Not recommendedReview by PHT

Posted:
8 Oct 2004, 14:50
For: Power Shortage
Level rating: 6.3
Rating
6.2

Yaih Single Player! :D

Eyecandy:
The eyecandy was very boring, there are always the same tiles used. Also there could be some foreground stuff, or maybe one or two background layers. No original ideas, but at least no tilebugs.
Pros: No tilebugs
Cons: Very boring eyecandy, always the same tiles used, no creativity
Rating: 4.0

Gameplay:
The gameplay is not bad, nothing spectacular though. You run through corridors filled up with thousands of suckers and some lizards. People that like action-packed levels will probably like this. Puzzle-oriented players will really miss the puzzle elements. The only one is collecting 20 coins for the coin warp. That’s too less I think, there should have been more. The rest of the level is fine, though may boring for some.
Pros: Not too easy, not too hard, I liked the boss fight
Cons: Probably needs some more original ideas, maybe too less puzzle elements for some
Rating: 6.0

Ammo placement:
The ammo placement was good, you don’t get too many weapons and also not too less. It was balanced and it didn’t make the level too easy. Sometimes it was really hard to get.
Pros: Very good placement, hard to get in most situations
Cons: Probably too less ammo for some
Rating: 7.0

Enemy placement:
In this level the author used a major advantage of floating suckers and floating lizards: Normal enemies often loose fastfire, carrots, etc. when being shot. Floating suckers + lizards do that too, but if they are placed over spikes hardly anybody will buttstomp them (after they were shot down) to grab things because with this tactic they’d die really fast. This makes the level challenging which is a good thing. The problem of the enemy placement is that there are too many enemies. Just too many.
Pros: Author used an intelligent strategy for making it challenging
Cons: Often too many enemies in one spot
Rating: 6.2

Bugs:
There aren’t any bugs except one: The safepoint is placed next to a wall, which ‘causes that you get stuck in it if you die. That’s annoying and could easily be avoided. Other than that I found nothing.

Overall:
Eyecandy: Needs improvement
Gameplay: OK
Ammo placement: Good
Enemy placement: OK
Bugs: OK

Overall this is not a spectacular level, but it is also not bad. People that like actionpacked levels that aren’t too easy will probably like this. Others can maybe download it, but they don’t need. Because I’m undecided about download recommendation I will give a N/A.
I think a 6.2 fits.

Review by Jarno vos

Posted:
7 Oct 2004, 18:20
For: Green Horror
Level rating: 6.5
Rating
N/A

Hey This Is Really Good
I Find It Great Make More From This Sort Of Levels Good Job
(Unsupported rating removal. Do you think you could be brought to talk about this level for more than half a second? What are its features? What’s the eyecandy like? The gameplay? Does the level have any flaws? Can you justify your rating at all? Original rating 9.7. ~Violet)What Is Eyecandy ? ~Jarno

Review by Jarno vos

Posted:
7 Oct 2004, 18:15
For: Office Block
Level rating: 6.5
Rating
N/A

Bad Only A Little Good Music !
It’s A Very Small Level And I’ve See All Secrets I Give It An 1.2 ~~~~~~~~~~~Jarno

(You have to show some effort when reviewing. Even if it is difficult for you to write in English, you need to make a decent paragraph and explain your reasons. Rating removal. -Trafton)

RecommendedReview by fearofdark

Posted:
6 Oct 2004, 19:27 (edited 23 Feb 06, 19:21)
For: Jazz 1: Sluggion
Level rating: 8.1
Rating
7.2

EYECANDY SEARCH: Didn’t find any but the skyline. That’s it…

FEATURES: You have those so called SUCKER TUBE features and V and H-POLES but nothing else.

COLOURS: At least there is no ‘TOO BRIGHT’ colours in the tileset. I’m missing the DEVAN, TICK and JAZZ signs in the tileset.

RATING: 7.2

DOWNLOAD RECOM…: Just about yes

FINAL COMMENT: It’s not too bad. 7.2 is kind of good and a bit not so good. You may be good at making a TUBELECTRIC tileset

Review by fearofdark

Posted:
6 Oct 2004, 19:04 (edited 17 Feb 06, 17:21)
For: Harry Potter Music
Level rating: 1
Rating
1

Instead of saying “This is a good beat” or “Real good song” I just have one thing to say.

It’s no use putting Harry Potter music on to JJ2. Its not JJ2.

I wouldn’t download this but I can’t give this a recommendation because this is N/A. That sucks.:(

RecommendedReview by nim

Posted:
6 Oct 2004, 09:43
For: JJ1 Holidaius
Level rating: 8.8
Rating
9

This is an excellent tileset with a lot of extra tiles. i also like it that you decided to the conversion of holidaus it is also an excellent conversion of it continue your conversions! =D

RecommendedReview by nim

Posted:
6 Oct 2004, 09:37
For: Egypt
Level rating: 9.5
Rating
10

This one of the best tilesets i have seen. and the only one i have seen of ancient egypt. it is kinda hard to use but the eyecandy is just wicked it very detailed and i can see some of the best levels in jj2 being made in this tileset

Not recommendedReview by Lark

Posted:
4 Oct 2004, 19:07
For: Sparky Mix
Level rating: 5.8
Rating
N/A

I agree with AcId, it’s a good song, but I would’ve used a larger variety of instruments so it didn’t all run together.

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