Review by Ðx

Posted:
Posted more than 22 years ago
For: Xargon Conversion
Level rating: 8.9
Rating
9.5

Nice job

I saw all tiles… The rain is nice and the UNDERWATER tiles to… I luv that ctf that you made… Its a nice tileset. The other dark one is also good. texture background is nice and the walking tiles to. The ani-tiles ar also good. the door with the key and the others. You can make some nice levels with it also some good ctf. Ther up walk tiles and they work perfect. This is one of the best tilesets i guess form you spaztic. Anyway the mask is also nice… Some cave tile’s and Great waterfall tiles.. I hope you will make some ctf levels with it anyway.For layer 7 and mayby 6 nice mountains. Anf the mushrooms ar also good. The tree(s) Look also good… So…

here a nice good rating:

.:. 9.5 .:.

Dx CC of XLM

Review by Blackraptor

Posted:
Posted more than 22 years ago
For: PSY battle Pack 1
Level rating: 7.1
Rating
5.7

Space base 17-D:
First thing I noticed was the freezer powerup. Nice. Except its nearly completely useless in CTF. Another thing about ammo, pos 53,66. Regen speed too fast and all the crates cause lag. I dont like the eyecandy, but its not that bad. And…poles? Layout could’ve been a bit better, Im not too fond of the platforms floating in midair. 40,28, why did you put hurt events in battle? They are completely useless and only actually hurt the host of the server. One final thing, are there carrots in this? =\. …oh wait, on contrary to the description, this level does NOT cycle to the rest, it cycles to itself. nice.
Rating: 5.2

Neo2: Wow. I got stuck within 10 seconds of playing this level. Anyways, the eyecandy is alright. The left side of the level is unmasked, meaning players could hide there, but oh well. The top of the level is alright, and playable, but the bottom, especially the place under 48,36, ugh. You can get stuck there so easily. 52,41, eyecandy bug. Coin warp could also have been more pointed out.
Rating: 5.7

Neon Nightmare: More Freezer ammo, left side still wide open, same music (could’ve chosen a diff. one for more of a variety), very platformish level. Imo, too much bouncer ammo, you could’ve had another type of ammo in this. Also, there are no springs in this, and the level really needs them. Eyecandy is buggy and there is too little of it, but at least its open and there is nowhere you can get stuck! =D
Edit: I played with someone here on a server, and actually found it fun. Boosting the rating from 5.5 to a 6.
Rating: 6

Final rating: 5.633333, boosted up to a 5.7. If you’re bored or have nothing to do, then download this. Otherwise, keep trying, with a bit more practise, you might be able to make 8 worth levels ;D.

Review by AcId

Posted:
Posted more than 22 years ago
For: Chrysilis MIDI
Level rating: 8.1
Rating
N/A

LRK: MIDIs can do slides, however I couldn’t get them to work quite right in this song, so I left them out.

Blackraptor: This isn’t a remix, it’s a conversion to MIDI format.[This review has been edited by Acid]

Review by cooba

Posted:
Posted more than 22 years ago
For: Chrysilis MIDI
Level rating: 8.1
Rating
N/A
Not zo good music

This is very l33t, but NOTHING can beat Haze’s NWCryst.

Worth downloading.

Review by Ðx

Posted:
Posted more than 22 years ago
For: Chrysilis MIDI
Level rating: 8.1
Rating
9.2

One of the best midi’s i heard of jj2. Its really almost the same. Bravo!
I hope you will make some remixe’s to…
Anyway you can putt it on your website or something.

Download reccommed.

Ðx

Review by Blackraptor

Posted:
Posted more than 22 years ago
For: Clipboard Chaos
Level rating: 8.4
Rating
8.2

Clipboard Chaos by Snooz. Here goes.

Layout:
Symmetrical. And balanced. I like the bottom of the level the most. The layout is pretty good, but its been done before and its nothing really shocking. Still solid and decent, but something original or underused would’ve been welcomed. There could’ve been a ramp or a floatup at pos 115,59, since there is one on the opposite side. I feel like Im the only one who notices these small things. Also, I don’t like how the +1 carrots are hidden behind layer 3. I didn’t really know they were there until I decided to check in JCS. Imo, the place around the full energy is a bit narrow.. Other than that, its alright.

Gameplay/Flow: Its pretty well done aside from a few bumps and the like (and the lack of a floatup at pos 115,59 when there is one at pos 18,59 >\) Flow is generally good here.

Eyecandy: It’s alright, the bg is good except for that red water/lava under the trees looks too flipped and strange. The lava at the bottom is good, reminds me of Zerox a bit, but I think I would’ve liked it better if it was scrolling. Im not too fond of how the lava falls in l4/5/whatever where placed, in some parts the brown tiles around them look like they got cut off as well (namely below 37,33). Otherwise, its pretty good, except more originality would’ve been welcome again.

Placement of stuff: Bases are pretty good, except sometimes I feel like they’re just stuffed into a corner. The surroundings around the Full Energy are a bit crowded imo, and the +1 carrots shouldn’t have been behind layer 3. Powerups are placed fine, and I like the creativity in the ammo. Springs are also placed alright.

Music is alright.

Overall (not an average): This is a solidly decent level, and I would probably host it a few times. Everything is nicely done, except this level needs a bit more originality. And you might want to reupload with that floatup thing I mentioned before fixed.

Final ratings =D:
Layout: 8.2
Gameplay/Flow: 8.1
Eyecandy: 8.2
Placement of Stuff: 8.3
Overall (not an average): 8.4
Final Rating: 8.24, rounded down to an 8.2. This is a pretty awesome level, but could use some improvement. I think you could probably count on seeing this level a couple of times during JDC. Definite download reccomendation, and great work.

Review by RSPSS FR

Posted:
Posted more than 22 years ago
For: Chrysilis MIDI
Level rating: 8.1
Rating
8.7

I’m not much of a music critic, but still…
I like this quite a bit. The start isn’t too promising, but it is quite well done. I can’t say that the tune is amazing, since it wasn’t actually made by AcId, but still. My only complaint here is that it is rather loud. At the volume I normally play songs (which isn’t that loud, really), it is overpowering. It is also short, but that isn’t really AcId’s fault.

Review by Lark

Posted:
Posted more than 22 years ago
For: Chrysilis MIDI
Level rating: 8.1
Rating
9.2

This is simply amazing… it’s seriously just about PERFECT. The only part that dissapointed me is that there are no ‘slides’ in it, but AFAIK, .mid’s can’t do slides. With that behind, this is one of the most amazing things I’ve ever heard, especially considering the author is young.

There isn’t exactly all that much to say about this, as it’s a song, and I can’t really think of anything that’s bad about it, so I’m just gonna go with a short review. This 9.2 I’m giving this might even be underrating.

Download reccomendation: You bet.

Review by Odin314

Posted:
Posted more than 22 years ago
For: Chrysilis MIDI
Level rating: 8.1
Rating
N/A

It’s Crysilis. No H.

Oh, and nice job. Crysilis is my favorite planet, besides Dreempipes. Ironically, I kinda hate pezrox.

-ThO

Review by Trafton

Posted:
Posted more than 22 years ago
For: A haxor 1337 level that ruxors
Level rating: 1
Rating
N/A

*censored*y Mo/Green Plant, you receive a warning. I was nice to not give you one for the first review (which has been deleted since) but this is intolerable.

Review by Ragnarok!

Posted:
Posted more than 22 years ago
For: Clipboard Chaos
Level rating: 8.4
Rating
N/A

masterrokusho, u think we care?

Review by Jarno vos

Posted:
Posted more than 22 years ago
For: Pac Jazz (game)
Level rating: 3.2
Rating
N/A

Your File Is Very Funny !
(Unsupported rating removal. What makes this file funny? What is good? What is bad? How can you possibly say this is worth an 8? ~Violet)[This review has been edited by Violet CLM]

Review by Ragnarok!

Posted:
Posted more than 22 years ago
For: Shellion's Extreme Revenge (SXR)
Level rating: 9.3
Rating
9

Spiffy little pack? HAH, Thats a bit funny, i found it great! That’s a lie… oh well her goes my review:

Eyecandy: There is good eyecandy though it is the original eyecandy for the tilesets. It isn’t fantastically amazing or anything, actually there isnt much to see here. A few bugs in the tiles that can be seen extremely easily but oh well. The eyecandy isn’t really fantastic, it just uses the original tileset backgrounds. The eyecandy could be better. Above average this is, I suppose.

Gameplay: Well, some of the levels are a bit plain and boring. Seeing as they are sometimes really plain, or easy. I kind of hate it when someone makes a pack like this and it isn’t as fun as others make it seem. The creator thought more about the design and structure of the levels rather than the fun-factor. There isn’t anything that is too hard, or too boring, or that makes you want to stop it’s just that this pack, has quite a few problems with it.

Pickup Placement: Now this is a type of thing that is perfect in this pack, actually not really but it is good i have to admit. It isn’t disgusting nor is it wonderful. It is good, far above average but not at the top.

Overall: Overall this is a good pack that could be better with a few updates.[This review has been edited by sabaspaz]

Review by master sven

Posted:
Posted more than 22 years ago
For: Clipboard Chaos
Level rating: 8.4
Rating
N/A

JJ2 1.23 and 1.24 are so old there is already a 1.28!!!

Review by Asmodeus

Posted:
Posted more than 22 years ago
For: LMC Carrots Pack
Level rating: 6.5
Rating
6.5

I sow all levels. Levels are too small, but good enough to play small death match. No bad levels.

Review by snzspeed

Posted:
Posted more than 22 years ago
For: Two Race Levels
Level rating: 8
Rating
8

Heh, time to write a review because i have nothing better to do.

CAT MAZE

This is very good race level. i think you once hosted this online, i didnt play this much though, maybe, some minutes, and then i left the server. well, its still very good race level. eyecandy / tileset use is the best part of this level IMO. tileset was used rightly, and i can’t find any eyecandy bugs. gameplay and race obstacles are kind of good too, and i like it. one of the best race levels ever IMO. ( really. ;p )

EYECANDY
Very nice. i like it. BlurredD’s Psych edition is cool tileset, and you can create very nice levels with it. ( this level, waterfall caves.. etc )
I like the eyecandy alot. there’s lots of it, mushrooms, flowers, and even cats. background layers are nice too, and i kinda love them. i like the way you used the tileset too. there’s no tilebugs, and everything looks nice. tileset choice was good too,since i never saw much levels with this tileset.

GAMEPLAY:
Very nice. there’s lots of standard race obstacles, which are very cool. myself i like the X – block and 4x block combinations. i hope you understand what i mean by the way. my english is lame, but now back to the subject. yeah, all these race obstacles are kind of nice, and i have no major complaiments.

FUN FACTOR:
These levels are quite fun, and i would host these online, if i could host. too bad i can’t D=
Well, i like this level alot because its fun.

OVERALL:
Very nice race level which has standard tileset use / good eyecandy, onee of my favorite race levels ever. you did good job. congrats. this level is fun to play too, and i really can’t find complaiments. level could be bigger.. well, then again, im not experienced when it comes to race levels.

SOME RACE LEVEL

EYECANDY:
I like it. it looks awesome. i like flying leaves in the layer 1-2. ( i dunno which layer. i didnt check )
they look nice. well, trees, and the background looks cool too, and i can’t find complaiments about it. there’s some waterfalls too, which fit on the level. heh, almost perfect score from the eyecandy. i like the color where background fades into, because it fits in the level, gives this level a good atmosphere.

GAMEPLAY:
This level has a very good gameplay. level is not too big or too small IMO. i like race obstacles here too. the “wind tunnel” part is probably my favorite. i don’t know why. its just is. don’t ask why. other obstacles are nice too, and i can’t find serious problems or cons from the gameplay. good job, this level has a very nice smooth gameplay. this level has original race obstacles too, by the way, which affects in my rating. the part where i fall to the water is nice touch, because i think its very original. or something.

FUN FACTOR:
This level is very fun to play. i guess its the right size,( not too big or not small )and original eyecandy / gameplay ideas. if i could host, i would host this level too, because its nothing but rux.

OVERALL PACK:
This race pack is very good, and i like it alot. Good job, you made a good race pack. i like these levels alot, and like i mentioned above i would host these if i only could host. i like this pack alot, and it gets a high download recommedation.

by the way, cret, long time since i saw a blank review. those aren’t allowed though. D=

OVERALL PACK RATING:8

Review by Cret

Posted:
Posted more than 22 years ago
For: A haxor 1337 level that ruxors
Level rating: 1
Rating
N/A

(Rating removal. ~Violet)[This review has been edited by Violet CLM]

Review by Cret

Posted:
Posted more than 22 years ago
For: Darkrustic Jungle
Level rating: 7
Rating
N/A

(Rating removal. ~Violet)[This review has been edited by Violet CLM]

Review by Cret

Posted:
Posted more than 22 years ago
For: Two Race Levels
Level rating: 8
Rating
N/A

(Rating removal. ~Violet)[This review has been edited by Violet CLM]

Review by American

Posted:
Posted more than 22 years ago (edited 21 Aug 11, 15:36 by cooba)
For: Two Race Levels
Level rating: 8
Rating
7.2

Cat Maze
Despite the claim in the level that the gameplay concept was by Pyromanus (editor’s note: this is the trigger concept), I had difficulties figuring out what was novel with this level. It seems to be a fairly standard, although high-quality race work. The various mazes in this level have all been seen before. This is not necessarily a bad thing, but there just ain’t much creativity in this level I’m sad to say. The level starts in a cave-like structure, as many levels with this tileset do (Blacky has previously used this tileset in a battle level.) It goes on through a somewhat predictable repertoire of Psych level clichés. In-between, there are many different sorts of obstacles, but none of them unique. Gameplay is good, although there are a few bugs (such as at the end of the spike area) in the masks that make movement more difficult than it should be. Still, it’s just more of the same race stuff.
PROS: Gameplay is solid.
CONS: A few bugs make movement difficult, and there isn’t any innovation.
RATING: 7.2

As usual with a Blackraptor level, eyecandy is excellent. In this case, I was somewhat disappointed though that there is also not much in the way of innovation here. The tileset used is not exactly the most flexible in the world, but there are a number of ways in which tiles could have been used that they simply weren’t. There’s nothing inherently wrong with the eyecandy here, but I just don’t find it interesting enough to warrant a higher rating than this.
PROS: No tile bugs or anything of the sort.
CONS: At least tile bugs would have been more exciting.
RATING: 7.2

Race levels have traditionally been one of the more enjoyable gametypes. They allow for silly puzzles and don’t conform to the strict standards of gameplay that constrict other gametypes. In this case, however, I feel as if this potential wasn’t used to its fullest. Although the level is fun enough, the puzzles are occasionally more like obstacles than games. They are also not new, and not even done in an interesting way. The entire thing is about as different asDiet Pepsi – it isn’t even Diet Pepsi with Lemon.
PROS: As with all race levels, it is fun to play.
CONS: Not as fun as I expected.
RATING: 7.0

To summarize this level in one word, it is solid. Unfortunately, that’s not saying much: It is little more than solid. There is nothing new about the concept or the execution. However, as negative as this may sound, the level in question is still quite good. Not a breakthrough, but certainly a welcome addition to a gametype that could use a boost these days.
PROS: Fun, well done, and solid.
CONS: Nothing new.
RATING: 7.2
DOWNLOAD RECOMMENDATION: Not different enough to highly recommend to those who don’t like race.

GAMEPLAY: B+
Flow: B+
Layout: A -
Creativity: C+
Bugs: A -

EYECANDY: A -
Tileset use: A -
Eyecandy Look: A -
Creativity: B
Bugs: A

~ Traft

some race level
This level has a bell curve of quality, so to speak. At the beginning, there is an annoying wind/block maze. Hitting the edges of the blocks is a jarring experience that, despite all of my playing, I have never gained an immunity against. The middle section is the best by far. The entire thing feels smooth and works well. At the end, things begin to deteriorate slightly again – not as bad as in the beginning, but still it’s a falling down in quality. Gameplay in this level is interesting and definitely more creative than the last. However, it is still nothing all that new.
PROS: Solid and interesting gameplay, especially toward the middle of the level.
CONS: The beginning and the end aren’t so hot, and there’s still nothing that new here.
RATING: 7.5

The Diamondus modification used here is fine enough, but it’s still Diamondus. The backgrounds, such as in the annoying block part of the level, are interesting, but still this does not make up for the fact that we’re talking Diamondus here. The tileset is used well here, and this is probably the best one can expect from Diamondus. Because of this, I am upping the rating to a 7.2, which is very nice of me considering…well…if I say Diamondus again, someone will kill me.
PROS: Outstanding eyecandy considering the tileset that has been used.
CONS: It’s still that tileset.
RATING: 7.2

This is definitely improved over the last level. The more I play it, in fact, the more the first part does not bother me as much. It still could use some editing, but it is a decent puzzle. I feel that those who play this level probably will like it, and it does grow on you. As replay is important in a race level, especially a circuiting one where nothing changes from circuit to circuit, this is a plus.
PROS: Enjoyable, and it grows on you.
CONS: Nothing dramatically creative.
RATING: 7.5

Although the start (and to a lesser extent, the end) of this level could take some improvement, it is overall well done. This is more what I expect from a talented level maker like Blackraptor, although I paradoxically consider this level more flawed than the previous one. It takes some chances, and fails in a few of those. However, the chances make it more worth it, and despite the fallout from the bad ones, this level’s rating is higher than the last. Imagine that!
PROS: An enjoyable play and more creative than the last.
CONS: I would prefer different play each circuit like in some of the greatest race levels, and perhaps some more creativity would be nice, but I suppose I’m being a tad picky.
RATING: 7.2
DOWNLOAD RECOMMENDATION: At first it may seem vexing, but the level becomes better as you keep playing it. Overall a good level, although those new to race might want to concentrate on a better-flowing level.

GAMEPLAY: B+
Flow: B
Layout: A -
Creativity: B+
Bugs: B+

EYECANDY: A -
Tileset use: A+
Eyecandy Look: B
Creativity: B+
Bugs: A -

OVERALL PACK RATING: 7.2

~ Traft

[Annoying/broken HTML removed. ~cooba]

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