lol I agree with Bjarni, Snooz always writes “review is maybe coming later” and thinks “bahahahahahaha it’s so much fun to spam the download section muahuahahaha” (or maybe he thinks something other than that) :)
I’ll review when it’s downloadable[This review has been edited by PHT]
Hi
next time make a level with more coins and guns.
this lvl is’nt so nice to play because there are monsters in it.
so watch out for that next time.
P.S. Don’t look to my English it is’nt very well. Sorry. It’s all because I’m a dutchmen
Ok, look. We’ve been through this before, Lab. You send a file to the beta testers. They report bugs. Then you send it to them AGAIN. You do NOT upload it RIGHT AFTER the FIRST REPORT. This. is. just. not. finished.
CONVERSION ACCURACY: At first glance, this looks like a complete Jungrock. It’s not. There are several rock combinations missing, for example non-45 degree slopes not on a rock background. Other than that, it seems all right, though when the rocks are pretty much the entire tileset, you should try to get them right. Other stuff is all there – the bounce plants, the green vine stuff, the waterfalls, signs, etc.
Pros: Mostly there.
Cons: Only mostly. I miss the 22(?) degree slopes.
Rating: 8.5
COLORS: This is where the tileset really shines. Everything looks perfect, I can’t spot any color flaws but one. And that one is that the textured background doesn’t work in 8-bit. I wish you’d stop breaking the textured background, Lab. It’s got these little light purple things in weird places, and it’s not even a properly fading background. See what I mean about testing before uploading? Anyway, pretty much everything else works – besides Carrotus Pole, but there are enough poles anyway, and Snow, because Jungrock isn’t a very snowy place. Still, the TEXTURED BACKGROUND.
Pros: Most things look great. Whoever did the color was a genius.
Cons: YOU BROKE THE TEXTURED BACKGROUND WHICH IS GOING TO BE VISIBLE ALMOST FULL TIME! Why…
Rating: 8.2
MASKING: Masking is pretty good – mostly straight lines and such. The only questionable bit is that the floor for grass and pure!rock have different heights. Why? Does this serve any purpose other than possibly messing up levels using this tileset? There are also some handy invisible tiles, including support masking for the sucker tube – good job.
Pros: Mostly logical, sucker tube stuff.
Cons: Different heights? Just… weird.
Rating: 8.7
ADDED TILES: This is what can make or break a tileset. Let’s run through the list:
Sucker Tubes: Yes, but ugly.
Blocks: Yes, but ripped.
Poles: Yes, but ripped.
Spikes: Already there.
Hooks: Already there.
Vines: Yes.
Water Blocks: No.
Background Eyecandy: No.
Foreground Eyecandy: No.
It’s not bad, but… Jungrock is a really pretty tileset in 320×200. I’m sure it would look better in levels other than just the example level, but the screen of 640×480 is so big that this tileset really needed some sort of background eyecandy. The sucker tubes are still ugly and until I looked in JCS, I had no idea they had special tiles for the ends. They also only support corners, no T’s or crossroads. The blocks and poles are still ripped, and some of the blocks get repeated. There is little or no support for things like poles, vines or already existing tiles going back and forth between cave and notcave. In fact, there is almost no support for cave edges whatsoever. There are some single tile trigger scenery walls, but they look shrunken and bad. The rain is, for all intents and purposes, invisible against the already purple background. And there are a few other things I’m missing, like connections between leafy brown sticks, support so that signs can go ino the ground, and some added functionality for the red flower vine stuff.
Pros: Most of the absolute requirements are there.
Cons: Not all, lots of missing tiles, way too much stuff (read: more than 0 tiles) ripped from JJ2 tilesets.
Rating: 7.2
TILE PLACEMENT: It’s… not bad. Most stuff is placed logically, though I’m at a loss why the splashing waterfall tiles are so far below the rest of the waterfall. There are also a very large number of duplicate tiles, which could possibly have been avoided, as the tile placement doesn’t look incredibly strategic. Event tiles are scattered all over the tileset, from top to bottom, instead of being all in one place as they belong. This tileset also suffers from “Beta Tester’s Syndrome”, where there are large amounts of tiles to be found underneath the textured background, where nothing should be at all. Especially since some of the tiles down there are quite useful, like sucker tubes, or stuff inside the caves.
Pros: Mostly good.
Cons: Kind of illogical.
Rating: 7.5
OVERALL (not an average): It’s not a bad conversion, but it suffers too much from not quite being ready yet. There are a few too many bugs and missing tiles, even ignoring the fact there should be none period. Still, it’s Jungrock, and it’s far better than CelL’s, so with a little luck, you might be able to make something nice looking. Just don’t have the walls be too large, as there’s only so much to decorate them with. The original Jungrock thrived more on open air than anything else, something the example level does not show very well.
Pros: A good looking conversion, quite usable.
Cons: Somewhat lacking when it comes to things beyond copying tiles and putting them into an image.
Rating: 8.2
Hmm… all these Crysilis requests. Spaztic wanted me to do Crisilis as well. I just might try it some time in the near future.
I’ll edit this review for commenting on future reviews on this.
Comments on Violet’s and Blacky’s reviews:
I was originally going to do the sucker tubes similar to the way CelL did them in his conversion, but I felt that if I did, it’d be way too unoriginal, so I experimenting by using simple gradients for tubes.[This review has been edited by labratkid]
Nice. Very nice.
Palette:
Violet made it, so you know it’s good. ;) The Textured BG is screwed up in 8-Bit, but that’s fine. You can even use poles! YaY. 9 of 10.
Content:
Contains everything in Jungrock. Suck-Up tubes, Devan/CheckPoint/Jazz signs, a text sign, and a LRK sign are only some of the added things you’ll find. I thought the rain was kinda shaped weird, but that’s fine. 9.5 of 10.
Mask:
I didn’t get stuck. YaY. Oh, and you’ll find some secret messages that wouldn’t be out of place in a Wisey tileset. So, 10 of 10.
Hype:
Hype is what the rating for this download was prior to me reviewing it. No rating, no hype setting. So, N/A of 10.
Tilt:
I like it. I just like it. But you only drew about 10% of the entire tileset. So, 7 of 10.
Overall:
9 + 9.5 + 10 + 7 = 35.5 / 4 = 8.875 = 9.
Download: Yes.
Use: It’s a tileset. Use it.
Oh, and LRK, if Jarno Vos comes and rates this a 1, don’t get mad. He’s just a n00b. Just pet him and give him his dog biscuit. :P
-ThO
Edit: Do Crysilis. Please. The Crysilis we have now is sux. If you do it, i’ll worship you forever.[This review has been edited by RoW_Odin314]
Thanks for deleting Boddy!
I spammed Snooz and I hate spam! So I removed the text![This review has been edited by the real one Bjarni]
I’m so sorry, but
Bad Eye Candy
Bad Layout
Too small
Not fun!
Just 1 years old kids can deafet this!
Everyone can!
I want to go to something more fun!
No point!
1.5, sorry!
YOU PEOPLE MAKE ME SICK. Nobody gives animators CREDIT anymore. It takes YEARS upon YEARS to animate well. I think it is very well crafted
(Rating removal and personal attack clearance. Everyone has a right to review. However, you will get your ratings removed unless you provide more detailed opinions. -Trafton)[This review has been edited by Trafton AT]
This is actually fairly well crafted.
Pros:
Textured Background
Properly Used Eyecandy
Challenging
Cons:
Too many rocks=Access Violations
Not enough enemies
Little too much eyecandy
Got signs mixed up
I give it a 5.2. It’s rather average and the problems in it are everyday. I’ve had to abandon alot of levels due to the rock error.
Take the parentheses (the (‘s and the )’s) out of the filename of this and it will be downloadable. Only use numbers and letters, just to be safe.
Best remix/ instrument change i’ve ever heard. i actually would use this, too bad its an mp3 file. ;(
i like instruments alot, they’re greatly chosen. they all fit here. i hope i spelled that right.
music sounds great. i love it. its so kewl because of the insturment choice. makes me think of a mine. abandoned mine. or something like that. huge download recommedation. ;)
[ BTW, im not going to rate this, because i don’t know how to review music files. in other words, i don’t have good system to review remixes/insturement changes, or whatever they are. i just like to comment them]
I think this level isnt all that good, but as it is just below average, ill review it. (The below average is my opinion) Here goes:
Eyecandy: Very boring eyecandy, i have to say, some of the tiles dont look right and the background is simple and boring, it looks like the background is moving at mega speed, not the ship or are you on one? If not, the background shouldn’t move so fast. It nakes the lvl seem a bit unrealistic. Also the background has some wierd iron balls moving about, and some stars or stuff, shooting at a hyper speed. The layers used were 3,4,6,7 and 8, which is above average, but there are unrealistic things that make the eyecandy below average. 3/10
Gameplay: There are too many big and cramped passageways, with no ammo, whatsoever… bad. There are about 3 routes to each base, which sort of makes it more fair and a lot more interesting. However there are deadends and that makes the flow a lot worse… bad again. It is quite hard to get stuck though, there is a part with springs continously hitting you right to left and back, simply if you jump and press down at a good time, you will go into a wall with warps which will warp you down below this part… that isn’t bad, nor is it great, but it is quite thoughtful. On the other hand quite a lot of events could have been used but they weren’t… bad yet again. 4/10
Pickups: Well this is not very good, seeing as two power ups right next to each other, but the seeker power up, however is apart from the others… yay! You can either RF climb to get it, ot use bouncers or electro blasters to get is, same with the other power ups. Most of the ammo is at the red base, which is a bit unfair. I dont really want to right more but this gets 4/10.
Overall: A 4 is what i will give this little CTF level…
Bjarni, please stop doing that.
This level is very stupid. ;<
it uses diamondus set in a horrible way, and it has tons of eyecandy bugs, and it is waste of my harddrive space. >;D
Like R3ptile/GP said, this level is very crappy. i couldn’t agree more.
MY REVIEW + SOME FEEDBACK
you should focus more on eyecandy while building a level. i don’t like placement either. oh well. gameplay is stupid, and i don’t like the music choice. enemies were nicely chosen though. ;)
Well, it would be nice for very first own level. first levels shound’t be uploaded though. ;P
Overall, this is very bad sux level i don’t like. sorry for using word “sux” so much, but i think im addicted to it. now back to the review. like i said, placement is kinda ok. but there’s no background layers, expect some stupid bright tiles. text strings are hard to read too. i don’t understand them. work with your english please. well, i think im done with my review. im going to rate this as 3.5 for the reasons i’ve mentioned. actually, i decided to leave it N/A. you should take my advice by the way.
#EDIT1: Grammar Fix. ;D [This review has been edited by Snooz]
Jarno vos, stop reviewing, because you can’t. :)
danyjel is right. i think i played some other music, and then accidently thought it was this file. oh well. =P
I’ll review when it’s downloadable[This review has been edited by PHT]
No PHT. i don’t think its funny to spam j2o’s downloads section. do you?
BTW, go blame someone else for spamming. ;D!
#EDIT1: grammar fix[This review has been edited by Snooz]
Nice.
Now I think it’s Snooz’s first real attack, first level what can be hosted at JDC games, first level, how I hope will be in AB. First level what has to be hosted everywhere, level what has to BE. But it’s not level for duels, level for 2v2 or 3v3.
I think this is extremely good level for normal hosting for people, it’s level where you cannot play some serious games. I don’t know why…
I love this level. Maybe it’s because I love all levels by Snooz or maybe I love you, but that’s okay, cuz you’ve nice girl name. ;p. But maybe it’s because of eyecandy, maybe it’s because it’s good.
Eyecandy is easy, not many layers used, but it looks well. It looks easy and awesomely. It’s very Snoozy, so everybody knows.
Ammo placement is good too, it’s little bit different than normally, it’s made into row, but okay… There are three power-ups, and only one full carrot, and that carrot is in center of game. It’s wrongest thing in level… You could get 9 from me…
But still, it’s very playable and I hope it will be hosted everywhere. I hope…
4I Falcon - RAWK! (JJ2 edition!)
Jarno: OMG you are Netherlands?
lololololololololololololol[This review has been edited by Danyjel]
this music file is quite good. more comments coming later.
Wait, a what-a what-a what?
EDIT: Filename has been adjusted. It should be downloadable now…[This review has been edited by 4I Falcon]
Don’t use special characters in your .zip filenames.
Stop this! You have TSF, so please correct the info!
Hey Red-
This was FUN!!! I loved it!!! Good for sudden DEATH!!
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